Game Development Community

Afrim Kacaj's Forum Posts

Thread Post Date Posted
Ingame Music I think the audio file has to be a single channel wav or ogg. If wave there are several different w... read more 06/14/2006 (8:23 pm)
Climbing ladders, ropes, walls, etc. I do, I will try to post soon. My plan was to just submit the files that i have changed and then pe... read more 06/14/2006 (8:16 pm)
3D Max render to texture and multi sub object material? Thanks for the tip Magnus, I think you are right it cant be done manually. So based on your tip i t... read more 05/10/2006 (2:52 pm)
Milestone 3 water not working 100 Can anyone point me in the direction of the mission save routine?... read more 05/02/2006 (2:40 pm)
Does Steam get on your nerves? Yikes! I didn't mean to start this guys... I was just trying to play a quick game of Counter Strike... read more 04/13/2006 (9:57 am)
Valve's Hammer editor I totaly agree, it is wrong! I was just trying to make a point that it is not too difficult to get ... read more 04/12/2006 (9:01 am)
Invisible Barriers I have a similar need and i use brushes with a null texture to acomplish this. Not sure what the di... read more 04/11/2006 (4:42 pm)
Valve's Hammer editor I use 3D World Studio but lets say for some reason I decided to use hammer. How will valve ever kno... read more 04/11/2006 (4:15 pm)
GUI / Play modes The starter.fps has a chat window, when you press Y it gains focus and allows you to type. Take a l... read more 03/21/2006 (12:41 pm)
Is there a TLK CVS? Hi John, thanks for the info. I just downloaded the torque HEAD and tried to do a winmerge with the... read more 03/09/2006 (7:15 pm)
Is there a TLK CVS? Thanks that clears it up a bit. So that means that if at any time I decided to get the latest HEAD ... read more 03/07/2006 (9:00 am)
Ladder What I implemented works the same way. I was going to post here what i did but its too many little ... read more 03/01/2006 (8:12 pm)
Ladder Using my method I add a ladder DTS object to the scene and thats it. You dont think your modelers c... read more 03/01/2006 (4:00 pm)
Ladder Yes because the check is handled in the server and the client wont know unless you write it in the p... read more 03/01/2006 (2:36 pm)
Ladder I made good use of the findcontact function. But I gues that depends on how you implement it. I tr... read more 03/01/2006 (10:26 am)
Ladder The problem i had with triggers was that they wouldnt TRIGGER all the time as they are supposed to. ... read more 02/25/2006 (12:22 am)
Ladder I have implemented ladders for my game and I plan on posting as a resource (as soon as I find the ti... read more 02/24/2006 (11:10 pm)
Best Tree Pack? Thanks guys I wish i can get them all but i think i am going to get the sharp tree pack. Do they ha... read more 02/24/2006 (12:13 pm)
Best Tree Pack? Todd, I am also considering your pack down the line. I need the rocks and can make use of most o... read more 02/22/2006 (6:37 pm)
Climbing ladders, ropes, walls, etc. Yes but i didnt feel like explaining it yet untill i am ready to post a resource. This is also a pu... read more 02/08/2006 (8:43 pm)
Climbing ladders, ropes, walls, etc. I have finished this, sorry forgot to update the thread. I am currently working on a master server,... read more 02/08/2006 (7:42 pm)
Master Server Prototype Available I am using torque 1.4. I get the heartbeat fine, then when i load a client and query master server ... read more 01/27/2006 (10:45 am)
Attention GG Employees! Is the shader engine multithreaded? I guess there are games that are using multithreading... [url=http://www.aviransplace.com/index.php/... read more 01/11/2006 (10:59 am)
Attention GG Employees! Is the shader engine multithreaded? Sorry Jason I took it the wrong way :( I didn't think that it would be an easy task and I guess I... read more 01/11/2006 (7:45 am)
Attention GG Employees! Is the shader engine multithreaded? Jason if something is wrong with my logic then please explain! if we all went the insult route this... read more 01/11/2006 (6:36 am)
Climbing ladders, ropes, walls, etc. Actually i have made some improvements on this, done entirely in C++. I am thinking about creating ... read more 01/07/2006 (4:19 pm)
Which engine would you use for FPS? I am convinced that I will stay with torque for all of the reasons you guys mentioned above as well ... read more 01/06/2006 (8:20 am)
Which engine would you use for FPS? Well next gen graphics would be the only reason really. As far as I am concerned TSE is non existan... read more 01/04/2006 (2:46 pm)
Gradient Thanks that makes sense, I thought that it was the Z component of the plane. Which I was right and ... read more 12/30/2005 (12:10 pm)
Gradient Thanks but were you answering my question or the original one? That was a year old question, perhap... read more 12/30/2005 (9:58 am)
Gradient Can someone please explain what the above code does sorry my math is rusty, i cant figure out wha... read more 12/30/2005 (9:13 am)
Climbing ladders, ropes, walls, etc. My next approach to this problem is as follows: I need to make this change in the C++ code: If t... read more 12/29/2005 (11:05 am)
Tiridinaut weapons pack now 10 All you get is the models in many different formats. Which I still think its a great deal!... read more 12/29/2005 (9:26 am)
Tiridinaut weapons pack now 10 They are worth it, even if you had to modify them. Thats less work than creating them from scratch.... read more 12/29/2005 (8:55 am)
Climbing ladders, ropes, walls, etc. I have made some progress with this issue, all thats missing now is my animations. I ended up using... read more 12/28/2005 (9:44 pm)
Climbing ladders, ropes, walls, etc. After playing around with the above method I realized that it does not work as well as I first thoug... read more 12/28/2005 (10:24 am)
Tiridinaut weapons pack now 10 Are the Medieval weapons game ready? With the script files etc.? I am particularly interested in t... read more 12/27/2005 (3:23 pm)
Climbing ladders, ropes, walls, etc. Ladies and gents, its aliveeeee! The code below is what I have got so far and it seems to work bett... read more 12/23/2005 (10:28 pm)
Climbing ladders, ropes, walls, etc. Thanks for your posts guys. Here is how i plan on doing it, let me know what you think! Create l... read more 12/23/2005 (4:55 pm)
Torque v1.4.0 Launches No, it updates automatically.... read more 12/18/2005 (9:01 pm)
Display Gui when entering game Jeff did you ever work this out? I am using torque 1.4 and this all works great until the player de... read more 12/14/2005 (8:29 pm)
Large Interiors I think its better to make your large interior out of small interiors. Since you can use LOD on DIF... read more 12/12/2005 (3:28 pm)
Cost of modeling Andrew and NR do you guys do animations as well? If so would you be able to provide a sample run an... read more 12/01/2005 (9:12 am)
Cost of modeling Thanks, thats the answer that I was looking for. looks like I will be doing my own charracter desig... read more 11/30/2005 (6:47 pm)
Cost of modeling Thanks for the advice Kirby! I guess i just wanted to know what everyone else here typicaly pays fo... read more 11/30/2005 (3:38 pm)
3D World Studio available for purchase I purchased 3DWS last night and havent received anything yet. I am an anxious newb with hopes that ... read more 09/27/2005 (10:19 am)
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