Game Development Community

Levin Beicht's Forum Posts

Thread Post Date Posted
My first TGB project Yep, still interested. Replyed to your mail a minute ago :)... read more 04/14/2006 (2:27 pm)
My first TGB project Looks very nice... I really like the style of your artwork. :) If only i could create something ... read more 04/12/2006 (5:36 am)
Styrateg - turn base strategy game Wow, this looks great :)... read more 04/04/2006 (5:35 am)
My Asteroids clone...sorta Nice to hear my code helped someone to start off in T2D :)... read more 03/24/2006 (12:45 am)
Preview of the New Particle Editor This is very cool...cant wait to test it out :)... read more 03/17/2006 (12:30 am)
Retro-Asteroids-Remake Update: the source is in TDN...have fun with it everyone... read more 03/17/2006 (12:20 am)
Retro-Asteroids-Remake I will try and work on the tutorial, but I'm working on my final exams at the very moment and my day... read more 03/16/2006 (11:44 pm)
German Torque users ? /me is from beautiful Bonn ;)... read more 03/07/2006 (2:05 am)
Beta 1.1 Collision Bounce Bug Hi Melv, I tried around a little bit, and i saw that bounce mode is not dependent on any mass val... read more 02/14/2006 (6:59 am)
Retro-Asteroids-Remake I'm already working on it, but everything is a little slow atm, cause of my day-job. Levin... read more 02/13/2006 (7:38 am)
New Version Notification System That would really be great. I pop in the forums every 2-3 days to check for news, but you are right,... read more 02/10/2006 (12:18 am)
Best script editor for TorqueScript? I also prefer Torsion because of its stability...tried Codeweaver first but it crashed way too often... read more 02/07/2006 (1:27 pm)
Retro-Asteroids-Remake Ahhh, thank you Adam. I never thought editing the template would be right, so i never clicked one of... read more 02/07/2006 (1:15 pm)
Retro-Asteroids-Remake I just finished porting the game over to 1.1 beta 1. (yay) my initial plan of working on it over th... read more 02/07/2006 (3:16 am)
InitCanvas Ahh, that helps a lot. Thx Adam :)... read more 01/23/2006 (1:20 pm)
Alpha3 1.1 is live The new console methods are very nice. I always got confused by that and asked me "why dont they ju... read more 01/20/2006 (5:24 am)
Feedback on new Directory structure in 1.1 Alpha3b Yep, the new directory structure is much better than the old. Now everything is where i assume it ... read more 01/20/2006 (5:18 am)
Retro-Asteroids-Remake Thx guys :) @ Josh Yeah, i will port it over to 1.1, throw in mouse control, implement a highsco... read more 12/08/2005 (1:06 am)
Retro-Asteroids-Remake @melv: thx :) @anthony: hm, mouse control... yeah, you are right, i will try that :) thx for... read more 12/06/2005 (5:12 am)
T2D and C Well, i know C++ a bit (doing it since 1 1/2 years for work) and my big question was just this: W... read more 12/06/2005 (2:46 am)
Round 'em up... Retro-Asteroids i've been fooling around with to get used to TorqueScript :) [image]www.levinbeic... read more 11/25/2005 (1:37 am)
How do i even get started!? TDN is great sure, but I got confused by the T2D 1.1 examples and why they did not work with me ;) ... read more 10/27/2005 (11:20 pm)
Galacticards Demo Has Been Released Hi Mark, just one thing that confused me a little: I was in the main menu, clicked on "options"... read more 10/26/2005 (7:36 am)
How do i even get started!? Hi, I started with the "T2D Basic Tutorial.pdf" in the doc folder. In about 2-3 hours you will ha... read more 10/26/2005 (7:15 am)
Basic tutorial background tile map I had the excact same problem, so I added %skyLayer.setSize("100 75"); and it worked well. ... read more 10/25/2005 (1:18 am)
Something weird with tiles and sprites Seems to be a Matrox only problem though, everything works just fine on my Ati and Nvidia cards. E... read more 10/18/2005 (1:57 pm)
Something weird with tiles and sprites I have excactly the same Bug if using my Matrox G550 and OpenGL.... read more 10/18/2005 (4:16 am)
Good side scroller shooters? I really like Jets'n'Guns. Played it just yesterday. :) Oh and Raptor was totally awesome. :)... read more 10/18/2005 (4:14 am)