Gustavo Boni's Forum Posts
| Thread | Post | Date Posted |
|---|---|---|
| Text Object scale up? | Hey Mike! Thank you very much!! It works!!... read more | 03/24/2008 (1:30 am) |
| Changing executable icon | Thanks Phillip, very helpfull!... read more | 03/07/2008 (8:45 pm) |
| TGB 1.7.2 - Editor loads levels that no longer exist | Wow, thanks Mike! It has just happenned with me and i was trying to realize the reason for that.... read more | 03/04/2008 (8:23 pm) |
| Player following a path... | Yeah, thanks Ehab.... read more | 03/03/2008 (4:21 pm) |
| Torsion 1.1.130 Beta | No new release version?... read more | 02/20/2008 (5:11 pm) |
| PathCamera following spline | Omg! Thank you very much David!... read more | 02/15/2008 (6:29 pm) |
| Controlling a Shape that follows a path | Thanks Guimo. My point is i dont need the amount of features the Player class provides me. My pla... read more | 02/12/2008 (4:47 pm) |
| Adding/Extending Editor options | Thank you very much Phillip!... read more | 02/05/2008 (12:57 pm) |
| Is Overlord still being supported? | Hi Michael, I just visited their forum minutes ago and the last post was more then 1 year ago. Ma... read more | 02/04/2008 (11:36 pm) |
| Learning the source code (not TorqueScript) | Great tips Stephen, really thanks!... read more | 11/06/2007 (8:13 pm) |
| Will Constructor be fished or droped -- ? | I was wondering... Will constructor be usefull for Torque 2?... read more | 11/06/2007 (5:36 pm) |
| Torque 2: Hopes and Dreams | I would like to see a replacement of actual Torque rendering system to Ogre and very excited to see ... read more | 10/26/2007 (5:29 pm) |
| What a bout physics? | I'm also looking for a way to implement a ball in TGE, and the best answer i found is to use the Rig... read more | 10/19/2007 (4:39 pm) |
| Ball Physics using Rigid Shape class? | Hey Mike, thank you very much for your help! Thanks a lot!... read more | 10/19/2007 (10:37 am) |
| Prelim Wii Integration | Hey, is it still being updated/supported? How stable is it? I intend to use that to start a prototyp... read more | 10/18/2007 (7:13 pm) |
| Ball Physics using Rigid Shape class? | Sorry to bump that. Anyone?... read more | 10/18/2007 (6:42 pm) |
| Immersive AI Engine by Gavin Bunney discussion | Ok, now it compiles with no errors, everything seems ok. So, how can i use that? Is there a way to t... read more | 06/15/2007 (1:09 pm) |
| Immersive AI Engine by Gavin Bunney discussion | Hey guys, i followed the tips above but it still not compiling. I get the following errors: [c... read more | 06/15/2007 (12:08 pm) |
| Overlord update? | Thanks Mike, i thought here i could have a fast responce since its a GG product.... read more | 05/13/2007 (4:21 am) |
| Overlord update? | Any news?... read more | 05/11/2007 (11:19 am) |
| Torsion 1.1.53 Beta | @Tom: i mean an auto update built in. I know theres one but i think it is not working with the beta ... read more | 03/31/2007 (6:43 pm) |
| Torsion 1.1.53 Beta | Hi Tom, is there an easier way to upgrade instead reinstall Torsion every time a new build is releas... read more | 03/31/2007 (3:00 pm) |
| Flying Vehicle following a path | Yea, exactly that Aaron, thank you very much. I made a good search minutes ago and found a resou... read more | 03/29/2007 (11:13 pm) |
| Flying Vehicle following a path | Ok, but why AiPlayer doesnt accept other datablock type like the FlyingVehicle? Or am i missing some... read more | 03/29/2007 (10:43 pm) |
| Flying Vehicle following a path | Thanks Aaron. As i could see, i will need to make changes to the source code, right? Torque doenst s... read more | 03/29/2007 (7:32 pm) |
| Where's the guide to the source code then? | @Allyn: Totally agreed. The books are the real Torque documentation. Most of the content for TGE in ... read more | 03/29/2007 (7:04 pm) |
| Was Constructor showed at GDC 07? | I'm waiting for the blog which Eric Fritz said we will know more about the new tech they have to sho... read more | 03/21/2007 (10:39 pm) |
| How to get skybox bounding values? | Cool, i think the mission bounds should work. How can i get this Allyn? Thanks for the fast reply... read more | 03/16/2007 (6:06 pm) |
| Object mesh points and Torque collision | Thanks Matt, i'll give it a try.... read more | 03/10/2007 (4:33 am) |
| Documentation for TGEA is patchy and poor | Agreed. The same for TGE.... read more | 03/09/2007 (12:49 pm) |
| 3d world studio makes dif fine but. No texture on model? | Are you putting all texture files in the same folder where your .dif is?... read more | 03/06/2007 (2:59 am) |
| ODEScript New Thread | So, the flicking objects were fixed?... read more | 03/02/2007 (5:00 pm) |
| Main Menu Screen opinions, please help | The first one.... read more | 03/01/2007 (2:33 pm) |
| How to delete a instance | You should use safeDelete().... read more | 03/01/2007 (2:15 pm) |
| Camera or 3D Shapes with Perspective view | I'm not sure about that, but it could be achieved using sprites like the kork in Adventure kit. Just... read more | 02/28/2007 (7:08 pm) |
| Show Pro | Not really Zak. The Show Tool Pro is just a tool to help you vizualise how your model will be in the... read more | 02/28/2007 (2:09 pm) |
| TGE 1.5 & seamless | @Eric: Atlas is only for TGEA. The MMOKit which supports seamless terrains is the one build on TGEA ... read more | 02/28/2007 (4:27 am) |
| Where's the guide to the source code then? | @Edward: looking forward to GPGT 2 too. Do you have any estimate date?... read more | 02/28/2007 (4:21 am) |
| Can't skin a GuiPopUpMenuCtrl | Hey Fabio, add me on MSN: msn@gustavoboni.com Always nice to meet brazilian torquers.... read more | 02/24/2007 (6:51 pm) |
| Can't skin a GuiPopUpMenuCtrl | Hi Fabio, I'm having the same problem here. Are you from Brazil?... read more | 02/24/2007 (2:36 pm) |
| Talented, Dedicated Programmer Needed ASAP | Hi, I would be interested to know more about the project too. My email: gustavo.boni@gmail.com ... read more | 02/24/2007 (1:04 am) |
| TextList Columns | Thank you very much Ben! Its working just perfectly now!... read more | 02/16/2007 (2:17 am) |
| Well today is the day. 1.0 release day | I still missing the starter kits :( This final release is much better than the precious i have pl... read more | 02/15/2007 (7:55 pm) |
| TextList Columns | Ops, sorry to create another thread with the same topic. Searching the forum, i found a thread wh... read more | 02/15/2007 (7:09 pm) |
| GuiControl like a Table | @Ben: i'm trying to use a TextList, but i dont know how to create columns in it. I tried to use TAB,... read more | 02/15/2007 (2:42 am) |
| Torsion 1.1.006 Beta | @Tom: The GDIs number increases as i type my code. After hours using it i got more then 10k GDIs.... read more | 02/14/2007 (6:08 pm) |
| BOUNCE Collision Bug (Fixed - Code Provided) | I'm having the same problem here.... read more | 02/14/2007 (3:50 pm) |
| GuiControl like a Table | Hey David, its a good idea! thank you!... read more | 02/14/2007 (3:14 pm) |
| MessageVectors | [code] function message(%this) { commandConsole.pushFrontLine([b]%this[/b], 0); }[/code] ... read more | 02/11/2007 (1:34 am) |
| PopUp Menu with bitmaps? | Maybe a example screenshot would be usefull, so here is it: [image]http://img322.imageshack.us/im... read more | 02/10/2007 (3:50 pm) |