Dave MacIsaac's Forum Posts
| Thread | Post | Date Posted |
|---|---|---|
| Angels Fall First: War in Heaven Looking for Staff | Nice Concept Art real pro looking you don't have any model skinners huh..... read more | 07/25/2006 (3:30 pm) |
| Exporting IK Handles, Pole Vectors, and Controllers | Hey Michael (nurb Circles) for controls are no problem because your not going to export any of tha... read more | 07/25/2006 (1:42 pm) |
| Low Poly Girl | Yes there is a LOD system. I'm not sure how it relates to player models only tried it with cars and... read more | 07/25/2006 (11:28 am) |
| Low Poly Girl | "rpg style game" Top down? or like from first person? top down you can use a lot less polygons you n... read more | 07/25/2006 (10:28 am) |
| Low Poly Girl | Low poly wood be any thing under 5k in polygons 3988 tris is fine for most newer gear as long as t... read more | 07/25/2006 (10:23 am) |
| Low Poly Girl | Hey that looks cool the only thing i wood change is uniform color it seems to wash out her skin tone... read more | 07/25/2006 (9:05 am) |
| Creating DTS objects in world builder | Place the dts files and textures in your apps \data\shapes\"model's folder" whatever you wish to ca... read more | 07/23/2006 (8:45 pm) |
| Rhinull (rhino humaniod) - WIP | I like Him dragon's are always cool :) Maybe try a humanoid?... read more | 07/21/2006 (11:23 pm) |
| Slow Frame Rate On Fast Machine | Ok just tried that and the frames still are low this is weird stuff... read more | 07/20/2006 (4:01 pm) |
| Slow Frame Rate On Fast Machine | That's only for a 64bit windows box No? 32 bit window you have no control over dual core... read more | 07/20/2006 (2:28 pm) |
| Slow Frame Rate On Fast Machine | Your not alone there is some issues with new gear and TGE[url]www.garagegames.com/mg/forums/result.t... read more | 07/20/2006 (1:14 pm) |
| Wierd results... | Not sure if it makes any deference which way they are just ponting out that some of your jonts orie... read more | 07/20/2006 (9:52 am) |
| Rhinull (rhino humaniod) - WIP | Much better!!! Sarah darken him more and make the lines stand out more work in highlights on high pa... read more | 07/19/2006 (6:32 pm) |
| Medium-Poly Person | That's a tad much for what you have here should be able to have full hands and some of his gear and ... read more | 07/19/2006 (5:48 pm) |
| Mipmapping.. | Its the model and uvmapping that i think is the issue you need to clean up the construction and stop... read more | 07/18/2006 (8:32 am) |
| Exporting Eye and Camera nodes in Maya?? | Do you have the eye and cam node in your cfg file to always export?... read more | 07/17/2006 (11:11 pm) |
| Mipmapping.. | The mane is a single sided mesh one side wood be transparent click on just the mane then if you look... read more | 07/17/2006 (10:14 pm) |
| Mipmapping.. | Should look like this in hypergraph/outliner i prefer hypergraph you mite have some junk info in the... read more | 07/17/2006 (7:29 pm) |
| Maya Helmet Tutor | [url=www.google.com]Click here[/url]... read more | 07/17/2006 (5:50 pm) |
| Rhinull (rhino humaniod) - WIP | Face head mohawk nose much better ! one thing in the side view hes feet seem odd toe's are higher ... read more | 07/17/2006 (4:39 pm) |
| Vehicle animation | @Adam I just told him you don't need a turn_Sequence for a simple left/right turn don't believe i... read more | 07/17/2006 (11:51 am) |
| Mipmapping.. | Whats your details level i exported it with a details of "1" worked fine... read more | 07/17/2006 (9:01 am) |
| Vehicle animation | "how do i create a steering animation" for wheels? left,right this is not needed "how do i create ... read more | 07/16/2006 (3:02 pm) |
| Rhinull (rhino humaniod) - WIP | I like both a good compromise wood be adding the skin texturing on a layer but lowering its opacity ... read more | 07/15/2006 (9:56 pm) |
| Basic Flight Sim demo? | There is a Wheeled Vehicle flying Resource [url=www.garagegames.com/index.php?sec=mg&mod=resource&p... read more | 07/15/2006 (12:10 pm) |
| Rhinull (rhino humaniod) - WIP | Why wood anyone compare lowpoly Game art to some Zbrush over normal mapped high polygon head? maybe... read more | 07/15/2006 (11:28 am) |
| Maya2dts non-triangulated mesh error | That is weird when you click on the mesh after you triangulate is it in triangulates? or quads... read more | 07/13/2006 (2:41 pm) |
| Maya2dts non-triangulated mesh error | If you have mesh parented to each other and try to do a edit polygon/triangulate it wont work right ... read more | 07/13/2006 (1:05 pm) |
| Car goes wheelee + blender | Don't know if the Blender car is the same as Maya but it makes a defence were the models center poin... read more | 07/13/2006 (12:58 pm) |
| Location of Tutorials? | Hey If you can post here in the Private forums you should be able to view/post in TDN i don't think... read more | 07/13/2006 (9:11 am) |
| Shadow Resource Hijacked | That's a beef of mine why wood i buy some TGE add on or TSE when as a TGE owner you never get to loo... read more | 07/11/2006 (8:45 pm) |
| Urgent Question | Guns are not that hard to do just use the search ! there's lots of resources on them... read more | 07/10/2006 (4:02 pm) |
| Exporter Problem | Each polygon face has a normal they need to face out or your model will look transparent to view th... read more | 07/10/2006 (12:58 am) |
| Wierd results... | No i have not but ill export and see how it comes out... read more | 07/09/2006 (11:58 pm) |
| Exporter Problem | Looks to be your normals around the neck need to be flipped... read more | 07/09/2006 (11:55 pm) |
| Wierd results... | First thing i see is you need to do this in meters its in mayas default centimeters wood be a toy ho... read more | 07/09/2006 (8:39 pm) |
| M3 Shotgun | Well its kinda like this you need to make it look more like a shotgun and texture it make your roun... read more | 07/09/2006 (12:16 pm) |
| Rhinull (rhino humaniod) - WIP | Nice concept and modeling well dun!... read more | 07/08/2006 (2:12 pm) |
| What type of gun would you want? | Well i hope i don't make you fell bad but don't think many will use this your models need to have a ... read more | 07/08/2006 (11:28 am) |
| Wierd results... | Nope not here lol that's messed up!!... read more | 07/06/2006 (11:29 pm) |
| Wierd results... | Nope not here yet what acct you send it to? dmac155@gmal.com... read more | 07/06/2006 (9:55 pm) |
| D4Y2 "Judy" Yokosuka Suisei- WIP | Coming along nicely keep it up!looking forward on seeing the shading:)... read more | 07/04/2006 (11:05 pm) |
| Wierd results... | That is funny what's the texture resolution/file type can you post a link or email the .mb+texture ... read more | 07/04/2006 (10:54 pm) |
| Wierd results... | Distorted in what way i cant see it that well in your screencap... read more | 07/04/2006 (8:37 pm) |
| Maya2difExporter | You fix the texture issues please post how to thanks... read more | 07/04/2006 (1:51 pm) |
| Wierd results... | Something is rotated 90 in your model or rig its also important to freeze transforms of your mesh be... read more | 07/04/2006 (10:54 am) |
| Maya2difExporter | Sorry to say i have the last build of maya2diff and it works fine in 1.3 but there is something new ... read more | 07/03/2006 (11:24 pm) |
| D4Y2 "Judy" Yokosuka Suisei- WIP | Nice plane Like the ww2 stuff.....did you ever get your Mech model working right?... read more | 07/03/2006 (9:57 pm) |
| Trying to add an additional weapon, can't switch to it. | I bookmark them have like 50 under tge links lol take the time one day to look at all the community... read more | 07/02/2006 (2:05 pm) |
| How to Set Up Torque on Windows ? | [url]www.garagegames.com/index.php?sec=mg&mod=resource&page=view&qid=9611[/url]... read more | 07/02/2006 (1:21 pm) |