Game Development Community

Dave MacIsaac's Forum Posts

Thread Post Date Posted
How to export TRIGGER in maya? This wood be a sequence_ make one with the dtsutility and edit it in your channel bar with starting ... read more 01/22/2007 (8:01 am)
Is anyone able to export eye, cam, or mount0 nodes? Hello If you can post a link to you model ready to export and ill see if i can help you figure out... read more 01/15/2007 (9:50 pm)
Base vehicle setup in maya Search is your friend http://tdn.garagegames.com/wiki/DTS/Maya/Creating_a_Simple_Wheeled_Vehicle... read more 12/29/2006 (8:16 am)
Unfinished project dump Nice work vary detailed well dun!... read more 12/26/2006 (2:31 pm)
Passenger controlled vehicle weapons? You need a "Turret" try this http://www.garagegames.com/index.php?sec=mg&mod=resource&page=view&q... read more 12/05/2006 (2:54 pm)
Weird tse problem Whats do you have for a PC/ram/video card <--make sure there updated... read more 12/05/2006 (2:51 pm)
Maya dts export error Man you need to read the doc's.... start here http://dannyn1.web.aplus.net/torque/maya2dts/referen... read more 12/04/2006 (9:11 pm)
Problem with textures in maya2dts You cant "repeat UV" you need to texture/uvmap right keep your textures inside the bounding box th... read more 12/01/2006 (8:30 am)
Huge cam problem I have seen it dun more then one way blue guy maya default player has it parented to a unlink node ... read more 11/29/2006 (8:50 pm)
Maya 8 Exporter? Should look in the maya fourm... read more 11/27/2006 (2:34 pm)
Help with Maya 7/TGB? I don't know anything about TGB but for dts make sure the texture is png/jpg and power of two like 1... read more 11/24/2006 (5:18 pm)
Trouble exporting from Maya 7 Your describing lots of different issues the problum with TGE/TSE is there is no clear step by step ... read more 11/21/2006 (6:14 pm)
Trouble exporting from Maya 7 This mite help you some http://www.garagegames.com/index.php?sec=mg&mod=resource&page=view&qid=11252... read more 11/18/2006 (6:37 pm)
Starter.FPS for MS4.1? Well with a fresh start i got it sort of working but the problems i had legacy terrain in the past a... read more 11/15/2006 (12:45 pm)
Starter.FPS for MS4.1? Thanks for your help i checked all the ui files there writeable that i can see and built a release e... read more 11/15/2006 (10:12 am)
Starter.FPS for MS4.1? No hope?... read more 11/14/2006 (11:06 am)
Starter.FPS for MS4.1? I'm getting a Fatal Error trying to use this starter.fps any ideas? demo and the water app work fine... read more 11/13/2006 (8:13 am)
Weapon mountPoint is offset in ShowTool Mayas default's up is "Y" TGE/TSE is "Z" you have to rotate most nodes ...To avoid this in mayas set... read more 11/01/2006 (12:24 pm)
Need help with my shader exporter Im not a programmer just a artist but are not all the shaders/maps handled in the materials.cs file ... read more 10/30/2006 (3:07 pm)
Weapon mountPoint is offset in ShowTool I don't understand why you have the ork model in the showtool with your gun........ it mounts to t... read more 10/30/2006 (7:43 am)
Weapon mountPoint is offset in ShowTool Screen cap please... read more 10/27/2006 (10:34 am)
Unknown bool parameter "Param::CollapseTransforms You need to setup your model right and then the cfg file there's two references on this if you stil... read more 10/26/2006 (11:37 am)
Is this a legit site? I wood say paypal as well.... read more 10/18/2006 (1:33 pm)
Wheel animates funny. Click on the mesh and then modify/center pivot ..that places pivot in the center of the model so you... read more 10/11/2006 (6:39 pm)
Small transperency problem Http://www.garagegames.com/mg/forums/result.thread.php?qt=51157... read more 10/07/2006 (11:53 am)
Maya 8 Exporter Try looking in the maya forum its bin dun already... read more 10/07/2006 (11:50 am)
OBJ files to map files? Google search quake3rally there was source code there for a maya to map eporter but its old and not ... read more 10/05/2006 (11:46 am)
Maya2difExporter Progammer droped the plugin some day mite ask for his code...... read more 10/03/2006 (9:55 pm)
Dif into Maya Nope .....sorry for the short answer... read more 10/03/2006 (5:12 pm)
Maya texture not tiling You cant scale you textures in mayas attribute editor that info is not exported you only can scale ... read more 09/26/2006 (9:45 am)
Exporting Two-Sided Alpha: Depth Problem Np ...Yes that plugin lets you set the Transluscence value in material attributes theres a number of... read more 09/26/2006 (9:27 am)
Exporting Two-Sided Alpha: Depth Problem Lol your right what version you need emal me ill forward it to you ...dmac155 at Gmail.com i sent of... read more 09/25/2006 (7:37 am)
Exporting Stock Orc rig in maya, error on dummy nodes, why ? Have a look at this http://www.garagegames.com/index.php?sec=mg&mod=resource&page=view&qid=11252... read more 09/24/2006 (2:07 pm)
Exporting Two-Sided Alpha: Depth Problem This is funny i ask Akio about the SORT:: command he said it already part of the maya exporter shoul... read more 09/23/2006 (3:21 pm)
Exporting Two-Sided Alpha: Depth Problem Akio fixed the maya exporter letting you set the translucent additive' and 'subtractive' transparenc... read more 09/22/2006 (5:54 pm)
Exporting Two-Sided Alpha: Depth Problem Yes i have seen the same thing with plant life using Alpha textures whats your details value set at ... read more 09/22/2006 (8:25 am)
Exporting Two-Sided Alpha: Depth Problem Screen caps and a example of the model wood aid in helping you.... read more 09/21/2006 (2:49 pm)
TSE Starter.fps download How go's the new port Joseph?... read more 09/19/2006 (8:30 pm)
Exporting a character in Maya 7 No problem glad to help out bean there my self before..! And you can have a hole or in better terms ... read more 09/11/2006 (6:29 pm)
Exporting a character in Maya 7 Yup that's (&(^(& up maybe try to brake that model up....... Call the parts body4 leftarm4 rightarm4... read more 09/11/2006 (5:30 pm)
Exporting a character in Maya 7 Should use a complete rig legs arms and back bones but its up to you mite export fine like you have ... read more 09/11/2006 (12:04 pm)
Exporting a character in Maya 7 Hey Cool helmet head lol fist off you need to close all the open polygons like the ends of his arm... read more 09/11/2006 (11:07 am)
Non-Power of 2 Texture in Map2Dif? Make a copy of the texture and re-save it after makeing sure it is 512x512 see if the new one has th... read more 09/11/2006 (10:37 am)
TSE Starter.fps download @ton Whats your video card? mines a ATI redeon X1600 512meg with the latest divers... read more 09/02/2006 (3:40 pm)
TSE Starter.fps download Ok made a release build this took away the funny lines but the ground texture/shaders are still not ... read more 09/02/2006 (1:05 pm)
TSE Starter.fps download Same thing same issue same file ill try that thanks... read more 09/02/2006 (12:47 pm)
TSE Starter.fps download Project/properties/configuration properties not using vs8(2005) don't have that set of options i am ... read more 09/02/2006 (12:31 pm)
Newbie - Making Maps You can also use the Quake level editors now as well... read more 09/02/2006 (12:08 pm)
TSE Starter.fps download No my is tse_debug.exe let me recompile as a release... read more 09/02/2006 (12:01 pm)
TSE Starter.fps download No mines not fixed!! I am waiting for the next MS4 release have no idea whats wring with this... read more 09/02/2006 (9:37 am)