Nathan Snell's Forum Posts
| Thread | Post | Date Posted |
|---|---|---|
| Startup money for independent developers. | I agree with Jon on all his remarks. Additionally, you'd need to take into consideration how much yo... read more | 03/21/2006 (12:27 pm) |
| Issues with my code | I see. Master Trebs idea did work for me in fixing one of the two issues. That is, if i detonate ... read more | 02/02/2006 (9:19 pm) |
| Interest for martial art skeletal animation | If you're able, having some Tae Kwan Doe animations in there would be sweet (jump spinning reverse r... read more | 10/18/2005 (8:46 pm) |
| Triggers for projectiles? | Thanks to PaulDana and much thanks to matt_f I managed to figure out what I needed and solve the iss... read more | 09/25/2005 (8:58 am) |
| Triggers for projectiles? | *Edit* Still having trouble with this... can anyone explain the process which occurs from the playe... read more | 09/23/2005 (12:25 pm) |
| Hide DOS windows? | I have seen how to get rid of that DOS window for VC and the likes... but how exactly do you do it f... read more | 09/22/2005 (7:25 pm) |
| ProjectileObjectType problems | Could you possibly go into a bit more detail as of how you got triggers working with projectiles? ... read more | 09/22/2005 (7:23 pm) |
| Dual Ammo System | [quote] I thought if, in the code below, there was a check for what the current weapon is, if it is ... read more | 09/21/2005 (6:56 pm) |
| Okay everybody represent your `hood(neighborhood that is) | California... read more | 09/08/2005 (5:50 pm) |
| Grenade not exploding | @Ben; That's a good idea, and it worked :) Thank you. @Josh; Maybe it's just like a lolipop. The ... read more | 09/06/2005 (7:37 am) |
| Grenade not exploding | Well, with much testing and toying, and some help from Galdor, I managed to solve the issues I was h... read more | 09/05/2005 (2:31 pm) |