Game Development Community

Kevin Lee's Forum Posts

Thread Post Date Posted
Constructor - Walk Through Walls You can get the patch here: http://tdn.garagegames.com/wiki/Constructor . Also make sure that you do... read more 12/20/2008 (3:53 pm)
Alternate Weapon Fire I have a wwII weapon with a bayonet on the end of the weapon and instead of an alt fire I want to us... read more 12/18/2008 (9:14 am)
Start of my Ship Above I have updated the pics with the final ship. The only thing that is left out are the details o... read more 12/11/2008 (9:33 am)
Start of my Ship I used different techniques (Linear clone, exclude face, connecting vertices). To get started I foll... read more 11/26/2008 (12:45 pm)
Torque as an RPG Engine There is an RPG Dialog resource. http://www.garagegames.com/index.php?sec=mg&mod=resource&page=view&... read more 10/01/2008 (9:30 am)
Script help needed I like the RPG dialog resource a lot and have it working in the game engine, but how can I use this ... read more 09/21/2008 (9:46 am)
TGE water problem No that still didn't help anyone have another idea that I might be able to try out, again I just wan... read more 09/17/2008 (4:45 pm)
TGE water problem I have tried both relight and double clicking on the water plan and everything that I can think of a... read more 09/11/2008 (9:26 am)
How to export model? Flory You can also try going to the following link. http://torque.smdlabs.com/3dsmaxAnimationSe... read more 08/20/2008 (9:46 am)
Undo stack bug "fix I would have to say it is not fixed as it still occurs. If you follow James Dunlap directions from a... read more 07/11/2008 (8:40 am)
Undo stack bug "fix Does anyone know if this problem has been fixed or how to get out of this with out restarting. I sti... read more 07/10/2008 (9:59 am)
Terrain repeating Yes, I know about that tile switch on the TerrainBlock, but I still want to see all of the terrain. ... read more 06/03/2008 (5:16 pm)
The Arch Tutorial I am having problems getting the textures to face correctly. I have tried to rotate the textures and... read more 04/02/2008 (10:32 am)
3d Max Head tutorial Here is a link to a good Head tutorial. This tutorial wasn't done in Max but if you are good with Ma... read more 02/02/2008 (3:48 pm)
Adding .dsq to my character I have tried again to add all the .dsq files and added them to my .cs file with no luck. Is there so... read more 12/18/2007 (12:06 pm)
Adding .dsq to my character Anthony Yes that is where I am adding them to and when I use him in game the only animations I can ... read more 12/17/2007 (2:24 pm)
3DS Max sequence animations No, I am using the exporter off of the GarageGames website. I do have the pro, but I have not instal... read more 11/29/2007 (12:26 pm)
Texture trouble Make sure that you are in the face mode and then you can rotate the textures under the properties ar... read more 11/21/2007 (4:40 pm)
Export Problem David Thanks for all the help and I'll give the Dif another chance. Maybe you could answer this que... read more 11/21/2007 (4:36 pm)
GUI Map and your location Thanks for the info. I didn't even think of using the triggers, but I think that is what I will be u... read more 11/21/2007 (11:51 am)
Export Problem I am using the map2dif_plus because if I don't it doesn't export my portals, I also get light seams ... read more 11/20/2007 (1:40 pm)
Horsepack Purchase Thread Just purchased... read more 10/13/2007 (4:17 pm)
Spiral Tutorial Richard I hope I did this correctly. Here is a screenshot from in game of the stairs. [image]w... read more 08/25/2007 (10:49 am)
How to Export map & dif from 3dmax Anyone know if this work for Max 9.... read more 08/22/2007 (6:34 pm)
Spiral Tutorial I am having a problem using this tutorial and creating the spiral stairs. When I make them in constr... read more 08/22/2007 (6:26 pm)
Constructor hidden faces on dif files Yes, I have Constructor 1.0.2... read more 06/06/2007 (8:59 pm)
Help, transform hell! all the parts on my robot turn when i walk Here is a site that helped me out. http://torque.smdlabs.com/3dsmaxAnimationSetup.htm... read more 06/05/2007 (11:38 am)
Character animations I have tried 2 different ways. I have called the sequence name "forward and run". Here is the copy o... read more 03/22/2007 (10:13 am)
UnderGround tunnels with a water plane in world I do have the tunnels as an interior to the pyramids but still when I hit the level of the water pla... read more 09/06/2005 (1:55 pm)
Minions of Mirth - Truly Open Alpha I've been playing the game for a little while now and it seems to be very interesting and I really c... read more 08/20/2005 (6:57 am)