Joe Rossi's Forum Posts
| Thread | Post | Date Posted |
|---|---|---|
| tile based isometric games possible? | It's possible but not easily done depending on your needs. There was talk of a kit becoming availabl... read more | 11/20/2009 (7:50 am) |
| What would you like to see addressed in Torque 2D? | I'm surprised to see multiple requests for Lua scripting :) I will add my vote for that too, though ... read more | 11/19/2009 (8:55 pm) |
| How to BUILD PROJECT into a SINGLE executable FILE ? | You could just use a passworded ZIP file, TGB comes with that functionality built in. Should be enou... read more | 11/08/2009 (6:37 am) |
| IG Maker vs TGB and TX2 | Not only Amanda but others are using RPG Maker too with some success. I haven't heard of IG Maker un... read more | 10/26/2009 (7:24 pm) |
| The 24 Hour Game Experiment | Now that's a real challenge! Good luck man I'll be reading the blog :O) ... read more | 10/22/2009 (11:48 am) |
| List of TGB developers - Please Add Your Name | Joe Rossi TGB Programmer/Scriptor C/C++/OpenGL/Lua experience Unannounced TGB games in the works... read more | 10/22/2009 (12:59 am) |
| TGB Success Stories and Show-Off | Good work so far! I know there are others out there too but maybe they don't want to come here and b... read more | 10/21/2009 (9:38 pm) |
| dynamic circular time bar? | Just want to say thanks to Ted for the code here, I was just about to write something like this myse... read more | 10/21/2009 (9:36 pm) |
| TGB EULA and Publishers | Thanks Davey and David, I'm happy with that ;)... read more | 10/16/2009 (5:51 am) |
| TGB EULA and Publishers | Oh really Davey?? Because I have installed and been using the commercial version of 1.7.4 for quite ... read more | 10/15/2009 (9:38 pm) |
| Standalone Executable in T2D | Yeah if all you want is an installer there are a ton available, many free :) A few good ones I know ... read more | 10/14/2009 (9:46 pm) |
| Standalone Executable in T2D | So you want just one EXE that players can download and run? No installation and etc right? There are... read more | 10/14/2009 (8:25 pm) |
| TGB EULA and Publishers | I'm going to also have to do this at some point, as are a lot of others I'm sure. It'd be nice to ha... read more | 10/12/2009 (8:33 pm) |
| TGB Pro license question | I'm 99.999% sure that before the most recent version which was the first update since IAC, commercia... read more | 10/11/2009 (9:28 am) |
| TGB Pro license question | I'm pretty sure it started with the latest version, after InstantAction(tm) came into the picture. T... read more | 10/11/2009 (6:21 am) |
| Game Maker Vs TGB ? | It won't be free...... read more | 10/09/2009 (5:10 pm) |
| Using TGB inside of TGE as a GUI? | Yup I con confirm this as an owner of TGB commercial. Here's a walkthrough. Click "My Account&q... read more | 10/07/2009 (10:08 am) |
| Game Maker Vs TGB ? | What debate? :P Game Maker and TGB are on two different levels in my opinion. Game Maker is more for... read more | 10/06/2009 (7:11 pm) |
| Importing maps from external map editor | Well, you'd have to remake them or write your own mappy importer which may be tricky to do. It'd be ... read more | 09/30/2009 (11:22 pm) |
| Match 3 code available as resource | I think the bug you're referring to has been fixed by myself in the last few posts, glad to see I wa... read more | 09/29/2009 (7:53 pm) |
| Match 3 code available as resource | So I found out how to fix this too. Pretty simple. Just look at the distance between the gems being ... read more | 09/29/2009 (9:12 am) |
| Match 3 code available as resource | Another bug.. it seems to be possible to "skip" gems, like if you are fast enough, you can... read more | 09/29/2009 (8:51 am) |
| Match 3 code available as resource | With that hopefully out of the way I'd like to point out another bug... when you make matches, somet... read more | 09/29/2009 (8:02 am) |
| Match 3 code available as resource | I think what has to be done is disabling mouse clicks for the swapping gems and also all gems near t... read more | 09/29/2009 (7:45 am) |
| Match 3 code available as resource | Actually I'm finding that moving gem bug still persists..if you just click all over the place and cl... read more | 09/28/2009 (11:07 pm) |
| Match 3 code available as resource | Thanks Gavin! With your latest changes the matching works as expected of a typical match3, no d... read more | 09/28/2009 (9:49 pm) |
| Match 3 code available as resource | A couple of issues with this... The "board" wasn't loading. I had to make a new tileMap... read more | 09/27/2009 (9:34 pm) |
| Match 3 code available as resource | Good to see people adding more to TDN. It's much more clear to me than the original code. I'm going ... read more | 09/27/2009 (8:23 pm) |
| Help - Bug - Game created in 800x600 however different computers/monitors have different outputs for FullScreen Mode causing Image Distortion | It's not a bug, it's more of an issue with monitors being different sizes and ratios. If it looks... read more | 09/22/2009 (5:51 pm) |
| OnFrameChange callback (behaviors) | Interesting find Phillip. I haven't tried duplicating this yet but I'd suspect it to be a bug, as yo... read more | 09/21/2009 (8:10 pm) |
| Questions about TGB | Actually I believe it's called Cipherlib and can be found here http://www.garagegames.com/community/... read more | 09/15/2009 (6:08 pm) |
| Anyone ever seen this before? | Some graphics cards and drivers handle image data in different ways. I'd be interested to know if th... read more | 08/23/2009 (6:05 am) |
| Anyone ever seen this before? | Well there are ways to compress PNGs and they tend to look better.. you say the issue doesn't occur ... read more | 08/22/2009 (6:31 am) |
| Anyone ever seen this before? | "It only happens to things loaded from JPEG in the game -- never to PNGs" Could be some... read more | 08/22/2009 (4:34 am) |
| Stop multiple instances from running | Make sure you #define ONE_INSTANCE somewhere to make that code compile...... read more | 08/15/2009 (10:12 pm) |
| Stop multiple instances from running | I don't know what issue the code I posted is causing you, or could cause you. My game has crashed ab... read more | 08/14/2009 (1:05 am) |
| TGB Private forums | Do you know where you are? You're in the jungle baby! No wait..it's the TGB forum.... read more | 08/08/2009 (4:05 am) |
| 3D characters in TGB | Yep animated 3D models have been in TGB for quite some time now... ... read more | 07/27/2009 (10:14 pm) |
| TGB with and without code | Are you using Windows Vista? I had a console until I started using Vista, then it disappeared... I h... read more | 07/27/2009 (2:48 am) |
| NEW PEOPLE, here's a example of a player.cs with LEFT, RIGHT AND JUMP | Oh, there will be stories. You are making a mark here my friend. Keep it up.... read more | 07/19/2009 (2:05 am) |
| TGB with and without code | You are of course much better off with the source code. There is much more you can do with the engin... read more | 07/19/2009 (2:04 am) |
| Customizing engine - where to start | Well people have made resources for many things. You could search around and apply some that you thi... read more | 06/30/2009 (12:14 am) |
| I'm back! And with questions about next TGB version | Melv I know you have been working on SOMETHING for awhile now. I'm sure it'll be awesome as always. ... read more | 06/24/2009 (10:55 pm) |
| I'm back! And with questions about next TGB version | Does anyone have a link to Melvs blog where he discussed an update to TGB and development of this ne... read more | 06/24/2009 (4:24 pm) |
| I'm back! And with questions about next TGB version | Holy crap it's Amanda! I thought you ditched TGB. Good to see you back ;) Well the latest release of... read more | 06/24/2009 (2:08 am) |
| Modifying TGB 174 consoleFunctions.cc output messages | I know this may sound dumb so sorry if it comes off as an insult but it's not meant as one. Are you ... read more | 06/20/2009 (2:20 pm) |
| So where is the TGB roadmap? | It's comforting to know there will be backwards compatibility. I made a few changes to the source b... read more | 06/20/2009 (2:14 pm) |
| Modifying TGB 174 consoleFunctions.cc output messages | Yes it is.. it's in console/consolefunctions.cc, line 1275..... read more | 06/19/2009 (10:04 pm) |
| So where is the TGB roadmap? | I'm with you Aaron.. it's like, I don't want to keep working on my TGB project because everything I'... read more | 06/19/2009 (9:57 pm) |
| So where is the TGB roadmap? | Thanks for the clarification Michael. I have to say I'm very excited and interested to hear what's c... read more | 06/18/2009 (9:17 pm) |