Game Development Community

Jean-Fran's Forum Posts

Thread Post Date Posted
Alpha3 1.1 is live Arg! Sorry about the misleading statement... I compiled 1.1 on the Mac, not 1.1a... I didn't notice ... read more 01/22/2006 (4:38 am)
Alpha3 1.1 is live Compiled without a hitch under Mac OS X Tiger for me! Yeah! Also, I prefer individual arguments i... read more 01/21/2006 (8:13 am)
Repeating image for streched sprite possible? What about using a tiny tilemap layer? I'm pretty sure you could create a "10 5" tilemap, and assing... read more 09/19/2005 (8:57 am)
An open letter to T2D developers Ditto for me! I'm an open-source kinda guy, and I rarely buy commercial software. After reading abou... read more 09/12/2005 (4:08 am)
Python and T2D Thanks for the clarification Josh. Another question, if I may. Did anybody do performance compari... read more 09/12/2005 (3:49 am)
Python and T2D Cool stuff! If I understand the EULA correctly, I can't open my TorqueScript source. What about t... read more 09/09/2005 (8:31 am)
Opening up T2D Develpoment Thanks Stephen for your answer. As Jason said, I'm really glad you chose to provide the source with ... read more 09/07/2005 (3:37 pm)
T2D Plan Threads New one by Justin DuJardin: [url]http://www.garagegames.com/blogs/5249/8604[/url]... read more 08/30/2005 (2:59 am)
Best T2d Ide? @Alex: I got jEdit+Tide to work on the Mac without too much difficulty. The only thing users should ... read more 08/27/2005 (5:39 am)
Best T2d Ide? Cool! I've been using jEdit since I started with T2D, and never realized TIDE existed! Works grea... read more 08/26/2005 (4:28 am)
Collision & Tilemap My forehead is now bleeding from banging my head against the desk. Duh! Thanks Chris and Brian fo... read more 07/28/2005 (3:03 am)
Collision & Tilemap @Chris, thanks for the suggestion. It didn't solve the problem, but it may put me on the right path.... read more 07/27/2005 (2:28 pm)
Stop sprite after destination reached Thanks Matthew for your suggestions. I hope you don't think I blasted your tutorial, because it was ... read more 07/25/2005 (12:24 pm)
Stop sprite after destination reached Good day, Thanks for the suggestions. King Tut's tutorial helped me pick a couple of new tricks, ... read more 07/24/2005 (7:24 pm)