Netwyrm's Forum Posts
| Thread | Post | Date Posted |
|---|---|---|
| Translating TorqueScript to English | I think I really, really like Torquescript... It's not Torquescript that's confusing, it's the a... read more | 05/11/2012 (12:05 pm) |
| Large RPG loading and rendering issues | Yep, as per usual, I post at great length right before I find the bug... In my case, at least, it... read more | 04/18/2012 (9:48 am) |
| Large RPG loading and rendering issues | You know, I came here this morning to ask about a problem I'm having which sounds very similar to yo... read more | 04/18/2012 (7:29 am) |
| T3D water block not working | Can't point to it as the cause of your particular issue, but I've noticed that if I check the "... read more | 04/05/2012 (2:00 pm) |
| T3D 1.1 Beta 3 - Crash while adding imposters with GFXNullDevice - LOGGED | What triggers it, in my case, is the default forest tree; in particular if certain distances from th... read more | 02/08/2012 (9:50 am) |
| Medieval4D - Collada Export | What I did to get around it was to create game/myoutputdirectory, then on export remember to change ... read more | 01/25/2012 (8:45 pm) |
| T3D 1.2 latest AFX - weird water bug | I have been having a related problem, I think, in that when my player jumps, rather than runs, into ... read more | 01/22/2012 (3:10 pm) |
| Can't seem to take damage | True to form, I've gotten it working this morning after posting in frustration on the forums (Reveal... read more | 01/15/2012 (9:38 am) |
| T3D 1.1 Beta 3 - Crash while adding imposters with GFXNullDevice - LOGGED | Hi David, Was this bug addressed in 1.2? This week I am suddenly being bitten hard by it in 1.1F,... read more | 01/03/2012 (9:54 am) |
| Programming on a cell phone? | iPad pipeline for HTML editing: 1) Open FileBrowser app... browse to file location on server. Tap... read more | 12/30/2011 (7:49 am) |
| Terrain Seems Corrupt | Hm... I'll try that when I go to work on some of my next levels with deep ravines. Right now I'm bac... read more | 11/22/2011 (8:56 pm) |
| AFX2.0 port to T3D 1.2 | >>The 1.1 update is primarily for users who don't plan to update to 1.2 for some time. I'm ... read more | 11/18/2011 (2:42 pm) |
| Terrain Seems Corrupt | Someday, I hope to be able to understand this: "material that uses side projection only paints ... read more | 11/18/2011 (11:40 am) |
| Green Ear is Defunct now | @Alfio Saitta, I am very interested in your client adaptation! Please email me at netwyrm AT worl... read more | 11/18/2011 (8:51 am) |
| Terrain Seems Corrupt | Got it, I think. At some point the Slope Mask angle was changed from "0" to another, highe... read more | 11/17/2011 (7:09 pm) |
| Need to unistall all previous versions of T3D for v1.1 | Remember to check which project Torsion is pointing to, too, when you run a search... I have complet... read more | 11/17/2011 (5:28 pm) |
| Are materials unique? | I used a hex editor to work around this, by changing the material name by one character inside the a... read more | 11/17/2011 (12:11 pm) |
| Any good books to learn Torque Scripting? | My current favorite is Kenneth Finney's [i]Advanced 3D Game Programming All in One[/i]. With the ... read more | 11/09/2011 (6:35 pm) |
| Blood Clans goes into Alpha - Multi-player online hybrid - Heavy image warning | Gratz on alpha! That's a heck of a lot of work to get to where you are.... read more | 10/21/2011 (2:20 pm) |
| Genetica texture generator half price | I'll second the thumbs up for Genetica... it's a useful tool.... read more | 10/19/2011 (10:13 am) |
| Just bought T3D | There should totally be shirts. Welcome to T3D land.... read more | 10/13/2011 (6:34 pm) |
| Can Master Server work in T3d(Private)? | There are more than one incidence of the master server setting in the scripts, you will have to catc... read more | 10/13/2011 (7:51 am) |
| Help! | Don't forget to edit the Template, per Jeff's instructions shipped with AFX, to enable the "New... read more | 10/04/2011 (12:54 pm) |
| GuiObjectView Control Transform problem - CONFIRMED (THREED-1986) | Thanks for the fix, mquaker!... read more | 10/03/2011 (6:50 am) |
| T3D Obtain Screen Resolution | In my experience, the GUI targets a fixed screen size for layout purposes, and then scales the chose... read more | 09/28/2011 (1:52 pm) |
| i keep falling through a part of my castle i made in torque constractor | Sometimes DIF models get "soft", particularly if you have many overlapping or large pieces... read more | 09/22/2011 (5:25 pm) |
| How do i import my castle from torque constructer in to torque 3D | Hi Brian, You have to export your Constructor project as a .DIF file first. Look under the fi... read more | 09/22/2011 (1:11 pm) |
| DEXSOFT-GAMES: House plants VEG pack and 2 bundles | Nice (adds to acquisition list). Would be nice if all the pots were included as separate pieces-... read more | 09/19/2011 (1:44 pm) |
| Create texture in gimp | In Torque, symbols and textures which are overlaid on another model are called "decals", a... read more | 08/25/2011 (3:36 pm) |
| Scaling and MaxStepHeight | Thank you very much for the suggestion. I'm going to interpret your statement to mean scaling do... read more | 08/24/2011 (11:46 am) |
| Should I form an LLC? | And cost, especially, of incorporation, varies by state. Which is why so many corporations opera... read more | 08/18/2011 (6:06 pm) |
| Current building editor? | I still make use of Constructor--one imports the model as .DIF into the T3D engine, then uses the ne... read more | 08/17/2011 (3:02 pm) |
| Medieval4D - Collada Export | Brilliant! I'm chuffed... I had a few crashes, but I managed to export a model and it worked in T3D!... read more | 08/02/2011 (8:05 pm) |
| Using ridable horses with UAISK | Robert Brower did the horse work for the pack. Search "horse pack" via site:garagegame... read more | 07/25/2011 (1:46 pm) |
| How does T3D determine terrain version? | OK, I was unaware that the copy behavior had changed between XP and System 7. An hour spent with Goo... read more | 07/08/2011 (7:06 pm) |
| Run Walk speed | This works just great for me in a B3/AFX+UAISK build. Thank you for posting your example, Vincen... read more | 06/30/2011 (6:54 am) |
| Horsepack Purchase Thread | @Robert--have you inquired recently? I believe the powers-what-be at GG changed out over the sum... read more | 06/28/2011 (3:22 pm) |
| AFX 2 for T3D 1.1 Final - Released | I left it downloading this morning when I went off to work. Looking forward to seeing how smoothly t... read more | 06/22/2011 (2:09 pm) |
| Torque 3D 1.1 Released -- AFX port progressing | The 404 message: The requested URL /5043432b4a3d681ddfa5db879e272a564e00e580000015751bc7/afx2/AFX... read more | 06/21/2011 (11:25 am) |
| Torque 3D 1.1 Released -- AFX port progressing | >With some timely help from Twisted Jenius, I was able to make AFXDemo >"UAISK-Ready&quo... read more | 06/17/2011 (2:17 pm) |
| 3dCharacter World eary launch | Nice!... read more | 06/17/2011 (8:34 am) |
| Does Torque Import dae files from DAZ Studio? | I just noticed this question is under the Torque Game Engine forum... not T3D, to which my response ... read more | 06/17/2011 (3:45 am) |
| Does Torque Import dae files from DAZ Studio? | Torque will import files sourced from Daz. I was able to port the Michael figure into T3D, [i]bu... read more | 06/16/2011 (5:10 pm) |
| What hardware is in your PC? | Torque Version: T3D B3 + AFX2-UAISK CPU: Intel 3.4GHz i7-2600K Memory: 8Gb DDR3 Motherboard: MSI ... read more | 06/13/2011 (9:11 pm) |
| Moving the Chathud | I'm in T3D, but since you brought the subject to mind--and Torque script files don't change very muc... read more | 06/09/2011 (7:14 pm) |
| datablock cache problem | Could you add a button to the interface step offering the entry field for login and password which o... read more | 06/09/2011 (4:04 pm) |
| T3D 1.1 GOLD - Can't open Cheetah max models etc. | Wait... there's a [i]nonhuman model example[/i]? Complete with an alternate player/aiplayer file in ... read more | 06/09/2011 (3:57 pm) |
| Up to date System Requirements for T3D 1.1 needed | Also, it might help to mention a "standard" monitor resolution on which you are basing you... read more | 06/09/2011 (11:15 am) |
| Torque 3D 1.1 Released -- AFX port progressing | Looking forward to this. I really like the AFX+UAISK integration you added with Twisted Jenius over ... read more | 06/07/2011 (8:16 am) |
| What percentage of the average players are "Number peoples"? | Teila gives a nice succinct example of point buy. In pen and pencil terms, [url=http://www.herogames... read more | 05/07/2011 (6:59 pm) |