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Netwyrm's Forum Posts

Thread Post Date Posted
Translating TorqueScript to English I think I really, really like Torquescript... It's not Torquescript that's confusing, it's the a... read more 05/11/2012 (12:05 pm)
Large RPG loading and rendering issues Yep, as per usual, I post at great length right before I find the bug... In my case, at least, it... read more 04/18/2012 (9:48 am)
Large RPG loading and rendering issues You know, I came here this morning to ask about a problem I'm having which sounds very similar to yo... read more 04/18/2012 (7:29 am)
T3D water block not working Can't point to it as the cause of your particular issue, but I've noticed that if I check the "... read more 04/05/2012 (2:00 pm)
T3D 1.1 Beta 3 - Crash while adding imposters with GFXNullDevice - LOGGED What triggers it, in my case, is the default forest tree; in particular if certain distances from th... read more 02/08/2012 (9:50 am)
Medieval4D - Collada Export What I did to get around it was to create game/myoutputdirectory, then on export remember to change ... read more 01/25/2012 (8:45 pm)
T3D 1.2 latest AFX - weird water bug I have been having a related problem, I think, in that when my player jumps, rather than runs, into ... read more 01/22/2012 (3:10 pm)
Can't seem to take damage True to form, I've gotten it working this morning after posting in frustration on the forums (Reveal... read more 01/15/2012 (9:38 am)
T3D 1.1 Beta 3 - Crash while adding imposters with GFXNullDevice - LOGGED Hi David, Was this bug addressed in 1.2? This week I am suddenly being bitten hard by it in 1.1F,... read more 01/03/2012 (9:54 am)
Programming on a cell phone? iPad pipeline for HTML editing: 1) Open FileBrowser app... browse to file location on server. Tap... read more 12/30/2011 (7:49 am)
Terrain Seems Corrupt Hm... I'll try that when I go to work on some of my next levels with deep ravines. Right now I'm bac... read more 11/22/2011 (8:56 pm)
AFX2.0 port to T3D 1.2 >>The 1.1 update is primarily for users who don't plan to update to 1.2 for some time. I'm ... read more 11/18/2011 (2:42 pm)
Terrain Seems Corrupt Someday, I hope to be able to understand this: "material that uses side projection only paints ... read more 11/18/2011 (11:40 am)
Green Ear is Defunct now @Alfio Saitta, I am very interested in your client adaptation! Please email me at netwyrm AT worl... read more 11/18/2011 (8:51 am)
Terrain Seems Corrupt Got it, I think. At some point the Slope Mask angle was changed from "0" to another, highe... read more 11/17/2011 (7:09 pm)
Need to unistall all previous versions of T3D for v1.1 Remember to check which project Torsion is pointing to, too, when you run a search... I have complet... read more 11/17/2011 (5:28 pm)
Are materials unique? I used a hex editor to work around this, by changing the material name by one character inside the a... read more 11/17/2011 (12:11 pm)
Any good books to learn Torque Scripting? My current favorite is Kenneth Finney's [i]Advanced 3D Game Programming All in One[/i]. With the ... read more 11/09/2011 (6:35 pm)
Blood Clans goes into Alpha - Multi-player online hybrid - Heavy image warning Gratz on alpha! That's a heck of a lot of work to get to where you are.... read more 10/21/2011 (2:20 pm)
Genetica texture generator half price I'll second the thumbs up for Genetica... it's a useful tool.... read more 10/19/2011 (10:13 am)
Just bought T3D There should totally be shirts. Welcome to T3D land.... read more 10/13/2011 (6:34 pm)
Can Master Server work in T3d(Private)? There are more than one incidence of the master server setting in the scripts, you will have to catc... read more 10/13/2011 (7:51 am)
Help! Don't forget to edit the Template, per Jeff's instructions shipped with AFX, to enable the "New... read more 10/04/2011 (12:54 pm)
GuiObjectView Control Transform problem - CONFIRMED (THREED-1986) Thanks for the fix, mquaker!... read more 10/03/2011 (6:50 am)
T3D Obtain Screen Resolution In my experience, the GUI targets a fixed screen size for layout purposes, and then scales the chose... read more 09/28/2011 (1:52 pm)
i keep falling through a part of my castle i made in torque constractor Sometimes DIF models get "soft", particularly if you have many overlapping or large pieces... read more 09/22/2011 (5:25 pm)
How do i import my castle from torque constructer in to torque 3D Hi Brian, You have to export your Constructor project as a .DIF file first. Look under the fi... read more 09/22/2011 (1:11 pm)
DEXSOFT-GAMES: House plants VEG pack and 2 bundles Nice (adds to acquisition list). Would be nice if all the pots were included as separate pieces-... read more 09/19/2011 (1:44 pm)
Create texture in gimp In Torque, symbols and textures which are overlaid on another model are called "decals", a... read more 08/25/2011 (3:36 pm)
Scaling and MaxStepHeight Thank you very much for the suggestion. I'm going to interpret your statement to mean scaling do... read more 08/24/2011 (11:46 am)
Should I form an LLC? And cost, especially, of incorporation, varies by state. Which is why so many corporations opera... read more 08/18/2011 (6:06 pm)
Current building editor? I still make use of Constructor--one imports the model as .DIF into the T3D engine, then uses the ne... read more 08/17/2011 (3:02 pm)
Medieval4D - Collada Export Brilliant! I'm chuffed... I had a few crashes, but I managed to export a model and it worked in T3D!... read more 08/02/2011 (8:05 pm)
Using ridable horses with UAISK Robert Brower did the horse work for the pack. Search "horse pack" via site:garagegame... read more 07/25/2011 (1:46 pm)
How does T3D determine terrain version? OK, I was unaware that the copy behavior had changed between XP and System 7. An hour spent with Goo... read more 07/08/2011 (7:06 pm)
Run Walk speed This works just great for me in a B3/AFX+UAISK build. Thank you for posting your example, Vincen... read more 06/30/2011 (6:54 am)
Horsepack Purchase Thread @Robert--have you inquired recently? I believe the powers-what-be at GG changed out over the sum... read more 06/28/2011 (3:22 pm)
AFX 2 for T3D 1.1 Final - Released I left it downloading this morning when I went off to work. Looking forward to seeing how smoothly t... read more 06/22/2011 (2:09 pm)
Torque 3D 1.1 Released -- AFX port progressing The 404 message: The requested URL /5043432b4a3d681ddfa5db879e272a564e00e580000015751bc7/afx2/AFX... read more 06/21/2011 (11:25 am)
Torque 3D 1.1 Released -- AFX port progressing >With some timely help from Twisted Jenius, I was able to make AFXDemo >"UAISK-Ready&quo... read more 06/17/2011 (2:17 pm)
3dCharacter World eary launch Nice!... read more 06/17/2011 (8:34 am)
Does Torque Import dae files from DAZ Studio? I just noticed this question is under the Torque Game Engine forum... not T3D, to which my response ... read more 06/17/2011 (3:45 am)
Does Torque Import dae files from DAZ Studio? Torque will import files sourced from Daz. I was able to port the Michael figure into T3D, [i]bu... read more 06/16/2011 (5:10 pm)
What hardware is in your PC? Torque Version: T3D B3 + AFX2-UAISK CPU: Intel 3.4GHz i7-2600K Memory: 8Gb DDR3 Motherboard: MSI ... read more 06/13/2011 (9:11 pm)
Moving the Chathud I'm in T3D, but since you brought the subject to mind--and Torque script files don't change very muc... read more 06/09/2011 (7:14 pm)
datablock cache problem Could you add a button to the interface step offering the entry field for login and password which o... read more 06/09/2011 (4:04 pm)
T3D 1.1 GOLD - Can't open Cheetah max models etc. Wait... there's a [i]nonhuman model example[/i]? Complete with an alternate player/aiplayer file in ... read more 06/09/2011 (3:57 pm)
Up to date System Requirements for T3D 1.1 needed Also, it might help to mention a "standard" monitor resolution on which you are basing you... read more 06/09/2011 (11:15 am)
Torque 3D 1.1 Released -- AFX port progressing Looking forward to this. I really like the AFX+UAISK integration you added with Twisted Jenius over ... read more 06/07/2011 (8:16 am)
What percentage of the average players are "Number peoples"? Teila gives a nice succinct example of point buy. In pen and pencil terms, [url=http://www.herogames... read more 05/07/2011 (6:59 pm)
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