Game Development Community

Jared Cobb's Forum Posts

Thread Post Date Posted
Vehicle makein Check out the basic vehicle template here [url]http://www.junkyardcat.net/blender/[/url] That soul... read more 05/06/2006 (11:53 am)
Video of Legions TSE tech demo Looks very nice. Great job.... read more 04/04/2006 (7:18 am)
... Thanks Great job with the final 0.91 release. Hopefully there isnt another big update that gives as... read more 04/03/2006 (9:43 pm)
How Far can I get with Milkshape Quality Wise? Vertex weighting allows a vertex to be weighted between mutiple bones. It is very nice to have cert... read more 03/03/2006 (7:54 pm)
How Far can I get with Milkshape Quality Wise? Yea you can easily* make models good enough in milkshape. It would take longer than using say XSI o... read more 03/03/2006 (8:17 am)
James Bond's new car NOT a BMW Nice I loved his role in Munich. I dont care for BMWs anyway and that DB5 is nice. Cant wait till... read more 02/20/2006 (9:03 pm)
So what's this about Tribes 4? Reminds me of those mastercard comercials; One screenshot of a simlar art style concept picture, ... read more 02/18/2006 (3:40 pm)
Free Model Pack Looks nice. Where are those shots from? Torque engine game, Q3, or what?... read more 02/15/2006 (9:07 am)
TGE is not rendering textures correctly? Im not 100% sure but my guess is the normals are inside out. You sould know how to fix it. (Select... read more 02/02/2006 (8:10 am)
... Great. Love the changes.... read more 01/26/2006 (2:30 pm)
A few more game models. Models look great. The texture on the ammo box is good the other textures could use some work. Goo... read more 01/12/2006 (12:22 pm)
FPS - How to distribute weapons? Im a big fan of #3. Its easy to set up and can easily be ballanced. With some simple scripting you... read more 12/17/2005 (11:52 am)
Alpha textures in Torque: how to? Sorry I dont know about how to set it up in fireworks but you need to export the dts with transparen... read more 10/01/2005 (8:57 pm)
Question There is an OBJ to DTS converter around the forums. The XSI people are using it and it is supposivl... read more 09/05/2005 (9:35 pm)
Too Many Details for Mesh? I've gotten away with 8 meshes before (one collision and 7 detail). I dont know about trying to get... read more 09/01/2005 (10:44 am)
Bounding box importing at astronomical sizes Don't have bounds be an editable mesh. Just use the standard box premitive. Do not convert it to a... read more 08/26/2005 (7:36 am)
Recent update to video tutorials Wow top notch Nigel. You need to fix the link on the American mirror for Animated "Static" Shapes -... read more 08/19/2005 (6:29 am)
Texture corruption in starter.fps Look at the textures in a image viewer and see if they are corrupt or if its an engine problem.... read more 08/14/2005 (9:42 am)
Atachment to post Try http://www.imageshack.us/ they are free and dont have spam or spyware.... read more 07/18/2005 (3:49 pm)