Game Development Community

Peter Verschuere's Forum Posts

Thread Post Date Posted
Tetris / Chuzzle clones [quote]I guess if you're trying to make a living out of game development, then you go to where the m... read more 08/01/2006 (3:50 am)
Tutorials Getting Started Thx, I've found it!... read more 12/20/2005 (4:49 am)
Xml? @Ron: thanks, I'll look into that.... if I can find it ;)... read more 08/06/2005 (2:46 pm)
Xml? I see your point. And about Torquescript not being a standard, that was just bad wording. I mean its... read more 08/06/2005 (2:23 pm)
Xml? Hmm ok I see the path I'm supposed to follow now.... but Torquescript is no standard, so that still ... read more 08/06/2005 (12:13 pm)
Xml? Well.... .net would make it windows only... so i prefer a c++ solution. I don't know much about C++... read more 08/06/2005 (12:00 pm)
Frame by frame animation Well, I can easely make my own "on_tick" by setting up a function that is scheduled like 24 times pe... read more 07/22/2005 (9:22 am)
Frame by frame animation Maybe I should also tell you what I need this for... becuase maybe there's another way of doing this... read more 07/21/2005 (2:55 pm)
Frame by frame animation Doesn't seem to work. Are you sure you can create datablocks on the fly like this? Doesn't seem to a... read more 07/21/2005 (2:52 pm)
Frame by frame animation Thanks, I'll try this. Like i said, this looks a bit like a work-around, but that's ok for now.... read more 07/21/2005 (1:34 pm)
Frame by frame animation Hmm.... but maybe i can make an animation datablock on the fly. Looks like a workaround tough. Too b... read more 07/19/2005 (4:23 pm)