Peter Verschuere's Forum Posts
| Thread | Post | Date Posted |
|---|---|---|
| Tetris / Chuzzle clones | [quote]I guess if you're trying to make a living out of game development, then you go to where the m... read more | 08/01/2006 (3:50 am) |
| Tutorials Getting Started | Thx, I've found it!... read more | 12/20/2005 (4:49 am) |
| Xml? | @Ron: thanks, I'll look into that.... if I can find it ;)... read more | 08/06/2005 (2:46 pm) |
| Xml? | I see your point. And about Torquescript not being a standard, that was just bad wording. I mean its... read more | 08/06/2005 (2:23 pm) |
| Xml? | Hmm ok I see the path I'm supposed to follow now.... but Torquescript is no standard, so that still ... read more | 08/06/2005 (12:13 pm) |
| Xml? | Well.... .net would make it windows only... so i prefer a c++ solution. I don't know much about C++... read more | 08/06/2005 (12:00 pm) |
| Frame by frame animation | Well, I can easely make my own "on_tick" by setting up a function that is scheduled like 24 times pe... read more | 07/22/2005 (9:22 am) |
| Frame by frame animation | Maybe I should also tell you what I need this for... becuase maybe there's another way of doing this... read more | 07/21/2005 (2:55 pm) |
| Frame by frame animation | Doesn't seem to work. Are you sure you can create datablocks on the fly like this? Doesn't seem to a... read more | 07/21/2005 (2:52 pm) |
| Frame by frame animation | Thanks, I'll try this. Like i said, this looks a bit like a work-around, but that's ok for now.... read more | 07/21/2005 (1:34 pm) |
| Frame by frame animation | Hmm.... but maybe i can make an animation datablock on the fly. Looks like a workaround tough. Too b... read more | 07/19/2005 (4:23 pm) |