Game Development Community

Andy Rollins's Forum Posts

Thread Post Date Posted
Message ha ha that's sure a great way to resign.... read more 04/30/2009 (8:28 am)
What do you want to see in a FPS kit? I'd go for: - Ammo HUD and weapon HUD - Clip sizes and reloading - Switchable fire modes - sing... read more 04/30/2009 (8:24 am)
T3D's AI System We are working on an AI system for torque, I posted some initial information on my last blog [url]ht... read more 04/30/2009 (8:07 am)
First Experiences I wouldn't worry about posting the stack trace, nothing in there anyone could steal anything from. ... read more 04/30/2009 (7:40 am)
I got my T-Shirt Haven't gotten mine yet :( hopefully in the next few days if other UK guys are receveing theirs.... ... read more 04/29/2009 (9:17 am)
Wiki Communications? Email and Instant Messaging are certainly not a thing of the past, they're here to stay we work with... read more 04/29/2009 (6:47 am)
A small question on Torque 3D The forest kit will need to be purchased seperately, I'm not sure about the wetness and precipitatio... read more 04/29/2009 (5:52 am)
First Experiences @Jim - It's a known bug I flagged up a while ago [url]http://www.garagegames.com/community/forums/vi... read more 04/29/2009 (5:48 am)
AFX for the new Torque3d? Yikes - I'd assumed the pack was bringing more cash than it has been Jeff, I can really understand t... read more 04/29/2009 (5:41 am)
The necessity of ShowToolPro for Torque3D I'd agree with you there Tom, would be nice if it supported DXTC textures too although not entirely ... read more 04/29/2009 (12:23 am)
I got my T-Shirt lol Deborah.. my lips are sealed :|... read more 04/27/2009 (4:23 pm)
I got my T-Shirt lol yeah but I've seen what you guys can do with photoshop!!... read more 04/27/2009 (2:27 pm)
Torque 3D release date Yep in a Galaxy Far Far Away...... read more 04/27/2009 (2:17 pm)
ModMaker Weapons Review Sadly there is no source included for the weapon editor otherwise I'd be tempted to write a fix for ... read more 04/27/2009 (12:38 am)
TGEA 1.7.1 -- deleting material.cs crashes executable Ahhh good catch Matt, I'd this niggling feeling there was something else to this but couldn't find f... read more 04/21/2009 (11:40 pm)
Beta Testing? Yeah there is a good chance that GG and many other game engine providers will skip DX10 support and ... read more 04/21/2009 (3:04 pm)
T3D and hobby development Well as TorqueX 3D isn't released yet I would imagine it's firmly in the line up for products contin... read more 04/21/2009 (3:02 pm)
TGEA 1.7.1 -- deleting material.cs crashes executable Ok I'm home now so can look at the source, the materials.cs files are actually looked for in script ... read more 04/21/2009 (2:58 pm)
TGEA vs Torque3D Mods Discussion If it really is a key feature of your game then email GG to discuss with them or have a go at writin... read more 04/21/2009 (2:25 pm)
TGEA 1.7.1 -- deleting material.cs crashes executable Yep it's a bug in the code that loads material.cs files, it doesn't look for a .dso version, can't q... read more 04/21/2009 (10:54 am)
Beta Testing? @Joshua - Yes it is perfectly posssible, the GFX layer is abstracted so you could support for any Di... read more 04/21/2009 (10:45 am)
T3D and hobby development @Matthew - Oh I agree with you there and the recent blogs on Torque 3D have been quite clear that GG... read more 04/21/2009 (10:34 am)
Hellz yea! I'm anxious! Good good Mike, that's 3 votes then... come on guys we can make it to 10 ;)... read more 04/21/2009 (6:15 am)
Torque 3D Documentation Discussion @srihari - I'm sorry but this is completely off-topic for this thread which is to discuss feedback o... read more 04/21/2009 (6:13 am)
Beta Testing? @Joshua - The only ones that have early access to Torque3D are those people either working on Torque... read more 04/21/2009 (12:20 am)
Hellz yea! I'm anxious! Vote 2 for the video just to make you regret saying it :) Looks like the docs are going to contai... read more 04/21/2009 (12:14 am)
AI pack avialable for purchase Errrm that's an Antelope pack ?!? edit: Oh I noticed it does include some AI for the antelopes b... read more 04/20/2009 (11:29 pm)
Using TGEA for a full-3D RTS? Yes it's possible to integrate the RTSKit into TGEA but it will take quite a bit of work to do so. ... read more 04/20/2009 (11:24 pm)
TGEA vs Torque3D Mods Discussion Good suggestion Gerald - it's exactly how Left4Dead did things, it shipped without editors and they'... read more 04/20/2009 (11:21 pm)
torque and .NET Lol nothing weird about the scripting language, it's based around c++ so should be quite familiar sy... read more 04/20/2009 (3:37 pm)
T3D and hobby development @Libra - I second Stefans words, I'm a hobby developer and I do it because I find it fun, good to le... read more 04/20/2009 (3:30 pm)
T3D and hobby development @Keith - GG have said they would like to aim for a major upgrade to the Torque 3D engine around this... read more 04/20/2009 (9:49 am)
How to render web page in 3D scene? There isn't a resource available for this, it was an example of some new functionality that is being... read more 04/20/2009 (9:02 am)
private torque 3d resources forum? Lol yeah I posted on another of his threads asking for help to compile tge 1.5.2, something is not ... read more 04/19/2009 (1:25 pm)
Beta Testing? @deepscratch - great post put a smile across this coders face... read more 04/19/2009 (1:23 pm)
Beta Testing? Well I'm looking forward to the product whenver it comes available and would rather they hit the nai... read more 04/19/2009 (7:58 am)
Beta Testing? Hopefully it's coming in the next couple of weeks, can't wait to get my hands on the new version ... read more 04/18/2009 (11:48 pm)
error C2440: '=' : cannot convert from 'BaseMatInstance *' to 'U32' Ahhh one step forward and 10steps back, always the way with trying to port over old stuff. Good luck... read more 04/18/2009 (11:35 pm)
Problem compiling torque in visual studio 08 According to his profile he doesn't own ANY torque products so quite possible it's an illegal versio... read more 04/18/2009 (11:30 pm)
T3D and hobby development I'm a Hobby developer and I've purchased Torque 3D, I think it all depends on how serious you are ab... read more 04/18/2009 (6:03 am)
What cheap 3D programs are best for Torque animation? I can't answer that one, not an artist myself so haven't really used any of these packages much... read more 04/17/2009 (11:16 pm)
error C2440: '=' : cannot convert from 'BaseMatInstance *' to 'U32' How do you have surface.material defined in your .h file?... read more 04/17/2009 (5:43 pm)
What cheap 3D programs are best for Torque animation? No there isn't built into Torque that would allow you to animate things or use vertex weighting. ... read more 04/17/2009 (5:36 pm)
Use of TCPObject or HTTPObject that does not require an engine recompile? Personally not sure about the license, I thought Commercial licenses still required one per develope... read more 04/17/2009 (5:31 pm)
What cheap 3D programs are best for Torque animation? I'm not artist but Houdini is supposed to be a stunning tool for animation [url]http://www.garagegam... read more 04/17/2009 (5:06 pm)
Pre-order Shirts! [quote]I guess to get a good production price, the shirts will be sent out once for the whole pre-or... read more 04/17/2009 (4:30 pm)
TGEA Snippits Ted did mention that scripting snippets could be public but Engine changes are different as a non To... read more 04/17/2009 (4:22 pm)
Use of TCPObject or HTTPObject that does not require an engine recompile? I'm a little confused as to your situation - there is no version 1.4.3 of TGEA it jumped from 1.0.3 ... read more 04/17/2009 (4:11 pm)
TGEA is still developing? TGEA has been labelled as "feature complete" meaning that any new versions released will b... read more 04/16/2009 (11:57 pm)
ModMaker Weapons Review That's a shame to hear Tim, I can understand not wanting to trust anyone else to port the pack over.... read more 04/16/2009 (11:52 pm)