Game Development Community

Andy Rollins's Forum Posts

Thread Post Date Posted
VTune Seems like VTune could be a really useful tool, unfortunately it only runs on Intel cpu's from readi... read more 05/25/2007 (4:32 am)
3d Artist/Story Writer looking for team. Hi Tom, We're a team currently starting out work on a MMORPG title and looking for additional tea... read more 05/24/2007 (3:59 pm)
DglDrawBitmap functions They draw images to the screen, if you look at the code you'll see that others all call dglDrawBitma... read more 05/22/2007 (3:47 pm)
Neophagia -Team Building Project Hi Jason - I'm sure interested in helping out it sounds like an interesting project with good design... read more 05/22/2007 (8:22 am)
Drawing Border Ring Zane - you sure can by using the Con::getVariable function defined in console/console.h, for example... read more 05/22/2007 (6:33 am)
Drawing Border Ring Zane - The selection rings in the RTS pack are drawn as part of the terrain rendering, the texture u... read more 05/22/2007 (5:35 am)
Rotational/Circular Movement @Matahari - after writing that I've just found this resource which might be of use to you: [url]h... read more 05/22/2007 (4:49 am)
Rebuiding the Engine Harrison - yes you will need to edit the resource file to pickup your new icon instead of the defaul... read more 05/22/2007 (4:45 am)
Rotational/Circular Movement @matahari - you might want to consider modifying the engine code if you're not achieving suitable fr... read more 05/21/2007 (4:20 pm)
Im new at this, very knew I would suggest purchasing one of the very useful books - Game Programmers Guide to Torque or 3D Gam... read more 05/16/2007 (8:22 pm)
TGE 1.5.2 Released Great news on the release and now to having fun merging & testing.... read more 05/15/2007 (1:50 pm)
Radar Gui Need Help Yeah I've used the radar gui resource in the past it works well, if you get round to coding then per... read more 05/15/2007 (12:49 pm)
Map OverLay @Michael: Feel I've more work left to do on this than yourself then, currently moving the texture ge... read more 05/15/2007 (8:14 am)
Map OverLay I'm working on something similar at the moment based upon the Commander Map resource ([url]http://ww... read more 05/15/2007 (6:48 am)
Radar Gui Need Help @andrea: great work on getting this to work, think it might come in useful @mb: certainly possibl... read more 05/14/2007 (4:36 pm)
Text Editing Benjamin, you can use any text editor to edit your scripts and it won't make a difference to how the... read more 05/13/2007 (7:11 am)
Shapes vs Static Shapes Hi Kenneth - could you please post the datablock you're using to define your vehicle shape, it's qui... read more 04/30/2007 (4:20 am)
Possible 2 player game Everything is possible it just depends on the amount of time you have available to make the neccessa... read more 04/30/2007 (4:15 am)
Hit fixed target? Everything is possible but it would take some alterations to the engine itself, for disabling the co... read more 04/25/2007 (3:12 pm)
Problem with editor? When torque runs it creates a console.log in the same directory as your torquedemo.exe you can find ... read more 04/22/2007 (10:13 am)
Screen width/height in script To get the current resolution of a windowed display of the torque game engine, simply examine the g... read more 04/20/2007 (4:10 pm)
Not able to download TGE 1.5.1? Hi Martin - I'd downloaded it before ok but I've just tried again just now and it's hanging for me t... read more 04/16/2007 (3:17 am)
Self Moving GuiControls Orion - You're sure right there, the GG community is one of the things I find most appealing. Gri... read more 04/16/2007 (1:25 am)
Self Moving GuiControls Griff - There is a SetPosition function you can use, if you look at the hierarchy for GuiBitmapButto... read more 04/15/2007 (6:54 am)
3rd person veiw. To start the mission in 3rd person view you need to add a line in script to do this, there are a few... read more 04/15/2007 (2:59 am)
2 playable characters Not 100% sure what exactly it is that you are trying to do - if it's trying to have 2 people control... read more 03/31/2007 (3:54 pm)
2 playable characters Not 100% sure what exactly it is that you are trying to do - if it's trying to have 2 people control... read more 03/31/2007 (3:21 pm)
TorqueShapes: Starter Content Pack Thanks David, to be honest I'm just working my way through the two books to learn right now and read... read more 03/30/2007 (6:27 am)
TorqueShapes: Starter Content Pack Keith & Dave> thanks to you both for content being offered, I'm a coder by nature but totally new to... read more 03/29/2007 (3:49 pm)
Indie's Unite-Game Idea + Project Work Certainly sounds like a great idea and something I'd enjoy getting involved with, I've several years... read more 03/29/2007 (3:10 pm)
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