Game Development Community

Joe Melton's Forum Posts

Thread Post Date Posted
Terrain Tile Stitching fo sho.... read more 09/30/2009 (9:34 am)
Creating an attitude HUD (aircraft) Sorry, deepscratch. My post was in reference to his image not appearing. I should have posted again,... read more 09/29/2009 (10:56 am)
Creating an attitude HUD (aircraft) Nevermind...you fixed it. :)... read more 09/28/2009 (7:44 am)
Polygon counts Well that would depend on the hardware you plan to use as minimum spec, I would guess. ;)... read more 09/24/2009 (8:29 am)
Polygon counts You should pay a lot of attention, unless performance isn't one of the things you're worried about.... read more 09/24/2009 (8:00 am)
Torque 3D and SpeedTree 5 integration Eager patience and saving up another $500.... read more 09/24/2009 (7:58 am)
Our game "War in Dark" Two months... Nice work. :)... read more 09/22/2009 (10:17 am)
Stock New Project/newMission craters during gameplay. Realized I missed the "M" part of your video card model. Mine is the desktop model. It ran... read more 09/09/2009 (7:19 am)
Howto use PhysX without 3DMax or Maya Maybe you could do it and post it as a resource. ;)... read more 09/09/2009 (3:17 am)
Stock New Project/newMission craters during gameplay. I was first going to blame everything on your computer being a Gateway, but then I saw your video ca... read more 09/09/2009 (3:08 am)
Object on Path for T3D [quote] The big question is if you want the player to be able to move while on the platform or if m... read more 08/31/2009 (9:06 am)
Argghh... [quote]But not to let out the dirty secret, but most people who have purchased Torque/Unity/C4/Blade... read more 08/24/2009 (5:23 am)
Torque 3D Show Off Thread! They should rename the thread to "Torque 3D Show Off Thread" in order to avoid confusing p... read more 08/14/2009 (7:47 pm)
Missing Something Thanks. :)... read more 08/06/2009 (4:24 pm)
Can I give my graphic artist a copy of my game? You paid for it. Of course...you just can't give him the code.... read more 08/03/2009 (7:28 pm)
very petty suggestion (destroy toolbox notification balloon) Notification balloons are ok the first time. After that, they need to shut up.... read more 07/30/2009 (7:07 am)
Torque 3D Books in the works? Hmmm...I got nearly all the examples from both of Ken's books and Ed's book to work in TGEA. I guess... read more 07/25/2009 (8:36 am)
Torque 3D Show Off Thread! [quote] there is a comment on that blog saying that most of the stuff that he did for T3D is not go... read more 07/23/2009 (5:21 am)
AFX 2 and SpellPack2 for TGEA and TGE progress Very nice.... read more 07/15/2009 (7:42 am)
AFX for the new Torque3d? Those are great screenshots. Can't wait for release.... read more 07/11/2009 (7:06 am)
Megatextures Mmmmm...nice forests with destructable trees. I spent a lot of time shooting trees in Crysis, but I ... read more 07/08/2009 (5:56 am)
Torque 3D Show Off Thread! Forget the cliffs. I see a giant turtle...but he's not dressed as a ninja.... read more 07/08/2009 (5:52 am)
Quit() wont Quit Ask all you want. Some people just think they run the show around here. Others will be more courteou... read more 07/03/2009 (8:53 pm)
Questions/Comments on T3D [quote] Wetness is not in yet. [/quote] Brett said "yet." Cool.... read more 06/09/2009 (6:42 am)
Black terrain I was seeing this in beta 1 in the PhysX demo. Turning off post effects (SSAO, DoF, etc.) fixed the ... read more 06/05/2009 (11:49 pm)
Collada instead of .dif? Ahh ok. My mistaken interpretation I guess. Sounds like it's time for me to learn how to create char... read more 06/05/2009 (7:16 am)
Collada instead of .dif? @Logan: I was talking about the polysoup collision on my Collada object. I don't know how the collis... read more 06/04/2009 (11:31 pm)
Would new textures be appreciated? Not bad. Can't wait 'til normal maps work.... read more 06/04/2009 (5:46 am)
Collada instead of .dif? Polysoup on Collada objects seems to really suck for me. For instance, I created a simple doorway ou... read more 06/04/2009 (5:32 am)
T3D pricing discount change!? It's ok. I think I put a lot of "tone" into my comments, and the interpretation could go e... read more 06/03/2009 (5:16 am)
T3D pricing discount change!? @Robert Lee: I'm not worked up. I was just curious. Kenneth provided a typical GG-style, tactful rep... read more 06/03/2009 (1:47 am)
T3D pricing discount change!? Private test group. Funny. And here I thought that was the reason for the "early adopter" ... read more 06/02/2009 (7:16 am)
exporting animated 3ds max files via Collada into T3D This should probably be asked in the T3D forum.... read more 06/01/2009 (3:28 am)
Easy Open and stop HDR and LightRays in Option! I'm scared to click that link. ;)... read more 05/28/2009 (6:56 am)
AFX for the new Torque3d? @Dusty: No problem. Doesn't hurt to ask. I like pretty pictures. :)... read more 05/28/2009 (6:36 am)
How do people get 125 FPS with Advanced Lighting in Beta2? @Caylo: I got the impression he was calling Picasso an "asshat," not you. ;)... read more 05/26/2009 (11:08 pm)
AFX/AFXA License Confirmation My cat's breath smells like cat food.... read more 05/25/2009 (5:34 am)
AFX for the new Torque3d? @Dusty Monk: Videos or it didn't happen. =P... read more 05/25/2009 (5:28 am)
pureLIGHT sneak peak Looks good.... read more 05/25/2009 (4:27 am)
Torque 3D Demo Question. Yeah, you were highly capable of researching the English language a few days ago when that other guy... read more 05/25/2009 (12:09 am)
Torque 3D Demo Question. Caylo, not everyone lives on the forums as you do, nor does everyone necessarily read every post und... read more 05/24/2009 (11:59 pm)
Torque 3D Demo Question. Also, thanks Brett for answering my deleted question. ;)... read more 05/24/2009 (11:45 pm)
Torque 3D Demo Question. Caylo, I edited my post before Brett's response, because I didn't want to deal with stupid comments ... read more 05/24/2009 (11:36 pm)
Torque 3D Demo Question. Edit: nevermind ... read more 05/24/2009 (8:57 pm)
Request - Larger Brush sizes and pressures Ditto... read more 05/21/2009 (6:41 am)
Path finding Focus, gentlemen, focus. We're having a great discussion here. ;)... read more 05/21/2009 (6:38 am)
Path finding I'm actually of the opinion that a good pathfinding implementation would be useful across genres. Su... read more 05/20/2009 (6:13 am)
Path finding Well, path following in this context is moving through a set of predetermined points, whereas pathfi... read more 05/19/2009 (7:08 am)
Path finding Not necessarily...... read more 05/19/2009 (6:54 am)
Torque 3D Demo Question. I think my main complaint (if you can call it that) is that they keep posting blogs about all these ... read more 05/19/2009 (6:14 am)
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