Game Development Community

Anthony Potamitis's Forum Posts

Thread Post Date Posted
Game Level and Prop artist looking for work/advice Hi sean, I can't get your freewebs page to load. Says page cannot be found.... read more 10/07/2008 (6:59 am)
White dotted lines inside DIFs Thanks guys. Im pretty sure that the faces are only touching and not overlapping but will go thro... read more 09/27/2008 (8:31 am)
White dotted lines inside DIFs Hi Apparatus, Thanks for that great advice, I didnt use constructor to originally create the buil... read more 09/25/2008 (7:11 pm)
White dotted lines inside DIFs Hi Apparatus, I just tried loading up constructor to have a go. They were all already unchecked ap... read more 09/25/2008 (5:44 pm)
White dotted lines inside DIFs Thanks, I will try this as soon as I get back home from work. will let you know how I get on :) ... read more 09/25/2008 (7:58 am)
3D Artist available for work (paid only, please :) Hey Aaron, nice work man. Only comment I could think of though is to make the textures a bit more... read more 04/03/2008 (12:19 pm)
AFX/AFXA License Confirmation AFX for TGE *wishes he had TGEA but must wait for his birthday before he can play with present... read more 03/17/2008 (10:57 pm)
Sketch art dump Maxim, as always great stuff. Would love to see your take on animals and sci-fi creatures.... read more 03/12/2008 (10:57 pm)
VKit (Enhanced RTS Pack) in the works.. Hi, I sent a mail but didnt get any reply, not sure if it got sent to your spam or yahoos. Can yo... read more 03/12/2008 (10:50 pm)
Billboard Trees Nice thread, hey magnus leave us noobs alone =P i think every now and again some easy basic stuf... read more 03/03/2008 (9:37 am)
Three Masted Ship You did this in 3dws? nice! wouldnt have thought of it as a DIF when i saw the screenshot.... read more 01/21/2008 (1:02 am)
Tombraider character I completed Hi, very nice work, did you make all the models and textures (not weapons) yourself? can I a... read more 01/21/2008 (12:00 am)
Sketch art dump Maxim love your style, nice stuff. reminds me of a mix of mechwarrior and an old P&P RPG i had many... read more 01/20/2008 (11:52 pm)
3ds MAX to dif exporter Byder, did you work on the Mini game? great stuff. Have there been any issues you have had to face a... read more 01/20/2008 (11:29 pm)
3d World Studio and Torque Thank you so much for this thread!... read more 01/20/2008 (11:18 pm)
Importing from serious CAD apps Hi, did anything ever happen with this. Still looking for some kind of CAD to DIF solution.... read more 01/19/2008 (11:44 pm)
Western Themed Games Lol great to see this thread being brought back from the dead. I am patiently waiting for wildwest o... read more 01/13/2008 (10:38 am)
Cell Shading Tutorial Great thread. how about people posting models they have made using this technique to showcase?... read more 11/25/2007 (9:06 am)
The things I like most I like the fact it makes things look pretty. and I only got round to buying it because i was told by... read more 10/15/2007 (7:54 pm)
MMORPG/MMOGS system for Torque... Hi, just wondering. How would this differ from mydreamrpg mmokit or the mmokit from prairiegames?... read more 09/27/2007 (12:37 pm)
Game Art Service Ando, your work is simply amazing. email coming your way =) hope you have some free time soon.... read more 09/24/2007 (12:17 am)
VKit (Enhanced RTS Pack) in the works.. I have to say, that is a great revenue model to help development. Also helps encourage people who ar... read more 09/17/2007 (7:30 am)
VKit (Enhanced RTS Pack) in the works.. Ahh my bad :) I thoght u and rigo were workijg on the same project. but good to have ur mail thanks ... read more 09/16/2007 (11:37 pm)
VKit (Enhanced RTS Pack) in the works.. Thanks for the welcome Novack. We had some big set backs recently with a lot of personal things h... read more 09/16/2007 (10:53 pm)
Who's alive in this part of the world? Hi Guys, Not sure exactly what to say here, but putting my name down on the register. RTS/FPS Squ... read more 09/16/2007 (10:45 pm)
VKit (Enhanced RTS Pack) in the works.. I have just purchased the RTS kit after being adviced to ignore the bad reviews. and actually this t... read more 09/15/2007 (4:59 pm)
Deleting Faces Hi Hewster, is your mail account not working? been trying to drop you a line... read more 09/13/2007 (5:01 pm)
Flight Game Example - Q & A Hi Martin, I am wanting to use the kit to make a WW2 style arcade shoot 'em up. I think I asked t... read more 09/12/2007 (11:18 am)
Modernization Kit Beta Support for this seems awesome... read more 09/03/2007 (8:12 pm)
Exporter deforming mesh Hi, i am also looking at this to use in Torque. would you mind me dropping you a mail to talk about ... read more 02/24/2007 (4:59 pm)
Newton Physics Engine integrated (Part 1) Hi, sorry if i am a bit late on this one. Has the Newton Physics been successfully done with TGE? Th... read more 02/11/2007 (10:54 pm)
Programmer and/or Team available Hi Mark, I know what you are saying the bank manager, all smiles n teeth :) drop me a mail at ma... read more 02/05/2007 (11:09 am)
Programmer and/or Team available Herete Mr Ripley, I got excited seeing that you are in Corfu, whats it like? its somewhere i am m... read more 02/03/2007 (11:13 pm)
Can Torque handle RTS and FPS at same time? Thanks for your help guys. Im still working on the control method and yep, making its a challenge. A... read more 01/15/2007 (9:29 am)
Road Collision? Hi George, how did it turn out? :)... read more 01/15/2007 (8:23 am)
Torque Pipe line Best choice ? Really nice work. Fucifer, are you using TGE or TSE/TGEA? Thanks.... read more 01/15/2007 (8:22 am)
Low Poly 3D cars needed Aaah :) I dont like to go into too much detail on the forums regarding the type of project. But ... read more 01/03/2007 (9:53 am)
Low Poly 3D cars needed What do you mean by compensation? Time Frame is quite open at the minute as there are a number of di... read more 01/03/2007 (8:29 am)
Destroyable Vehicles Thanks for the links. Yep trying to find how to make the vehicles get dents when hitting other car... read more 12/22/2006 (8:09 am)
Destroyable Vehicles Has anyoone got any examples of damageable cars code with the new TSE? Thanks.... read more 12/21/2006 (9:38 am)
hand break skid Ok will do , sorry hav been rater inactive lately , starrting a new job and all that. absolutely cod... read more 11/23/2006 (10:20 pm)
PvP style - WoW vs SWG I have been testing and playing a game that is open PvP. it is full of griefing and players killing ... read more 11/07/2006 (4:32 am)
hand break skid Got the handbrake sliding working now to a degree, just needs some tweaking to adjust the friction b... read more 09/13/2006 (10:03 am)
Vehicle and camera angle in 3rd person view? Using this code im having a problem with camera lag, if the vehicle rotates quickly the camera also ... read more 09/11/2006 (9:48 am)
hand break skid Very intersting sam, any plans on releasing some resources for this? applying decals to the landscap... read more 09/10/2006 (2:18 pm)
Handbrake turns See http://www.garagegames.com/mg/forums/result.thread.php?qt=9947 for the current discussion of thi... read more 09/09/2006 (2:09 pm)
Head, body and leg shots. Do you have any idea how the region damage for vehicles works? or is there just a single region? t... read more 09/09/2006 (2:09 pm)
hand break skid Right so far i have isolated the braking code in the wheeledvehicle.cc source, its the section where... read more 09/09/2006 (2:07 pm)
Head, body and leg shots. How do you define the regions on the model? are there seperate collision boxes for each of the regio... read more 09/08/2006 (6:26 pm)
hand break skid Did you work out how to do this, im digging around in the source around the oint in wheeledvehicle.c... read more 09/05/2006 (9:24 am)
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