CEMA, Monash University's Forum Posts
| Thread | Post | Date Posted |
|---|---|---|
| Creating datablock with name from variable | Stephen, Putting the 1 + 1 as the initial value of a field (in this case the field `foobar') does i... read more | 05/08/2006 (6:45 pm) |
| Creating datablock with name from variable | I must respectfully disagree that datablocks are "data", not "code." This looks like code to me: ... read more | 05/08/2006 (12:35 am) |
| Creating a moving particle blob | Yes. But the particles should stay at the same position as the projectile at all times. Even when ... read more | 04/02/2006 (5:35 pm) |
| Creating a moving particle blob | I'm referring to just the regular particles that TGE provides. Sorry if I gave the wrong impression... read more | 03/30/2006 (11:44 pm) |
| Objects appearing slowly after creating many at once. | Stephane, Awesome! Those variables are exactly what I was looking for. My magical forest now app... read more | 03/23/2006 (9:45 pm) |
| Objects appearing slowly after creating many at once. | Thanks for the comments, guys. The code I posted was more of an experiment. It's not my actual g... read more | 03/22/2006 (6:39 pm) |
| GUI Table Control | Actually, it looks like GuiTextListCtrl can do pretty much what I want. (I didn't realise GuiTextLi... read more | 03/17/2006 (12:10 am) |
| RTS pack doesn't compile out-of-the-box on vc6 | I would make sure you have sp6 installed to begin with: [url=http://support.microsoft.com/kb/1942... read more | 02/23/2006 (4:45 pm) |
| RTS pack doesn't compile out-of-the-box on vc6 | Interesting that the linker would say so little... The errors I got were more informative. What ... read more | 02/22/2006 (4:55 pm) |
| RTS pack doesn't compile out-of-the-box on vc6 | Cameron, Thanks for the tip, but the RTS pack claims to support VC6, and a few compile errors are... read more | 01/29/2006 (6:13 pm) |
| RTS pack doesn't compile out-of-the-box | Sorry... I did mean to have lots of words and stuff there! ;) This was a premature accidental post.... read more | 01/26/2006 (7:42 pm) |
| The RTS starter kit? | How easy is it to merge the RTS kit with Torque 1.4? What version of Torque would I diff the RTS ... read more | 01/12/2006 (8:50 pm) |
| HTTP Object problems ::onLine(%this,%line) | Why not store the character (button) number as a dynamic field of the HttpObject? Then you can acce... read more | 11/24/2005 (6:25 pm) |
| Greying out GUI controls | I'm whipping up a simple stateful GUI to control a simple sim visualisation. (Let's say a start and... read more | 11/24/2005 (6:07 pm) |
| Changing terrain textures during gameplay | Well examining PaintMaterialAction::process() and the code above got me far enough for now. They si... read more | 10/17/2005 (1:13 am) |
| Changing terrain textures during gameplay | Thanks Stephen. A little bit of background: I am creating a simulation of simple ant-like crit... read more | 10/11/2005 (10:25 pm) |