Cooper Sellers's Forum Posts
| Thread | Post | Date Posted |
|---|---|---|
| Tiled sprites? | Ah, well, it's amazing how typing something out will make you think of new ideas. I hadn't though t... read more | 07/24/2006 (3:22 pm) |
| Code lost... so frustrating | I concur with the Subversion recommendation above.... read more | 06/05/2006 (9:14 am) |
| TGB 1.1 RC1 is live | I got the same error. I did not worry too much about it as I went directly to the directory as well... read more | 06/01/2006 (6:50 pm) |
| What does this mean? | Thank you for your time in looking into this. This did indeed remove the crash for me as well. ... read more | 05/31/2006 (5:13 am) |
| What does this mean? | Email sent... read more | 05/30/2006 (2:40 pm) |
| What does this mean? | I do have modifications to the c++ code including adding support for windows XBOX controller as well... read more | 05/30/2006 (12:51 pm) |
| What does this mean? | Thanks for the info Michael. I am using tilemaps for my background and have for quite some time. ... read more | 05/30/2006 (12:17 pm) |
| What does this mean? | Was this posted in the wrong forum? Does the 'config = ' still work or not?... read more | 05/30/2006 (10:29 am) |
| What does this mean? | Okay, so if I remove the config line and place all of the datablock info into the delaraction of the... read more | 05/25/2006 (10:42 pm) |
| Texas Indy Game dev conf | Can someone from GG please indicate one way or another?... read more | 05/11/2006 (10:01 pm) |
| Texas Indy Game dev conf | I guess I'll take that as a "No"... read more | 05/04/2006 (9:22 am) |
| ChainWorks Concept Video | Got a 404 not found on the link =(... read more | 03/27/2006 (8:32 am) |
| OOP trouble | Here is the thread you seek: http://www.garagegames.com/mg/forums/result.thread.php?qt=39092... read more | 03/23/2006 (1:47 pm) |
| Configurable Callbacks | Ah, this is a god send, thank you very much for sharing!... read more | 03/13/2006 (9:22 am) |
| Configurable Callbacks | This is great news! I have been trying to tackle this very issue for nearly 2 weeks now (off and on... read more | 03/10/2006 (12:26 pm) |
| Using iTickable vs overriding integrateObject | Thanks for that bit of clarification. For what I'm currently doing, it works fine either way I go, ... read more | 03/10/2006 (8:39 am) |
| Datablocks and Namespaces... | Ahhhhh, okay, yes, sorry, I see what you are saying. I guess that it hasn't really clicked as to ... read more | 03/01/2006 (9:48 am) |
| Datablocks and Namespaces... | Thanks for the additional info. One small problem though. You mention that I should have an addi... read more | 03/01/2006 (9:12 am) |
| Datablocks and Namespaces... | Ah, thank you Stephen. I thought it might be something like that so instead of continuing to bang m... read more | 03/01/2006 (7:12 am) |
| Trigger Troubles | Change [code] %trigger.enterCallback = 1; %trigger.stayCallback = 1; %trigger.leaveCallback = ... read more | 02/18/2006 (11:38 am) |
| Help!! I just scripted myself into a corner. | I don't suppose you would be interested in releasing your full tool and usage would you ;) Looks ... read more | 02/09/2006 (9:26 am) |
| Drawing lines in torque 2D | I'm not sure you can use the stock poly tool to do what you are wanting though. Sure, you can draw ... read more | 02/09/2006 (9:17 am) |
| Level Builder Suggestions | Maybe I'm not alone in this, but a suggestion I have is that there needs to be alittle more document... read more | 02/09/2006 (9:16 am) |
| Alpha4 1.1 is live | Okay, I just hadn't even dug into any of the networking aspects as to my knowledge, without a deeper... read more | 01/31/2006 (3:05 pm) |
| Alpha4 1.1 is live | I hate to be one of those 'but when...' folks, but here I go... Any indication on when even minim... read more | 01/31/2006 (2:56 pm) |
| Anyone using Torsion? | Yeah, I'm using the newest version. I was unaware that there were really any debugging options a... read more | 01/26/2006 (5:36 pm) |
| Anyone using Torsion? | From an editor point of view it works great. I'm more interested in the script debugging pov.... read more | 01/26/2006 (3:38 pm) |
| Documentation... | It's actually quite easy to use. [code] $shape = new t2dShapeVector() { scenegraph = theSceneGra... read more | 01/26/2006 (1:59 pm) |
| Getting the time in script? | Yup, that does the trick... read more | 01/25/2006 (7:58 pm) |
| T2D update? | I'm just hoping that no updates is a product of hard work being done on T2D and not a result of reso... read more | 07/20/2005 (3:14 pm) |