MK's Forum Posts
| Thread | Post | Date Posted |
|---|---|---|
| Cell Phone Game Engine | Most phones will run Java games. For games that need to get the most out of the hardware you will ha... read more | 12/04/2005 (8:35 am) |
| Need help getting USB joystick to work in Linux | Cheers for the links. I shoulda checked freshmeat as well. I blame google for making me lazy. :-)... read more | 01/20/2005 (12:55 pm) |
| Need help getting USB joystick to work in Linux | Yeah, jstest does the job, but I thoght a gui based one might be available since all these big playe... read more | 01/19/2005 (10:23 am) |
| Need help getting USB joystick to work in Linux | Sorry, my fault. Forgot to select the character device for the joystick during kernel configuration.... read more | 01/19/2005 (8:29 am) |
| Need help getting USB joystick to work in Linux | Hold on a sec... WTH does "[b]ctrl urb status -32 received[/b]" mean? Sorry. Sorta just noticed t... read more | 01/18/2005 (6:30 pm) |
| Segmentation Fault :( | I'm having the same problem on Fedora Core 2. I update my packages regularly using the update agent ... read more | 12/24/2004 (3:47 pm) |
| storing binary data in a basic_string | Heres something. I don't think it is possible to get the file size using the fstream. so I use th... read more | 03/25/2003 (12:32 pm) |
| Virtual Reality... | Sorry to go offtopic, but man! where the hell do you work. I need to get a job there. If I get to pl... read more | 08/14/2002 (4:25 pm) |
| DivX | I think [url]www.xvid.org[/url] carries on from where projectmayo left off.... read more | 07/27/2002 (5:19 pm) |
| Game programming? | For *most* games of *most* types, *most* people use C++. I think this is sort of replacing C as the ... read more | 07/12/2002 (1:04 pm) |
| Documentation tools | Staroffice!!! or OpenOffice!!! If you make a common stylesheet, maintaining html can be pretty ok... read more | 07/03/2002 (4:22 pm) |
| Where is a player added to the client group? | a bot (aiPlayer) has its own client. The aiplayer adds a whole client to the game rather than just a... read more | 06/27/2002 (10:34 am) |
| Portals | Yes, it is dynamic. If my memory serves me right, the feature is used in the training level. You can... read more | 06/25/2002 (12:00 pm) |
| extracting coordinates from ContainerRayCast return value. | you can use the getWords(%string, %firstWord, %lastWord) function to get them in one go. thanx a... read more | 06/22/2002 (4:55 am) |
| Question About Torque | In the workspace, you'll notice that there are other tool projects. They use the engine lib. The ... read more | 06/22/2002 (4:51 am) |
| movement direction regardless of look-direction | thanx, i'll have a look.... read more | 06/22/2002 (4:49 am) |
| Console and Script References PDFs | You know thats pretty productive. When I'm bored, I just watch mtv.... read more | 06/22/2002 (4:39 am) |
| extracting coordinates from ContainerRayCast return value. | oh yeah. I missed that function. certainly better than my way. is there a way to get the three va... read more | 06/19/2002 (1:39 pm) |
| can i do my own thing to the engine? | I'm not sure if its only specific to that level, but the test level provided with torque (the one wi... read more | 06/18/2002 (10:34 am) |
| Mouse-look | look at the mouse handlers in GuiShapeNameHud, GuiTSCtrl, EditTSCtrl, TerrainEditor, WorldEditor & G... read more | 06/16/2002 (4:00 pm) |
| New Concept on PVP game(I think) | There can be only one! or something like that. :-)... read more | 06/15/2002 (10:44 am) |
| Does everything need a datablock. | Does this mean I'm gonna need a datablock?... read more | 06/12/2002 (12:00 pm) |
| Does everything need a datablock. | The camera datablock looks like this: [code] datablock CameraData(Observer) { mode = "Obser... read more | 06/12/2002 (11:53 am) |
| A Billion Weapons | Flowers, Pollen etc. excellent against people with hayfever.... read more | 06/09/2002 (12:52 pm) |
| A Billion Weapons | More Space Weapons: Particle Projection Cannon. Antimatter Projection Cannon. Ion Cannon. Phas... read more | 06/07/2002 (1:01 pm) |
| Talking to hardware with c++ | No, OpenGL talks to the driver. The Card Manufacturers have to expose an interface to opengl. The Op... read more | 06/04/2002 (2:30 pm) |
| [OT] OpenGl realistic lightning _NOT_ lighting | I think you just put an 'f' suffix to all your literals. e.g. 100.0f Or why don't you just use do... read more | 05/31/2002 (10:18 am) |
| Borland turbo c++ and learn c++ in 21 days, Y am i always screwe | Yeah, kids today are born with windows programmed in their brain. :-) just 'hello.cpp'... read more | 05/30/2002 (10:59 am) |
| Carmack Talks | [quote]No matter how you put it, everyone's right... ;-)[/quote] That can't be... We need a ba... read more | 05/27/2002 (10:56 am) |
| Violent people play violent video games? | I wonder what game Jack the ripper would be playing if he was around in this day and age. (lets just... read more | 05/27/2002 (10:37 am) |
| Violent people play violent video games? | I play violent games like Quake3 and GTA. I even enjoyed that nastily controvertial game called post... read more | 05/26/2002 (12:14 pm) |
| Borland turbo c++ and learn c++ in 21 days, Y am i always screwe | The file extensions (.cpp, .txt) do not determine the type of the file content, but only indicate th... read more | 05/25/2002 (4:53 am) |
| names above players | OK now, is there a way to get the health bars to show up above each player?... read more | 05/22/2002 (10:33 am) |
| Worldcraft mistake... ? | my guess is "funding". I'm pretty certain.... read more | 05/20/2002 (1:25 pm) |
| er, is there a problem? | The one I posted is by Garbage. I don't exactly like their music, just that song and a remix of this... read more | 05/19/2002 (6:47 am) |
| Attack of the Clones rules | EP 1 & 2 relies too much on the CGI. (I haven't seen 2 yet, its an assumption based on the trailer a... read more | 05/18/2002 (4:31 pm) |
| Attack of the Clones rules | I dunno a lot of people said spiderman is the movie to watch. But since I've seen neither, I'll quic... read more | 05/17/2002 (1:49 pm) |
| A little help? | New word for the day: [b]SCOPE[/b] There are three scopes: Global, Member and Local. Member is... read more | 05/17/2002 (12:59 pm) |
| er, is there a problem? | My bad... read more | 05/14/2002 (1:02 pm) |
| er, is there a problem? | Um, I can't help with your problem of giving threads the kiss of death. But I can give you some of t... read more | 05/12/2002 (4:23 am) |
| ShapeBaseConvex copy constructor | Did I just ask a silly question, Is the post title too boring or can't anybody be bothered. Since... read more | 05/12/2002 (4:14 am) |
| Earth and Beyond Beta Screen Shots | Yeah, I was wondering why inverness looked strange. and tell your developers that the __BUILD_DAT... read more | 05/10/2002 (2:35 pm) |
| Sidewinder Strategic Commander Support | I've looked everywhere, I can't find anything.... read more | 05/09/2002 (4:02 pm) |
| What Linux distribution do you use? | Don't roll or laugh too hard, your windows might crack. ;-) Suse 7.3.... read more | 05/05/2002 (8:06 am) |
| Is Microsoft and AOL really doing their job? | What kinda manual does winXP ship with? I remember my big fat Win3.1 manual, which was really helpfu... read more | 04/30/2002 (2:13 pm) |
| Whoohoo! ... Finally! | Damn! I spelt Woohoo wrong!... read more | 04/26/2002 (12:05 pm) |
| advice on learning c++ | Isn't Beginning Visual C++ 6 with Ivor Horton the book that comes with Visual C++ 6 Standard Edition... read more | 04/23/2002 (4:04 pm) |
| N.Ireland Torquers? | Hey now! There is absolutely nothing wrong with london. Its just busy, expensive, crowded, expensive... read more | 04/20/2002 (5:01 pm) |
| Creating a 3d engine | I know it is hardcoded, but I started so I think I'll carry on to see how far I get. Can't just give... read more | 04/17/2002 (5:45 pm) |
| Creating a 3d engine | Your member profile doesn't say anything about how much programming experience you have, but writing... read more | 04/17/2002 (4:05 pm) |