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Playware's Forum Posts

Thread Post Date Posted
Black 32-bit textures Nevermind, just read in the documentation that Photoshop's out of the box PNG support is broken. It'... read more 10/26/2010 (8:15 am)
Torque 2D - Mac/Windows Virtual Machine Thanks David for the quick response. We do plan on hosting multiple dedicated servers in a vm box. I... read more 09/30/2010 (4:58 pm)
Torque 2D - Mac/Windows Virtual Machine @David: How did your Torque 3D worked then failed? How many instances of the Torque 3D did you run... read more 09/30/2010 (1:56 pm)
URL control to GUI Hi All, I am tring to open URL page inside t2dSceneWindow. How to do this? Anybody has an idea. F... read more 09/20/2010 (10:23 am)
GuiMLTextCtrl / GuiMLTextEditCtrl Tags and Profile Properties Hi All, I am tring to open URL page inside t2dSceneWindow. How to do this? Anybody has an idea. F... read more 09/20/2010 (10:17 am)
Symmetry texture showing edge right in the middle of the character Hi Logan, Thanks for the help. The information is really helpful. I will research more on this in... read more 08/12/2010 (6:26 am)
Symmetry texture showing edge right in the middle of the character Hi Logan, Thanks for the help. The problem is solved. Before this we were using .png files as ... read more 08/10/2010 (8:40 am)
Audio listener position and direction separate from camera or player position and direction I got to separate the ear position from the camera. Modified the engine and added the offset number ... read more 08/02/2010 (4:10 am)
Texture flicker if 2 objects are too close together. Thanks for the explanation. I will come back to this question again once I finished the things on ha... read more 07/30/2010 (7:05 am)
Texture flicker if 2 objects are too close together. Oh ya, another thing. The setting for the near plane is 0.1f in TGEA 1.7.1 and this doesn't make the... read more 07/29/2010 (3:37 am)
Texture flicker if 2 objects are too close together. Hi Caylo, I'm current using the FOV of 25 for the project. We need to change it to FOV 25 because... read more 07/29/2010 (3:10 am)
Texture flicker if 2 objects are too close together. For the camera rotation question, it is not at the edge of the screen. From what we seen in the vide... read more 07/28/2010 (6:34 am)
Texture flicker if 2 objects are too close together. Hi Caylo, Here is the video of the flickering texture problem. http://thehobbystation.com/flic... read more 07/28/2010 (3:07 am)
Texture flicker if 2 objects are too close together. Sean, it doesn't seems to work, still having the same problem. The polygon of the head is render on ... read more 07/27/2010 (9:10 am)
Texture flicker if 2 objects are too close together. Sean, that might be the problem. I will make the bounding box bigger then update the result here aga... read more 07/27/2010 (6:26 am)
FIX: Dynamic lighting on CustomMaterials Is there a fix of this in TGEA 1.8.2. I'm not sure is it the same problem, but currently I'm havi... read more 07/26/2010 (10:10 am)
Texture flicker if 2 objects are too close together. Just found out something, when I rotate my camera (at the same position) to certain angle, the polyg... read more 07/26/2010 (3:46 am)
Texture flicker if 2 objects are too close together. Thanks for all the reply. I tested the same project using TGEA 1.7.1 with the same sets of 3D models... read more 07/26/2010 (1:45 am)
Texture flicker if 2 objects are too close together. I tried using the model inside the example project. The model is not flicker inside the example. I s... read more 07/22/2010 (3:06 am)
Texture flicker if 2 objects are too close together. Btw, this flicker happen only when my camera move away from the character. If close to the character... read more 07/21/2010 (6:38 am)
DTS model disapper when the center of the object is not in view After finish my other stuff, now i'm back to this question again. Basically this happens when i use... read more 05/05/2010 (7:05 pm)
match3engine with tile falling proj dl @ Michael... I downloaded your match 3 demo with gravity, but it seems its not droping gems anywh... read more 04/26/2010 (11:23 pm)
DTS model disapper when the center of the object is not in view Thanks for all the replies, still no luck on searching for solution for this problem. Found a sol... read more 03/28/2010 (8:43 pm)
A lagging problem Hi All, I am also getting same problem like Mr. Stephen. I have Intel Pentium (3.4Ghz) 1.5 GB RAM... read more 02/19/2010 (4:21 am)
Match 3 code available as resource Hi Isaac, I am trying to add tile drop feature to the tile so it can drop down to its down if dow... read more 12/18/2009 (3:39 am)
Match 3 code available as resource Hi, Whats happeneing all? Its going to 1 month already but still I couldn't get my answer here. W... read more 12/18/2009 (3:27 am)
Match 3 code available as resource Ok...I can understand that.. thnx. By the way anybody has idea to give gravity thing to gems so g... read more 11/25/2009 (10:36 pm)
Match 3 code available as resource @Joe.. Sorry I forgot to intialize $gemsize. Its working now. But still one bug is there. Once yo... read more 11/25/2009 (1:57 am)
Match 3 code available as resource @ Gavin.. I have tried your tutorial . Its working fine after fixing some bugs mentioned by Joe t... read more 11/25/2009 (12:51 am)
Match 3 code available as resource @Joe... Dude, you have mention to add code to check that gems we are swapping are actually next t... read more 11/25/2009 (12:49 am)
setTransform() and refresh problem Try to create a StaticShapeData like below. and use it in your mission file instead of TSStatic. Thi... read more 08/27/2009 (6:30 am)
Error, a DecalManager (xxxxxxx) isn't properly out of the bins I once got this error. My problem was I changed the name of an image extension (from png to jpg) wit... read more 06/14/2009 (7:04 pm)
GuiObjectView skin For TGEA v1.7.1 which is I'm using, you can strip out the const char* name part. So the code will b... read more 06/09/2009 (2:30 am)
SetSkinName only works the first time - with fix OK. I got it working. You need to declare that pointer yourself. :D char *ptr = strchr(curBaseN... read more 06/04/2009 (8:36 pm)
SetSkinName only works the first time - with fix I also can't find that variable. Still trying to figure out. If anyone got it working, please repl... read more 06/04/2009 (8:15 pm)
Is it real Isometric? I see. Thanks for replies.... read more 05/31/2009 (7:35 pm)
TGEA for MultiTouch No reply yet. Let me know if you guys need to know more information. Thanks.... read more 05/26/2009 (8:06 pm)
GuiCanvas::renderFrame: ctrl is not awake Hi.. I don't want to open a new thread but I'm having the same problem. Basically, I'm emulating th... read more 05/19/2009 (1:46 am)
Object Selection http://www.garagegames.com/community/resources/view/17169... read more 05/12/2009 (7:26 pm)
NOWINBASEINTERLOCK preprocessor definition issues I see. Thanks.... read more 04/29/2009 (9:34 pm)
TGEA and stl string issue Hi, All tests passed. So it's not an stl issue. I'm trying to find out whether it's a lifetime is... read more 04/07/2009 (8:15 pm)
TGEA and stl string issue Thanks. I gonna check it out on Windows and will post the results here soon.... read more 04/07/2009 (8:11 pm)
TGEA and stl string issue Thanks for the reply. So I'm confused now. As I thought this could be the stl issue. But if it's n... read more 04/05/2009 (8:20 pm)
TGEA and stl string issue From reading through stl_fix, what I understand is, the problem occurs because of that Torque overwr... read more 04/02/2009 (10:58 pm)
TGEA and stl string issue Thanks. I'm looking forward to it. Hope you can touch it again.... read more 04/01/2009 (6:55 pm)
Rotating the player problem This thread solved my problem. Thank you anyone. http://www.garagegames.com/community/forums/viewth... read more 02/03/2009 (1:51 am)
Rotating the player problem Thanks for your reply. I tried setForwardVector resource. But it also doesn't make my player to fa... read more 02/02/2009 (10:37 pm)
Finding the angle between the player and an object Then how to rotate the player to that angle? I'm also trying to do this but the player always rotat... read more 02/01/2009 (7:09 pm)
No body is giving any reply, whats happening ? Hi, Sorry for my grammatical mistake if any . Thnx for repling. I was asking about TGEA . In g... read more 12/30/2008 (1:12 am)
Getting Problem with Online Scoring Anybody has any Idea? Pls, help me.... read more 12/17/2008 (12:34 am)
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