Game Development Community

Thomas Oliver's Forum Posts

Thread Post Date Posted
Monitoring Client Position Changes on Server Seeing as I am looking for something alot like you are doing with the player location tracking I wil... read more 08/30/2005 (11:06 pm)
Searching for documents... Well first there no *SET way to label files and how many files you have to use in a program. You cou... read more 08/08/2005 (12:57 pm)
Big Update The textue painter has always had its set of issues in TSE. It wont work with the Atlas terrain syst... read more 07/23/2005 (9:05 am)
Gmail anyone? Actualy the only reasion there are no ads on gmail yet is because they are still beta testing it. Th... read more 07/18/2005 (10:49 am)
OpenGL not exist, D3D will not be used?? I believe that might be some old code left over from the startup days of Torque. About 4 years ago (... read more 07/17/2005 (9:30 pm)
Dedicated Server... Thanks Ben. Worked like a champ.... read more 07/14/2005 (6:47 am)
Dedicated Server... Sorry attached Callstack of the crash as asked. GFXDevice::get() line 29 + 90 bytes AtlasResourc... read more 07/13/2005 (11:28 pm)
Dedicated Server... Ok after getting a debug build of TSE made and trying to run a dedicated server I have found the fol... read more 07/13/2005 (11:26 pm)
Dedicated Server... I will try and get you a debug of crash log. First I have to download the Oct extras release so I c... read more 07/13/2005 (5:55 pm)
Dedicated Server... I didnt think I was the only one having this problem. There has to be some issue with the Atlas terr... read more 07/13/2005 (10:29 am)
Dedicated Server... Are your running the server with a Atlas terrain block though. I have tried with 10 different Atl... read more 07/11/2005 (7:50 am)
Dedicated Server... I take it from watching the client load and reading the log outputs that after the AtlasResource Loa... read more 07/10/2005 (2:02 am)
Dedicated Server... Ok here is more infomation. AshbrookPrime.exe -mod abp.client -dedicated -mission abp.client/data... read more 07/10/2005 (1:14 am)
Laptop Issues If you have a ATI Mobility card goto omegadrivers.net and download there catalyst driver setup. Ome... read more 07/01/2005 (1:06 pm)
What in the world? Try copying over the glu2d3d.dll and opengl2d3d.dll and see if that helps any..... read more 06/29/2005 (1:01 pm)
TGE-ODE integration 2 -- Josh said.. "We do realize that integrating a physics SDK (and/or making it easier for others t... read more 06/28/2005 (10:24 am)
Highfantasy RPG]Era Of Twilight Tomarrow I am going to be releaseing two TVTs (Torque Video Tutorials). One of them is howto setup W... read more 06/27/2005 (8:55 pm)
Highfantasy RPG]Era Of Twilight Sure thing. I can help you setup a cvs server. Also have you guys thought about Teamspeak for voice ... read more 06/27/2005 (7:03 pm)
Highfantasy RPG]Era Of Twilight Well I would like to offer my assistance for 2 or 3 hours a day as a scripter / programmer. Most of ... read more 06/27/2005 (5:49 pm)
Problem with buying - they take money but no software You should contact billing via there support email address. Sometimes it can take a day or two depe... read more 06/27/2005 (2:14 pm)
SP Starter Kit for single player Hey Ace. Are you still looking for some help with the sp_starter kit? If so I would be more then ... read more 06/12/2005 (1:43 pm)
Large starship combat/collision detection If I remember correctly you can have collision boxes on mounted objects. So in theory yes you could ... read more 06/12/2005 (1:30 pm)
CVS simplified I dont see why you would really bother with the cvs at this time. Ever since the installer was relea... read more 06/12/2005 (1:26 pm)
TSE compile errors I dont know. I use the June 2005 release of DirectX SDK with VC6 and have no problems compileing TS... read more 06/10/2005 (9:51 am)
big terrains Look into the other posts and you will find your answer. Depending on how much time you want to s... read more 02/07/2005 (5:44 pm)
Torque virtual online meetings/trainings You know instead of like realtime shareing of desktop maybe think on a smaller scale and add in vide... read more 02/06/2005 (12:37 pm)
Torque Course Ever tought of making VTMs (www.3dbuzz.com) You could do Torque Training VTMs. I know I would be... read more 02/06/2005 (12:23 pm)
New online RPG All I can say from experience is you need to focus. You are setting your goals WAY to HIGH. I hate t... read more 04/29/2004 (7:21 pm)
Can't download GG was having issues with the server. The cvs and ftp server where down most of the morning if they ... read more 04/21/2004 (5:58 pm)
How to protect your server and client files? I think Ben has said it best. There is NO way to secure your work. No matter what you do. How many y... read more 04/21/2004 (1:33 pm)
Replacing torque's terrain engine I dont think anytime soon anyways you will see the option of pulling Torques terrain engine out and ... read more 03/20/2004 (6:15 pm)
Need help w/2 basic questions The first question lies in the .cs files. on the client side. I dont have access to the them right t... read more 03/17/2004 (5:55 pm)
We really need some terrain documentation. I dont know for sure but if you are trying to increase to total size of the world I think you are go... read more 03/17/2004 (5:52 pm)
A romance game I would be interested in helping you out. I am experience in basic/intermediate modeling, Torque Scr... read more 03/17/2004 (5:17 pm)
Double-sided polys in Milkshape? I do not think Milkshape 3D can do double sided polys.. I could be wrong but last I checked it could... read more 03/15/2004 (9:47 pm)
Hover Vehicle "cs" file If your vehicle is falling really fast make sure you do not has it set as a massive weight and that ... read more 03/15/2004 (9:33 pm)
License just got more strict? I agree with Jeff here. There is really nothing for us to complain about. Displaying the Torque log... read more 03/15/2004 (9:31 pm)
Vehicle Physics - BEGGING for help! The model will have a direct effect on the physics that the engine uses. As real world physics seem ... read more 03/15/2004 (9:21 pm)
The "Big Terrain" Solution never explored.. I will confirm what David Dougher has said above about scaleing down your models size and also incre... read more 02/08/2004 (8:44 pm)
Vehicle station done.. vehicle tutorial almost ready. Any new news?... read more 02/01/2003 (7:39 am)
Please Help To fix this run the game in a Windows 98 Compatability mode :) A few of my game testers had the sam... read more 01/29/2003 (12:54 am)
Vehicle Models I have added flying support into my latest game. I would be more then glade to help out. As with al... read more 01/26/2003 (8:42 pm)
Problem compiling Wow that scared him away. But its good that you guys are checking this stuff. Dont want everyone i... read more 01/26/2003 (8:37 pm)
New build of the TerrainManager and a plea for help I had a small question. Does this work with the day/night cycle code?... read more 01/11/2003 (6:39 am)
Are there any free or close to free MMORPG engines Well I dont know about Free. I have yet to see a "Good" game engine for free. Torque is about the cl... read more 01/09/2003 (5:36 pm)
Build issue on opengl2d3d I had the same problem as above once. Couldnt remember what I did to fix it. Some people will point ... read more 01/08/2003 (9:59 am)
Space Sim (how big is to big?) Ok take this from a Developer thats going to be releaseing Two different products later this year. ... read more 01/07/2003 (12:11 am)
Polycount on models just an idea. When I started work on my companys latest project (makeing the total 2 now and a team ... read more 01/06/2003 (11:52 pm)
Is this solely an OpenGL engine with DX translations? Well not true. I have a P4 3.6Ghz HT with 512ram and a GeForce 4 4600TI running WinXP (Service Pack ... read more 01/06/2003 (11:36 pm)
Using the Project Manager Theres a Project Manager... I think the above about says it for me. Though I do admit I dont stay... read more 11/21/2002 (2:56 am)