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John Rockefeller's Forum Posts

Thread Post Date Posted
question about datablocks (may sound stupid, but need help) Perhaps there's a way to script the creation of the separate scripts? Or maybe change the source ... read more 11/24/2009 (8:39 pm)
Key no longer valid Is there any way we could have a more sustainable solution for this problem? Perhaps a program you p... read more 08/07/2009 (4:54 am)
Game Control configuration This is the worst part about forums. IF YOU FIND A SOLUTION, PLEASE POST IT -- don't just post 'Figu... read more 07/26/2009 (10:59 am)
EnableMouse Future reference: If you solve a problem that you asked about on a forum, please post what you did t... read more 04/03/2009 (9:58 pm)
Key no longer valid That worked great. Thanks a ton!... read more 04/03/2009 (8:50 pm)
Key no longer valid I am experiencing this issue, it's brand new tonight. Torsion was working great earlier today.... read more 03/30/2009 (11:02 pm)
Forums? I run a free forum hosting service with anti-spam technology built in. Check it out: [url]http://www... read more 08/10/2007 (10:21 pm)
Freebsd? I'm interested in running TGE/TGEA server software on my FreeBSD box.. any tips on getting the code ... read more 08/08/2007 (2:07 pm)
Any beginners wanna create a company with me? Les embodies the type of entrepreneurial game developer I-can-write-dreams spirit that drives all of... read more 05/03/2007 (10:12 am)
Battle.net style server hosting Yeah I would probably do it command-line level. Do you know if Torque will run under FreeBSD?... read more 04/24/2007 (1:38 pm)
Battle.net style server hosting What I'll probably end up doing is getting it to work with the stock Torque.exe server mode first, t... read more 04/24/2007 (6:06 am)
MMOKIT Licensing Thread Name: John Rockefeller Email: jrockefeller1@cogeco.ca MyDreamRPG id: Rocky1138 TGE and TSE... read more 09/27/2006 (4:34 pm)
Engine/Transmission resource code I'm receiving a car model from my modeler very shortly, at which time I'll be spending some serious ... read more 07/24/2006 (11:34 am)
Non-Games and Exporter/Conversion Binaries This is a good point, thank you all for your responses. What I'll probably end up doing though is wo... read more 06/20/2006 (5:22 pm)
3D World Studio Wiki Seriously would love a .mis exporter, especially if the lighting had support for TLK. That would sav... read more 05/14/2006 (7:18 am)
Max filesize or maximum size for DIF file? This is all awesome advice. I'm sure as soon as constructor comes out this thread will be read a zil... read more 05/14/2006 (5:59 am)
Max filesize or maximum size for DIF file? The original CS file? I can give you the .map it exports and also the 3d world studio file I saved i... read more 05/12/2006 (4:57 pm)
Level in just one .dif? If you're using Worldcraft, a lot of this is dependent on what the scale is for your game. If your c... read more 05/08/2006 (12:05 am)
Poor Mans 3D modelling tools Don't forget it's not only how good the modeling tool is, but also how good the converter between th... read more 05/08/2006 (12:00 am)
The game programmer's guide to TGE I ordered mine through Amazon. Hopefully it'll be at my PO Box soon :)... read more 04/27/2006 (3:26 pm)
Wheeled Vehicle Confusing No problem, Winsoft And no, you have to export them separately. This was done for two reasons, I ... read more 04/26/2006 (12:30 am)
What are Mask Bits? Thank you for your responses, guys. Every day I'm impressed more and more with how awesome the Torqu... read more 04/22/2006 (3:08 pm)
What are Mask Bits? That's pretty smart. So this system doesn't always send the same stuff every time, it only sends wha... read more 04/22/2006 (1:16 pm)
Wheeled Vehicle Confusing Indeed. I've had the engine for almost a year now and I'm still figuring it out for my racing game. ... read more 04/22/2006 (12:01 pm)
This is just hilarious That's hilarious. I just can't listen to that girl say kha'ak enough! LoL... read more 04/22/2006 (11:54 am)
Where is TGE 1.4 for mac and Linux? I think it only ships with the Windows executable. You have to compile your own executable for Linux... read more 04/20/2006 (8:02 pm)
Any canadien torquer here When oh when will we all get together for a Torquefest :/ Once a year thing like Assembly in Finl... read more 04/20/2006 (11:48 am)
WIP: Glow/bloom Perhaps release the resource as a work-in-progress and let others to inspect what you're been doing ... read more 04/20/2006 (9:45 am)
Best System Requirements for TGE..? I'm wondering... Why is this even a consideration nowadays? The Torque engine will run on pretty muc... read more 04/20/2006 (9:43 am)
Engine/Transmission resource code I am also interested in looking for improvements to this code, since I'm not all that great of a pro... read more 02/19/2006 (12:16 pm)
Persistent Characters and MMORPG Network Architectures I've currently got a WAMP server communicating with Torque via the "Persistant Character Server" res... read more 01/12/2006 (4:51 pm)
TGE => TSE transition I've been doing exactly what you're referring to. I purchased TGE in the summer with the eventual kn... read more 12/21/2005 (7:17 am)
Implementing a race track Indeed. I'd love to see something like this. Any word? I'll try E-Mailing him.... read more 12/11/2005 (4:39 pm)
I got a master/authentication/manager server - any interest? I would love to have something like this...... read more 11/16/2005 (8:37 pm)
Vehicle Physics Mmhmm Please keep us updated on your progress, Dave. In the mean time I'll try these updates.... read more 11/15/2005 (2:27 pm)
Clipping Problem in Torque I believe the solution may be to delete your project and re-start from scratch. I'm sorry, but that'... read more 11/15/2005 (2:07 pm)
Dedicated Server Problem This solved my problem, thanks. All I did was commented out the Torque Creator mod in script on the ... read more 11/12/2005 (3:45 pm)
Starting a dedicated server Not to bring up a really old thread but make sure you're using / instead of \ for your path. I had t... read more 11/12/2005 (3:44 pm)
Torque Vs. 3dgamestudio A6 I'm curious why someone so against editing source code would try to make a game? That's like saying ... read more 11/12/2005 (10:47 am)
Any canadien torquer here Welland, Ontario 15 minutes away from Niagara Falls I'd love to meet some of you.. maybe our o... read more 11/12/2005 (8:56 am)
Vehicle Physics With so many people here working on the same thing, we should really, instead of adding each other t... read more 11/11/2005 (4:36 pm)
Ever love an old game so much.... I'm not sure if anyone else is with me when I say this, but I would love to see a remake in 3D of al... read more 10/16/2005 (9:11 pm)
Car slipping / turning at 65 mph and above Thanks for the help, Akio, but where exactly is our pivot point supposed to be and how do I find out... read more 10/16/2005 (1:57 pm)
Which dot are you? It's surprising this product isn't more popular in Greenland. I mean, it's such a rediculously large... read more 10/16/2005 (1:03 pm)
Car slipping / turning at 65 mph and above First off, this website is lame that when you type a post and then you check the email... read more 10/16/2005 (12:57 pm)
Screen goes pink So that function is recursive? It'll keep calling itself every 500ms because of schedule()? If n... read more 10/08/2005 (8:37 am)
Screen goes pink Where is the car's processTick()? is that in the source or in scripting?... read more 10/04/2005 (1:17 pm)
Screen goes pink Okay, I've got it, but where I have it in script it only does this once. I put it in function startR... read more 10/04/2005 (10:44 am)
Screen goes pink Okay here's a stupid question. How do I write out the car's position every frame? God I'm such a new... read more 10/04/2005 (9:26 am)
Screen goes pink Thanks, but my pink screen problem happens when I've got no speedometer in the GUI.... read more 10/03/2005 (10:28 pm)
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