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Matt Troup's Forum Posts

Thread Post Date Posted
My problem boils down to arrays, I'm sure Well, I've got something that works. It's actually the method Matthew Langley provided in his tutor... read more 08/18/2005 (7:40 pm)
The resurrection is coming... My honest suggestion as to how it could be improved would be to leave it alone unless there was actu... read more 08/15/2005 (11:27 pm)
Bobbles: something to show Sounds like you're having a lot of fun! There is something I find oddly compelling about your... read more 08/15/2005 (7:23 pm)
Bobbles: something to show Hi Tim, I'm looking at the screenshot and I'm thinking a cross between "Shark! Shark!" and "Aster... read more 08/15/2005 (5:19 pm)
Tutorial request [Quote] Btw the main reason I haven't done a tilemap tutorial is because GG is working on a new t... read more 08/11/2005 (11:40 pm)
Do NOT do this at home! or anywhere.... This happens in South Korea "often". 3 times a year, if I recall.... read more 08/10/2005 (10:42 pm)
Set mouse position?? Okay, I do believe the setCursorPos() works, however, I get a message in my console saying "unable t... read more 08/10/2005 (7:28 pm)
Add Lighting effects to T2D Ah, I wouldn't call them assumptions as much as I'd call them "ignorances"... wait, assumptions was ... read more 08/10/2005 (2:58 pm)
Add Lighting effects to T2D Here's an honest question since I'm not tech savvy: If future Windows OS's aren't going to support ... read more 08/10/2005 (8:55 am)
Set mouse position?? Hi Luke, I give you HUGE thanks for that. This is very important for a game I'm currently workin... read more 08/09/2005 (9:22 pm)
Initialise Indeed. As far as "colour" and all that I understood imediately. I had never heard of this particu... read more 08/09/2005 (11:05 am)
Initialise Damn. I take everything back. Please. PS...I love England?... read more 08/08/2005 (11:55 pm)
Where to find TGE Console Commands Reference (by Ron Yacketta)? It's only 3 years old. *wink*... read more 08/08/2005 (8:19 pm)
---- A bit off topic - but a suggestion for those using the spaceScroller as a starting point - there's a... read more 08/08/2005 (8:18 pm)
Where to find TGE Console Commands Reference (by Ron Yacketta)? Ah, .rtf. Yep, just received your third email in attached for and it was perfect. Thanks! I'll co... read more 08/08/2005 (7:36 pm)
Where to find TGE Console Commands Reference (by Ron Yacketta)? I received 2 of them - one from @variant.... and another from your publicly listed email. I just sh... read more 08/08/2005 (7:34 pm)
Initialise Http://www.garagegames.com/images/worldmap.gif When you get more dots then you can speak! *wink* ... read more 08/08/2005 (7:19 pm)
Where to find TGE Console Commands Reference (by Ron Yacketta)? That'd be great. I just updated my profile to reflect my email address. This will be a huge help. ... read more 08/08/2005 (6:27 pm)
Do Lighting effects exist in T2D? Quote Smaug "It is certainly possible to create a varity of lighting effects through GL blending. Ho... read more 08/08/2005 (4:43 pm)
Mouse tracking -> change extent to circle...? I like, I like. Simple is good. We try to be as creative as possible when designing games - un... read more 08/06/2005 (1:34 pm)
Avoid duplicitous collisions? Increment a counter for each collision that refreshes per sceneTime tick, and check it with an if st... read more 07/23/2005 (1:42 pm)
Rotation issues If nothing is wrong with the code itself (beats me!), check to see if the axes of the exported play... read more 07/23/2005 (1:37 pm)
Where to find the tutorials? For everyone's general knowledge of where to find the initial T2D tutorials, they're in the folder: ... read more 07/22/2005 (4:55 pm)
How to tell direction in player.cc Mmmmm, that could work. However, a player could be going forward, then quickly hit the back button ... read more 07/17/2005 (4:28 am)
How to set up Torque SDK project/solution in Studio.Net? Aces. Thanks so much.... read more 07/14/2005 (3:36 am)
Platformer demo/tutorial This would be a great resource. Any base to save on development time is a welcome addition in my li... read more 07/13/2005 (12:23 am)
Collision poly for an explosion If only downscaling is possible currently then could you make it an inverse function? So, the you... read more 07/11/2005 (3:19 pm)
My Soldier Model (WIP) Don't worry *too* much about the vader-esque likeness others mentioned. I imagine when a texture ma... read more 06/20/2005 (10:23 pm)
Chapter 5 -- player running problem Curious, did your avatar work properly in emaga4? I'd reference those files for differences. Does ... read more 06/20/2005 (9:21 pm)
Murphy's Law as a gameplay element I believe the solution to the problem is easy... Make the object of the game "to lose!"... read more 06/14/2005 (9:06 am)
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