Matt Troup's Forum Posts
| Thread | Post | Date Posted |
|---|---|---|
| My problem boils down to arrays, I'm sure | Well, I've got something that works. It's actually the method Matthew Langley provided in his tutor... read more | 08/18/2005 (7:40 pm) |
| The resurrection is coming... | My honest suggestion as to how it could be improved would be to leave it alone unless there was actu... read more | 08/15/2005 (11:27 pm) |
| Bobbles: something to show | Sounds like you're having a lot of fun! There is something I find oddly compelling about your... read more | 08/15/2005 (7:23 pm) |
| Bobbles: something to show | Hi Tim, I'm looking at the screenshot and I'm thinking a cross between "Shark! Shark!" and "Aster... read more | 08/15/2005 (5:19 pm) |
| Tutorial request | [Quote] Btw the main reason I haven't done a tilemap tutorial is because GG is working on a new t... read more | 08/11/2005 (11:40 pm) |
| Do NOT do this at home! or anywhere.... | This happens in South Korea "often". 3 times a year, if I recall.... read more | 08/10/2005 (10:42 pm) |
| Set mouse position?? | Okay, I do believe the setCursorPos() works, however, I get a message in my console saying "unable t... read more | 08/10/2005 (7:28 pm) |
| Add Lighting effects to T2D | Ah, I wouldn't call them assumptions as much as I'd call them "ignorances"... wait, assumptions was ... read more | 08/10/2005 (2:58 pm) |
| Add Lighting effects to T2D | Here's an honest question since I'm not tech savvy: If future Windows OS's aren't going to support ... read more | 08/10/2005 (8:55 am) |
| Set mouse position?? | Hi Luke, I give you HUGE thanks for that. This is very important for a game I'm currently workin... read more | 08/09/2005 (9:22 pm) |
| Initialise | Indeed. As far as "colour" and all that I understood imediately. I had never heard of this particu... read more | 08/09/2005 (11:05 am) |
| Initialise | Damn. I take everything back. Please. PS...I love England?... read more | 08/08/2005 (11:55 pm) |
| Where to find TGE Console Commands Reference (by Ron Yacketta)? | It's only 3 years old. *wink*... read more | 08/08/2005 (8:19 pm) |
| ---- | A bit off topic - but a suggestion for those using the spaceScroller as a starting point - there's a... read more | 08/08/2005 (8:18 pm) |
| Where to find TGE Console Commands Reference (by Ron Yacketta)? | Ah, .rtf. Yep, just received your third email in attached for and it was perfect. Thanks! I'll co... read more | 08/08/2005 (7:36 pm) |
| Where to find TGE Console Commands Reference (by Ron Yacketta)? | I received 2 of them - one from @variant.... and another from your publicly listed email. I just sh... read more | 08/08/2005 (7:34 pm) |
| Initialise | Http://www.garagegames.com/images/worldmap.gif When you get more dots then you can speak! *wink* ... read more | 08/08/2005 (7:19 pm) |
| Where to find TGE Console Commands Reference (by Ron Yacketta)? | That'd be great. I just updated my profile to reflect my email address. This will be a huge help. ... read more | 08/08/2005 (6:27 pm) |
| Do Lighting effects exist in T2D? | Quote Smaug "It is certainly possible to create a varity of lighting effects through GL blending. Ho... read more | 08/08/2005 (4:43 pm) |
| Mouse tracking -> change extent to circle...? | I like, I like. Simple is good. We try to be as creative as possible when designing games - un... read more | 08/06/2005 (1:34 pm) |
| Avoid duplicitous collisions? | Increment a counter for each collision that refreshes per sceneTime tick, and check it with an if st... read more | 07/23/2005 (1:42 pm) |
| Rotation issues | If nothing is wrong with the code itself (beats me!), check to see if the axes of the exported play... read more | 07/23/2005 (1:37 pm) |
| Where to find the tutorials? | For everyone's general knowledge of where to find the initial T2D tutorials, they're in the folder: ... read more | 07/22/2005 (4:55 pm) |
| How to tell direction in player.cc | Mmmmm, that could work. However, a player could be going forward, then quickly hit the back button ... read more | 07/17/2005 (4:28 am) |
| How to set up Torque SDK project/solution in Studio.Net? | Aces. Thanks so much.... read more | 07/14/2005 (3:36 am) |
| Platformer demo/tutorial | This would be a great resource. Any base to save on development time is a welcome addition in my li... read more | 07/13/2005 (12:23 am) |
| Collision poly for an explosion | If only downscaling is possible currently then could you make it an inverse function? So, the you... read more | 07/11/2005 (3:19 pm) |
| My Soldier Model (WIP) | Don't worry *too* much about the vader-esque likeness others mentioned. I imagine when a texture ma... read more | 06/20/2005 (10:23 pm) |
| Chapter 5 -- player running problem | Curious, did your avatar work properly in emaga4? I'd reference those files for differences. Does ... read more | 06/20/2005 (9:21 pm) |
| Murphy's Law as a gameplay element | I believe the solution to the problem is easy... Make the object of the game "to lose!"... read more | 06/14/2005 (9:06 am) |