Matt Troup's Forum Posts
| Thread | Post | Date Posted |
|---|---|---|
| Tilemap not rendering in game | I'm having the same experience on a MacBook w/ Boot Camp. Intel Core 2 T7200 @ 2GHz 997 MHz, 99... read more | 02/28/2008 (9:16 pm) |
| Paid! Script/Programmers (TGB/TGE) for continuous relationship | Update: September 8, 2007 I've received an overwhelming response the past 2 weeks. All general p... read more | 09/08/2007 (2:42 pm) |
| Paid! Script/Programmers (TGB/TGE) for continuous relationship | Hi Gabriel, I'll gladly send you an email. Keep an eye out for it tomorrow. Thanks, -Matt... read more | 08/25/2007 (3:39 pm) |
| This project type is not supported by this installation | I did an uninstall/reinstall but ran windows update after installing Visual C# 2005 as per a suggest... read more | 08/13/2007 (7:39 pm) |
| GlueIT Image Strip utility for T2D released. | @Cary: Here's a link to make the long way of photoshop a bit shorter... and if you have imageready ... read more | 04/12/2007 (12:05 am) |
| GlueIT Image Strip utility for T2D released. | Yves, Thanks. After the .net 2.0 install it works flawlessly once more. I've loved using glueIt... read more | 04/09/2007 (11:40 pm) |
| GlueIT Image Strip utility for T2D released. | Suppose this'll suffice as the all purpose glueIt thread... I just set up my new intel MacBook fo... read more | 04/09/2007 (12:28 pm) |
| Computer kicked the bucket while using TGB animation builder | My case seems to be a video card or motherboard death... probably just bad timing that a TGB hangup ... read more | 04/02/2007 (11:40 pm) |
| 20$ for scripts to pong game in TGB | Hi Harrison, I didn't get your last email, but I'd still love you to do this. Thanks! -Matt... read more | 03/26/2007 (9:08 am) |
| 20$ for scripts to pong game in TGB | Sounds great. You can contact me here, or email me at: foreversublime at hotmail dot com All th... read more | 03/13/2007 (4:43 pm) |
| 20$ for scripts to pong game in TGB | I do appreciate the help, but I have tried every collision possibility I could (even did .dso batch ... read more | 03/11/2007 (8:05 pm) |
| 20$ for scripts to pong game in TGB | Whenever the ball hit the paddle the paddle would move with the ball. I think that was the only pro... read more | 03/11/2007 (3:53 pm) |
| Sweet Dreams | Looks like quite the overhaul! Congrats! Everything looks much better in terms of quality and la... read more | 03/11/2007 (2:04 pm) |
| 20$ for scripts to pong game in TGB | Yeah, I've tried... could never get it to work. I'm not a great scripter, but I've done much more c... read more | 03/11/2007 (12:04 am) |
| New To My Mac... interesting performance | Ah, true, Stefan. I guess that goes to show how the uniformed can be (un)impressed so easily. Th... read more | 01/08/2007 (12:05 pm) |
| OnSafeDelete(%this, %object) parameters are incorrect? | 1.1.3 was released today and I saw no mention of this fix... so my initial post was probably incorre... read more | 11/30/2006 (8:13 pm) |
| What a half hour can do for you | Anyone else give this a shot?... read more | 11/19/2006 (11:28 pm) |
| What a half hour can do for you | I can't get it working properly. *sad* This tutorial caught my eye because I've tried to make a ... read more | 11/17/2006 (12:08 pm) |
| Xeno Versus: Space Melee | I'd say take the ships out of the sidebar. It looks cluttered (and I'm not sure you actually need t... read more | 10/13/2006 (11:43 am) |
| Undertanding TGB MiniTutorial | Easy to understand beginners' reference. The title didn't make the thread seem inviting to me... ... read more | 10/11/2006 (1:52 pm) |
| Platformer issue - setting up collision groups | GraphGroup. That's it. I was using collisionGroups/collision layers (I think that was my natural i... read more | 10/11/2006 (1:53 am) |
| T2D in TGE; works for me | ...ignorance... What are some common uses for doing this (simply convenience?). Is that what peo... read more | 10/05/2006 (11:19 am) |
| How to script a path? Almost have it, I'm sure... | Bumped and edited with latest findings. Edit: I'm using 1.2 that I just downloaded yesterday and... read more | 09/29/2006 (2:21 pm) |
| Set the focus of the mouse on an object? | Amaranthia, I ran into the same problem not long ago. The object on the lowest layer doesn't really... read more | 09/29/2006 (1:19 am) |
| Questions about TGB particle engine | ...just going through my old threads here. By "finite points" I meant that in the old particle ed... read more | 08/24/2006 (2:01 pm) |
| Cat Burglar" -The Game | Bonanza Bros. It's a game ported to many systems - give it a look.... read more | 07/13/2006 (5:46 pm) |
| Compiling & errors | The "run" button is just that... a "recompile scripts" button. Hit the tilde to see a list of error... read more | 06/18/2006 (1:24 am) |
| MoveMap.bindCmd list of options? | Open the "Input Interaction" .pdf within your reference folder and you'll find all you desire.... read more | 06/18/2006 (1:19 am) |
| WhackAMole Tutial - A couple problems | That fixed that. Thanks, King. So simple *doh*... read more | 06/16/2006 (9:40 pm) |
| FishGame tutorial movement question... Why... | Thanks for the input. My characters in TGE have had a similar problem not stopping when told with t... read more | 05/23/2006 (10:34 am) |
| Mounting Particles in T2D Beta 2 | I've found out what's happening. If I have a sprite that's rotated 90 degrees and has a particle ... read more | 04/27/2006 (11:24 pm) |
| Moving Sprites In A Circular Motion | I believe as far as the rotating hand goes you may need to do a conversion to change the position fr... read more | 04/27/2006 (8:13 pm) |
| Updating TDN platformer tutorial for Beta1.1 - let's pitch in | I didn't have much luck after my last post, and I've been super busy getting ready for my cross-coun... read more | 02/27/2006 (12:18 pm) |
| T2d Vs. Tgb | @Stephen Zepp. Well said. I do believe there should be barriers, rather, self-applied limitatio... read more | 02/15/2006 (11:54 pm) |
| T2d Vs. Tgb | I don't think it's about "what's in a name". I think it's about subtle changes in the engine and at... read more | 02/15/2006 (9:51 pm) |
| Game Developers Conference 2006 | Just a reminder that today, Feb 15, is the last day to get the discounted prices on tickets. ...I... read more | 02/15/2006 (12:23 pm) |
| Updating TDN platformer tutorial for Beta1.1 - let's pitch in | Oooooooo, Ooooooo! I think I'm closer. Right now everything looks as it should but I have no enemy... read more | 02/15/2006 (1:08 am) |
| T2d Vs. Tgb | I've noticed the rise in use of the term "TGB". I don't like the name change, either... T2D works. ... read more | 02/14/2006 (9:33 pm) |
| Updating TDN platformer tutorial for Beta1.1 - let's pitch in | The "Implementing Winning and Losing Conditions" was updated and tested/working (I shot an email to ... read more | 02/14/2006 (12:05 pm) |
| Updating TDN platformer tutorial for Beta1.1 - let's pitch in | I updated the "Create Enemy" page to work. I'm currently testing the AI, in which everything mentio... read more | 02/11/2006 (10:54 pm) |
| Updating TDN platformer tutorial for Beta1.1 - let's pitch in | Yep, I'll start updating things around on TDN (monday at latest - I work on the weekend, but then ag... read more | 02/10/2006 (11:48 am) |
| Updating TDN platformer tutorial for Beta1.1 - let's pitch in | Edit: Removed code and updated TDN... read more | 02/10/2006 (10:09 am) |
| Updating TDN platformer tutorial for Beta1.1 - let's pitch in | Edit: Removed code from thread and updated TDN... read more | 02/10/2006 (10:09 am) |
| Updating TDN platformer tutorial for Beta1.1 - let's pitch in | Edit: Removed code from thread and updated TDN... read more | 02/10/2006 (9:41 am) |
| Updating TDN platformer tutorial for Beta1.1 - let's pitch in | Edit: Removed code and updated it on TDN. When you execute T2D and look at the console you will ... read more | 02/10/2006 (9:39 am) |
| When will the platformer tutorial be compatible w/ 1.1 alpha? | Hey Adam, the thread I posted is a start. I'm keeping it purely code based (for the sake of screen ... read more | 02/09/2006 (7:41 pm) |
| Updating TDN platformer tutorial for Beta1.1 - let's pitch in | Edit: No problem, Adam, I just wanted to be sure I could update most everything on TDN at once. I'... read more | 02/09/2006 (7:20 pm) |
| Updating TDN platformer tutorial for Beta1.1 - let's pitch in | Edit: Code removed from thread and updated on TDN... read more | 02/09/2006 (7:15 pm) |
| Updating TDN platformer tutorial for Beta1.1 - let's pitch in | Edit: Code removed from this thread as it was updated on TDN.... read more | 02/09/2006 (6:27 pm) |
| Updating TDN platformer tutorial for Beta1.1 - let's pitch in | Edit: removed code as it was updated on TDN... read more | 02/09/2006 (6:03 pm) |