Game Development Community

Ryan Neighbour's Forum Posts

Thread Post Date Posted
Beta and those interested post here If it's not too late I'd like to give it a go. Did I read correctly that it has an export script fo... read more 08/11/2009 (1:34 am)
Heightfield normals for terrain It sort of makes the terrain look like it's made of big lego blocks. The smoothing functions work g... read more 08/11/2009 (1:01 am)
Torque 3D Beta 5 Released (Features, Improvements, Fixes, and Known Issues) You guys almost snuck that by me! I checked right before this was posted. Thanks for the update ... read more 08/10/2009 (7:08 pm)
[Beta 4 Bug] Smooth Heightmap and Terrain Collision Not unless it is enabled by default. Here's what I did: 1: created a new project using the to... read more 08/10/2009 (2:13 pm)
[Beta 4 Bug] Smooth Heightmap and Terrain Collision Doesn't the collision mesh get updated when you use the other terraforming functions?... read more 08/09/2009 (8:10 pm)
Pre-order Shirts! sent :)... read more 08/08/2009 (1:39 pm)
Key no longer valid Just checked it and it works. Thanks!... read more 08/07/2009 (3:18 pm)
Key no longer valid My key's stopped working now too.... read more 08/07/2009 (1:37 am)
Mounting a "slow to react camera" to the player Hey Hey, Not too sure, I haven't used TX in quite some time now. If I get a chance in the next f... read more 08/02/2009 (12:19 pm)
Getting multiple objects from the ObjectDB Ah, gotcha. I hadn't thought of looking at the scenegraph, which makes WAY more sense than what I... read more 08/23/2007 (1:01 pm)
2D Artist available No worries, we're all programmers that can't draw. That's where someone like you would come in :)... read more 08/16/2007 (1:44 am)
Trained composer looking for work It says the file is unavailable... read more 08/15/2007 (11:09 am)
3D Artist. Will work for free or fro Royalties. Do you know if/think that you'll be interested in doing more game related work when you finish up yo... read more 08/15/2007 (11:01 am)
2D Artist available Hi Charles Do you have any interest in doing in game assets such as: Menu screens, gui images, l... read more 08/15/2007 (10:59 am)
3D Modeler Available ++see samples Hi Karan, When i saw this thread my eyes almost popped out. My team and I are struggling to find... read more 08/15/2007 (10:53 am)
Mounting a "slow to react camera" to the player Bah, I'm blind. I should have payed more attention when I was going through the available functions... read more 08/14/2007 (2:50 pm)
Mounting a "slow to react camera" to the player I've got it all figured out now. I wrote a new function [code] private void steadyCamera() ... read more 08/14/2007 (2:11 pm)
Mounting a "slow to react camera" to the player Ok, now I have a new question about the camera. I'm modifying the Space Shooter starter kit to ha... read more 08/14/2007 (1:58 pm)
Mounting a "slow to react camera" to the player Thanks James. Just tried it and it worked perfectly.... read more 08/14/2007 (1:23 pm)
I need a team! Not only was it his last post, it was his only post. I wonder if he still wants to make games.... read more 08/10/2007 (11:22 am)
Faking 3d using shaders and lighting For our next project we'll probably be using dynamic height fields but for now I'll have to go looki... read more 08/08/2007 (11:48 am)
Faking 3d using shaders and lighting Thanks for the responses. @Tom I've never done shader work but I'm more than willing to learn.... read more 08/08/2007 (1:52 am)
Faking 3d using shaders and lighting I was poking around on youtube and came across [url=http://www.youtube.com/watch?v=LQe8qK0G0sc]this[... read more 08/07/2007 (7:35 pm)
Call for Torque X Tutorial Beta Testers I'd definitely like to get in on that. ryan [dot] neighbour [at] gmail [dot] com... read more 08/03/2007 (12:02 pm)
Torque 2D 1.1 Beta1 is live GAH! No love for OSX? Guess I'll just have to fire up the ol' XP box. Can't wait to check out th... read more 02/03/2006 (7:45 pm)
Gamecloud)New Torque Engine Version Released From [url=http://www.garagegames.com/products/torque/tge/]TGE page[/url] "Torque 1.4 also has rec... read more 11/23/2005 (12:43 pm)
Huge Terrain Creator (HTC) for TSE Here's 5 shots of the terrain I made. It has mountains on one side of a large gorge with sandy and ... read more 09/24/2005 (3:13 pm)
Project Builder or Xcode ? About the script editor: That's why I said don't quote me lol. @Charlie: I'll have to check th... read more 09/19/2005 (6:47 pm)
Project Builder or Xcode ? For the scripts I use textedit because i don't know anything better. But there's supposed to be a s... read more 09/17/2005 (12:54 pm)
Huge Terrain Creator (HTC) for TSE Every time I see more information about HTC it just makes me want it more. I've said it before an... read more 09/16/2005 (5:51 pm)
Project Builder or Xcode ? Xcode 2.1 on my Mac (10.4) Visual Studio 2003 on my Windows machine Xcode's the best IMO (Tiger'... read more 09/13/2005 (8:09 pm)
Question about 3rd person, camera, gravity etc Check out the [url=www.garagegames.com/index.php?sec=mg&mod=resource&page=view&qid=5471]advanced cam... read more 09/11/2005 (1:36 pm)
Space Content Pack I'd love to see a space pack, then I could use the other half of my project's design :D... read more 09/09/2005 (12:56 pm)
Okay everybody represent your `hood(neighborhood that is) Edmonton Alberta here. Nice to see that there are other Torque devs around, any that go to the Uo... read more 09/08/2005 (5:31 pm)
Rainbows That's pretty cool! If you don't know what you're doing and you did that then it gives me hope th... read more 08/22/2005 (1:59 pm)
Google Earth Holy hell neato!... read more 07/22/2005 (9:54 pm)
Panning issues on Mac Wow, that's a lot more complicated than I thought it would be. Thanks for the info Stephen.... read more 06/30/2005 (12:29 pm)
Panning issues on Mac I was thinking that using the right mouse button might be a way to fix this (click and hold right bu... read more 06/21/2005 (1:33 pm)
Code::Blocks (awesome IDE!) I'll definitely have to check that out. Personally my favourite IDE is Xcode, not only because it's... read more 06/09/2005 (2:38 pm)
Turn-based, squad level, tactical game implementation questions Thanks for the replies! @Stephen: I'll look into dif's to see if I can figure something out. I'... read more 05/31/2005 (9:31 pm)
OpenAL won't work I'm a complete noob with TGE and had the same problem. Thanks for the link Matthew, fixed my proble... read more 05/23/2005 (11:49 pm)
Page«First 1 2 Next»