Alex Swanson's Forum Posts
| Thread | Post | Date Posted |
|---|---|---|
| Superheroes | Superhero MMORPG: "City of Heroes", yes its out. Apparently a new expansion "City of Villains" is d... read more | 06/16/2004 (10:39 am) |
| TSE & Backwards Compatability | For the most part, yes. Torque script will not be changed aside from the additions for shader defin... read more | 06/16/2004 (10:31 am) |
| Alex can you supply a list? | Fortunately, this is as easy as grepping the directories of a clean MB install: [code]acrobat1.dif ... read more | 06/15/2004 (1:33 pm) |
| Update Archive: The Mod | I will be doing an update pretty soon, but I have some other things on my plate at the moment. The ... read more | 06/15/2004 (12:09 pm) |
| Alex can you supply a list? | Drake: I'll look into this later today.... read more | 06/15/2004 (12:07 pm) |
| Gold Time | Which one?... read more | 06/15/2004 (12:05 pm) |
| Tools for TSE | Real-time technology takes a lot of shortcuts for quicker rendering that 3D modelling programs do no... read more | 06/15/2004 (11:59 am) |
| TSE for mac?? | Yes. Once the OpenGL shader spec is closer to completion, and TSE is more feature complete, the O... read more | 06/15/2004 (11:40 am) |
| Mesh smoothing info | Just to clarify: you are using Blender as your modeller? I personally am not familiar with how Blen... read more | 06/15/2004 (11:27 am) |
| Where is "Renumber Selection" button | The show tool is a "mod" for Torque. Run Torque.exe -show... read more | 06/15/2004 (11:17 am) |
| Gold Time | Any level in particular?... read more | 06/14/2004 (5:23 pm) |
| Please clarify the DIF verses DTS better in the docs | And what do you do if the artist does not want to use Quark or Hammer? (my understanding is "tough l... read more | 06/14/2004 (5:22 pm) |
| Thank You GarageGames! | Thanks guys, glad to see that all the work on the docs and the page organization is appreciated :)... read more | 06/14/2004 (5:06 pm) |
| New map of mine its my first tornado mainia | [email]alexs@garagegames.com[/email]... read more | 06/14/2004 (5:02 pm) |
| Synapse Gaming: Lighting Pack Mac OS X Demo - Public Beta | @Bruno: The lighting pack is an enhancement to the lighting in the existing Torque engine, created ... read more | 06/14/2004 (5:01 pm) |
| OS X Dev Concerns & General Questions | Mac Coding/Scripting: XCode, jEdit, subEthaEdit, etc - I'd say in this department you're on par wi... read more | 06/14/2004 (1:54 pm) |
| UU3D DTS import/export plugin | @Jeff: simplest way is probably one of the complete exporters - the Max, Maya, Blender or DarkIndust... read more | 06/14/2004 (1:29 pm) |
| 3D Web Page Interface | There are some Flash3D and Shockwave3D plugins that I've seen, but these won't be taking advantage o... read more | 06/11/2004 (12:04 pm) |
| UU3D DTS import/export plugin | Apparently it works nicely as long as you don't have custom LOD, as it seems to like to drop all the... read more | 06/11/2004 (12:01 pm) |
| We need tutorials written by experts! I'll pay for it! | Danny, I think some DVD video tutorials that cover the exporting process and some basic modelling te... read more | 06/11/2004 (11:30 am) |
| Photoshop + PNG + alpha = aaarrrrgh! | Oh, weird. It was part of the download from fnord a couple weeks ago. Seems like a pretty major ov... read more | 06/11/2004 (10:27 am) |
| 3ds Max 5 or 6 support? | That is a handy trick. Hopefully a better solution will be available soon, though.... read more | 06/10/2004 (12:41 pm) |
| Mac | BSD is essentially a free/open source variation on UNIX, as is Linux. There are many versions of UN... read more | 06/10/2004 (12:40 pm) |
| *sigh* more computer problems... | That is no good. We just had a computer fry its powersupply and video card here the other day (a Ge... read more | 06/10/2004 (12:37 pm) |
| TGE Dif incompatible with TSE | Hmm... They don't work with the new version of the exporter? You might have to recreate all you li... read more | 06/09/2004 (2:51 pm) |
| 3ds Max 5 or 6 support? | There have been some problems with the Max 6 exporter. Max 5 will work fine with the Max 4 export... read more | 06/09/2004 (2:49 pm) |
| Mac | [quote]You caught my interest my mentioning LINUX. The operating system is open-source like UNIX?[/q... read more | 06/09/2004 (2:38 pm) |
| Win all levels for Gold Time | All gold times are difficult, but no gold time is impossible. All gold times were gotten or beaten ... read more | 06/09/2004 (2:22 pm) |
| How I can create a dif. file/interiors files | @Solo: There are a series of three buttons at the top that control what you can select - one is p... read more | 06/09/2004 (2:21 pm) |
| Rotation in World Editor under OS X? (and other Alt functions) | I've informed Josh of this, he is the one upkeeping the mac codebase, so hopefully a fix will be in ... read more | 06/09/2004 (1:44 pm) |
| GameSpace, TGE and DTS plugin question | The TGE exporter that ships with GS does not work at all as far as I know, however a [url=http://www... read more | 06/09/2004 (1:43 pm) |
| Photoshop + PNG + alpha = aaarrrrgh! | [quote]Has anyone had any success in getting textures with alpha channels made with Photoshop to wor... read more | 06/09/2004 (1:27 pm) |
| Where in the world is Tim Gift? | Sounds like it would make a good Where's Waldo book, too. Tim is coming into the office every day, ... read more | 06/09/2004 (1:23 pm) |
| How I can create a dif. file/interiors files | You can delete everything out of the default map, you just need to change your selection mode to ent... read more | 06/08/2004 (11:37 am) |
| Mac | @Solo No it doesn't make sense that no editors have been made for the mac, considering the number... read more | 06/08/2004 (11:33 am) |
| Rotation in World Editor under OS X? (and other Alt functions) | This may be an actual mac bug. The key to substitute for alt- *should* be option- but I am not sure... read more | 06/08/2004 (10:56 am) |
| Quark - Does it un align vertices for anyone else but me? | The downloadable version has recently been updated to support floating point as well. You still mus... read more | 06/07/2004 (5:34 pm) |
| Mac | Amazingly (and much to the annoyance of us at GG who use macs) there really aren't any CSG style ed... read more | 06/07/2004 (12:04 pm) |
| Online play | ... did you post this in the wrong thread, Solo?... read more | 06/07/2004 (12:00 pm) |
| ScoreLogging and Marbleblast Gold | @Enternamehere1: please post your question in a new thread, as this thread is not about scripting of... read more | 06/07/2004 (11:58 am) |
| Fog color problems on the Mac | This is probably something we should fix... I will mention it to Josh for his next round of mac bug ... read more | 06/07/2004 (11:56 am) |
| Dave Moore, your function is paging you. | QuArK is the recommended solution for .map creation for Torque. max2map does NOT work, AFAIK.... read more | 06/07/2004 (11:55 am) |
| .DV files? what happened to .dif | Yeah I have seen that bug, too. Quicktime seems to like to claim .dif files for inexplicable reason... read more | 06/04/2004 (2:55 pm) |
| About Max2MapExporter for 3DSMAX R5 | Max2map does not work, and has never worked. QuArK should be used for .map creation. max2dts sho... read more | 06/04/2004 (2:54 pm) |
| How long will TSE Early Adopter License be available for? | @David: well, if that 21 inch monitor is really bothering you, you could send it over to GG for us t... read more | 06/04/2004 (2:52 pm) |
| Browser Plugin/Activex version of Torque | Director is great for certain things. Making games isn't one of those things. Same with Flash. ... read more | 06/04/2004 (2:38 pm) |
| Texture Seams on Export | Joe, Clark and Mark are correct. Torque is precise in its texture coordinates, mip-mapping causes t... read more | 06/04/2004 (2:27 pm) |
| Shader Generations Question, 1.0, 2.0, 3.0 | Also, TSE posts the pixel and vertex versions in detects in the console when it starts up. These wi... read more | 06/03/2004 (12:03 pm) |
| Torque Spelling | If only jEdit did underlining of mispelled words. The only spelling modules I could find didn't see... read more | 06/03/2004 (12:00 pm) |
| How long will TSE Early Adopter License be available for? | @David: Mac support will come, sometime before the final release.... read more | 06/03/2004 (11:51 am) |