Game Development Community

Justin DuJardin's Forum Posts

Thread Post Date Posted
Question about "Skinnable GUI Controls" Tutorial David, the mProfile->mBitmap is cached and stays unchanged once the torque engine loads the first in... read more 07/03/2002 (6:34 pm)
Flip/Mirror bitmaps? *bump* anyone?... read more 06/06/2002 (2:41 pm)
Ogg Vorbis and WAV streaming support Nope, not in CVS.... read more 06/04/2002 (12:23 am)
Ogg Vorbis and WAV streaming support Stefan, I had the same problem, have your co-worker update his sound card drivers (worked for me... read more 06/01/2002 (8:35 pm)
MarkF or GG staff :) Hey labrat thanks man you're right it does! Ok, but it seems that it only applies it to one control... read more 05/16/2002 (12:35 am)
MarkF or GG staff :) I just meant that they have the most knowledge of how the engine works and I know my luck, it will p... read more 05/15/2002 (11:29 pm)
Two Bitmap Arrays in one GUI Control Class Help! Roger that Mark, I was thinking of doing that earlier but was hesitant because i'm working on a ski... read more 05/14/2002 (4:25 pm)
Two Bitmap Arrays in one GUI Control Class Help! *bump* Anyone? Please?... read more 05/14/2002 (3:12 pm)
Fix this free beer for everyone?... read more 10/01/2001 (1:11 pm)
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