Game Development Community

Justin DuJardin's Forum Posts

Thread Post Date Posted
GUI not displaying all folders Logan, The directories that show when you try to save a UI are simply the Mod Paths that the game... read more 04/13/2006 (11:29 am)
FileSize? Adam, thanks for this bug find. This has been verified to indeed be wrong. It has been fixed an... read more 04/13/2006 (11:24 am)
Beta 2 particle editor settings scrolling John, Thanks for this bug report, it is logged in our mantis as bug #1448 Cheers, -Justin... read more 04/13/2006 (11:21 am)
Beta 2 Create New GUI unreadable John, Thanks for this report, it has been logged in our mantis repository as bug #1488 Cheer... read more 04/13/2006 (11:19 am)
NEW RELEASE: Torsion 1.0.558 Tom, Sweet man, downloading NOW! Cheers, -Justin... read more 04/12/2006 (5:15 pm)
Beta 2 1.1: TabBook not rendering properly. Jared, Thanks for this report, this was a mess up on my part, most likely not converting the p... read more 04/06/2006 (10:23 am)
Beta 2 1.1: 2-Frame animations do not play. Jared, Thanks a bunch for finding this bug, it has been logged (1447) in our database! Chee... read more 04/06/2006 (10:18 am)
Beta2 1.1 history function Nicolas, Thanks for finding this bug, it has been logged (1444) in mantis! Cheers, -Justin... read more 04/05/2006 (12:06 pm)
Project names with spaces Jeff, This bug has been logged (1443) in mantis and we'll get it fixed up! Great to meet you at ... read more 04/05/2006 (12:04 pm)
GUI Window David, The reason you're having problems with the window being set to the entire extent of the sc... read more 04/05/2006 (11:58 am)
Beta 2 Level editor: mounted objects not retaining rotation Don, This bug has been logged (1439), thanks for catching it! Cheers, -Justin... read more 04/02/2006 (6:41 pm)
Beta2 Editor Scripts Hey all, Sorry for the delay in getting back to this thread; I've been out of town and preoccup... read more 03/30/2006 (1:45 am)
Beta 1: Fullscreen in windows Hey Guys, This problem should have been resolved in the 1.1 Beta 1.1 release as of last week. ... read more 02/14/2006 (8:58 am)
Beta 1.1 - Copy / Paste crash - GuiInputCtrl & GUICanvas issues Armitage, Thanks for this report. The reason you're getting crashes on adding a GuiCanvas is b... read more 02/14/2006 (8:55 am)
Torque2D 1.1 Beta 1.1 (With MacOSX) is live Jason, Anthony, This is indeed the .uft fix as posted in the original thread regarding the proble... read more 02/12/2006 (10:40 am)
T2D 1.1 Alpha, about the double-bytes font Hugeone, the T2D Beta *does* support UNICODE fonts such as chinese character sets, however it must b... read more 02/07/2006 (11:50 pm)
Packager Utility Questions William, The packaging utility will only recognize loaded mods, as you have guessed, and it copie... read more 02/07/2006 (11:47 pm)
Level Builder Show Off (post your screens here) Another? I really like shape vectors non-convex filling problem :) [image]http://www.team5150.co... read more 02/07/2006 (6:43 pm)
Level Builder Show Off (post your screens here) One more I whipped up for the guys around the office earlier today as well :) [image]http://www.t... read more 02/07/2006 (2:41 pm)
Level Builder Show Off (post your screens here) [image]http://www.team5150.com/~av0n/gg/lb/pic01.jpg[/image] Bring it fellas, shape vector Rose, ... read more 02/07/2006 (2:40 pm)
Level Builder Suggestions Thanks a bunch for posting this matt, it will be really nice to get a bunch of thoughts together in ... read more 02/07/2006 (1:20 pm)
WinWindow.cc error still in Alpha 4 Peter, This issue has been resolved in our repo and will be available in the next update as a sta... read more 02/07/2006 (1:19 pm)
Tile Map Editor on OS X Hey guys, I just wanted to drop in and let you know that Paul Scott over here is gettin' the fina... read more 02/07/2006 (10:19 am)
New T2D Owner - Just wanted to say Hi Hello John! Welcome to the awesomely awesome T2D community, we're here to help you out and hear t... read more 02/07/2006 (10:07 am)
GetGroup returns -1 Hey guys, Sorry about this not being in the changelog, I don't know how it got left out as it's a... read more 02/07/2006 (10:04 am)
T2d beta and new ansi ufx font files Anthony, this problem is related to the fact that the registered extension ".uft" for the new gfont ... read more 02/07/2006 (9:58 am)
What FPS are you getting? NEOK, If your frames are consistently the same no matter what resolution or bit depth, it seems l... read more 02/05/2006 (1:43 am)
Beta 1: Fullscreen in windows Aaron, Thanks for this report, I'll look into it and let you know what I find in the next few ... read more 02/05/2006 (1:37 am)
GuiChunkedBitmapCtrl and GuiFadeinBitmapCtrl Matt, This functionality is not a bug, it is implemented in such a way that you get a 'click' ... read more 02/03/2006 (4:00 pm)
Alpha 4 Snap to Grid Bug Michael, Thanks for this report, we discovered this bug ourselves as well and it has been resol... read more 02/03/2006 (3:55 pm)
GuiTxtCtrl issue Dave, Could you be a bit more specific? You can't resize it with the mouse where? In the GUI Ed... read more 02/03/2006 (3:54 pm)
Small Beta1 Level Editor bug Mike, thanks for this report, i've fixed this in our repo! Cheers, -Justin... read more 02/03/2006 (3:49 pm)
Torque 2D 1.1 Beta1 is live Thanks for all the kind words guys, we all worked really hard over here to get this done and out to ... read more 02/03/2006 (3:48 pm)
Alpha 1.4]Adding sceneobject to SimSet stops rendering Michael, You are correct in that SimSet::removeObject does eventually end up at SimObjectList::re... read more 02/02/2006 (11:50 am)
Alpha 1.4]Adding sceneobject to SimSet stops rendering Thanks for the heads up Jared, this is a bummer of a bug, but there's good news. It is indeed f... read more 02/01/2006 (11:33 pm)
Alpha4 1.1 is live @ Jesse : Thanks a bunch for the kind words, the selection tool was an interesting beast and actuall... read more 01/31/2006 (11:55 pm)
Alpha3 1.1 is live Alex, Re : Packaging Utility - Sorry for the misleading ignore DSO's in the packaging utility. W... read more 01/27/2006 (10:00 am)
Platform demo Tom, Very cool to run around in, gotta love platformers :) -J... read more 01/18/2006 (4:01 pm)
Custom Render Sorting Function Michael, Once again, great idea, I've logged a bug about this in mantis. Issue #1181, kee... read more 01/18/2006 (3:50 pm)
How can I show health info of NPCs? Adam, The only downside to that resource, having used it myself, is the non-scalability of the ... read more 01/17/2006 (8:46 pm)
Floating HUDlike things Tim, I ran into this problem myself and here's how I solved it. There is probably a more elegen... read more 01/17/2006 (8:44 pm)
Suggestions: Particles Jason, I really like your ideas for improving particles as this has been quite a confusing area... read more 01/17/2006 (8:34 pm)
TileEditor ViewDlg Bug Michael, This has been fixed in Alpha3, thanks so much for this find! Best Regards, -Jus... read more 01/17/2006 (8:08 pm)
Galaxy Defender - retro style shooter :) Philip, Very cool man, just got done playing through the demo and I must say it was a pretty co... read more 01/17/2006 (1:32 pm)
Screen darkens when running t2d.exe Michael, This has been addressed in the new Alpha that is coming soon. For now, simply add the ... read more 01/12/2006 (10:31 am)
Building with vc 2005 express Hey guys, Not sure about your specific compiler issues with building because I do not currently u... read more 01/12/2006 (10:07 am)
Potential Alpha bug Toby, From what I can tell this is not a known issue, if you could post the relevent code/script ... read more 01/12/2006 (10:04 am)
Screen darkens when running t2d.exe Michael, could you verify that the entry is missing in your T2D/client/defaults.cs file? This is th... read more 01/12/2006 (9:59 am)
Alpha 2: Possible Collision Bug Aaron, thanks for the report, this has been logged in the bug tracker. #0001117... read more 01/12/2006 (9:56 am)
Strange Core Code Michael, Thanks for this great find. This has not been changed in 1.4 even with the new Dynam... read more 01/05/2006 (9:44 am)