Justin DuJardin's Forum Posts
| Thread | Post | Date Posted |
|---|---|---|
| Suspicious code in t2dStaticSprite().... | Tom, This has been fixed and will be in the 1.1.1 release, thanks again for spotting it and rep... read more | 07/13/2006 (2:21 pm) |
| GuiT2DObjectCtrl: Does not inherit flip properties | Patrick, This has been fixed and will be in the 1.1.1 release, thanks again for spotting it and... read more | 07/13/2006 (2:20 pm) |
| Kudos to Matt Langley | I'll chime in on this one, though Kudo's for a different reason. Matt is simply put, the man. No ... read more | 07/13/2006 (2:13 pm) |
| OS X: Window is white while starting up (plus fix) | Ken, Our mac guy says you should get a cookie for this one, thanks a bunch! If it turns out th... read more | 07/12/2006 (1:33 pm) |
| Mole Mod Complete | Sweet!... read more | 07/02/2006 (5:13 pm) |
| TGB Pro - Memory Leak | George, this is an interesting problem. I have the same laptop and I use TGB well, how to say reall... read more | 06/29/2006 (9:43 am) |
| Support for movies? | Nebu, A simple fix for this problem would be to open up guiTheoraCtrl.cc in your source code edit... read more | 06/28/2006 (10:20 pm) |
| RC3: Big precision error when saving levels | Crud, you mean that g uses signifcant digits instead of decimal places?! Added to known issues.... read more | 06/19/2006 (5:12 pm) |
| RC1 - datablocks.cs seems to get munged sometimes.. | Andrew et al, Good to hear your issues are resolved, the new managed datablocks code is rock s... read more | 06/15/2006 (1:27 am) |
| RC2 - Linux - Platform::restartInstance | Rodney, This has in fact been implemented in both the Windows and Mac builds. A community sub... read more | 06/15/2006 (1:21 am) |
| RC3: Can't open/create new projects / no changes being saved | @Matt, The reason your default level was not loaded when you copied over your game is because the... read more | 06/15/2006 (1:15 am) |
| Dual screen problems... | I have used TGB and Torsion dual screen every day for the last 5 months or so. Cheers, -Justin... read more | 06/11/2006 (4:17 pm) |
| Quick hack to reload levels. | Matt, This was fixed in RC2 with the exception of re-executing the projects game.cs file. The ... read more | 06/11/2006 (3:55 pm) |
| RC1 - datablocks.cs seems to get munged sometimes.. | Patrick, Have you been able to reproduce this error again? Also, I'm curious about the follow... read more | 06/11/2006 (3:23 pm) |
| RC1 - datablocks.cs seems to get munged sometimes.. | Patrick, If you could provide me with your current games directory (minus the EXE's unless you... read more | 06/10/2006 (10:50 pm) |
| Displaying an Open File Dialog | Kevin, If you need to have an open file dialog in your game, you should definately use the ones ... read more | 06/10/2006 (6:24 pm) |
| TGB RC2 is Here | Hey guys, I apologize for any inconvenience that this release may have caused your demos or tu... read more | 06/09/2006 (12:14 am) |
| RC1: Packaging Utility | Mike, Thanks, this has been fixed! :) Cheers, -Justin... read more | 06/08/2006 (3:52 pm) |
| TGB RC2 is Here | [b]TGB RC2 Changelist[/b] - Updated VC7 Debug build to enable TORQUE_DEBUG_GUARD by default. -... read more | 06/08/2006 (12:02 pm) |
| TGB 1.1's supposed to come out tomorrow. | Hey guys, May want to keep an eye on the blogs today :) Cheers, -Justin... read more | 06/07/2006 (7:27 am) |
| CMDscan.l fix for block comments | Tom, I've integrated your block comment fix for the parser [b](TGB)[/b], however I'm not sure th... read more | 06/05/2006 (11:06 am) |
| RC1: Installing to a non-default directory | Philippe, Thanks this has been reported and fixed in the release build. For now simply installi... read more | 06/03/2006 (1:52 pm) |
| RC1: (fixed) level builder creates concave collision poly | Alex, I have upped the console precision of Floating point values to 3 decimal places. This should ... read more | 06/03/2006 (10:04 am) |
| AlListener3f() Param Count | This issue has been resolved, thanks for the heads up! Cheers, -Justin... read more | 06/03/2006 (9:51 am) |
| Rc1: Ws_sysmenu? | Hey Guys, Thanks for the heads up on this issue. The sizable window change was a last minute a... read more | 06/02/2006 (10:20 pm) |
| R1-Adding a GuiCanvas Cores T2D.exe | Rodney, Thanks for this report, this is because the Canvas class is intended to be a single insta... read more | 06/02/2006 (10:12 pm) |
| RC1 - KEY'd sprites squashed | Michael, Another great fix, thanks a bunch I've added this to the repo for the release. Cheer... read more | 06/02/2006 (10:03 pm) |
| RC1 (fixed) installer glitches | Alex, Thanks for the report of the bad uninstaller path. The Explorer window is actually the st... read more | 06/01/2006 (9:21 am) |
| Beta 4 - Cycling through Static Sprites | Rodney et al, This issue has been resolved. Clicking on an item's frame caption will toggle it... read more | 05/31/2006 (4:18 pm) |
| B4 - Guitexteditctrl And Ctrl+alt+del (SOLVED) | Gregory, Thank you for finding this bug, and resolving it, it looks to have been a bugger! Th... read more | 05/29/2006 (9:41 pm) |
| Torquescript inheritance (foiled again) | Alex, Re : Namespace Problems The long and short of it is, as some people have mentioned, Tor... read more | 05/27/2006 (12:58 am) |
| World Limits Not Set | Rodney, Thanks, this has been fixed in our internal repo and will be included in the release.... read more | 05/26/2006 (1:52 pm) |
| Particles Disappear after a recompile (Beta 4) | John, et al This is quite embarassing for me. I had addressed this issue before Beta4 and it w... read more | 05/25/2006 (6:18 pm) |
| Level Builder Outputs 4gb file... | Rob, This issue should be resolved in our Beta4 release as of Monday. You can get it on your d... read more | 05/24/2006 (2:40 pm) |
| Beta 3 1.1 GuiTreeViewCtrl stack corruption | Cary, Thanks this has been fixed in our internal repository and will be included in the Release ... read more | 05/24/2006 (2:39 pm) |
| Beta3 (fixed): always "no script compilation errors occured | Alex, thanks this is fixed in our internal repo. Cheers, -Justin... read more | 05/24/2006 (2:38 pm) |
| Con::execute - 0 has no namespace: onAnimationStart | Michael, Good catch, though your check would be more properly served with an isMethod( "onAnimati... read more | 05/23/2006 (12:52 pm) |
| Styrateg - turn base strategy game | Pavel and Crew! So I was filling my water bladder in the kitchen of the office and noticed abou... read more | 05/23/2006 (11:39 am) |
| Heres a fun project I'm working on lately(UPDATED) | Wowza! I want to play it... now! :) Lookin' really cool, keep it up! Cheers, -Justin... read more | 05/16/2006 (9:29 am) |
| TGB Beta 3 is live | Hey Guys, Just wanted to update you a bit on a few things. Firstly I see concern over particle... read more | 05/14/2006 (12:34 pm) |
| What happened to vector shapes? | Ricky, In earlier beta's we attempted to support Vector graphics in some simple way but our imple... read more | 05/14/2006 (10:57 am) |
| Level Builder Outputs 4gb file... | Rob, Thanks for the feedback, it is as I suspected--I recently resolved issues with large numbe... read more | 05/12/2006 (4:23 pm) |
| Level Builder Outputs 4gb file... | Rob, This is a bummer of a bug! We've been using the LevelBuilder over here for quite some tim... read more | 05/11/2006 (8:52 am) |
| TGB Physics issues | Chris, Thanks for bringing this discussion to the forums. I see much more clearly what you're t... read more | 05/10/2006 (8:55 pm) |
| Show me your 'Mighty Fist | Hey Guys, Check this out : [url]http://www.garagegames.com/blogs/17248/10300[/url] Cheers, -J... read more | 04/29/2006 (9:13 pm) |
| Integrate level builder with script | @Bruno, That is entirely untrue, you can infact link Level elements in the LevelBuilder to scrip... read more | 04/29/2006 (9:09 pm) |
| Beta 2 - 6 Level Builder Issues | Alex, Try hitting F9 (Which toggles the level builder) Thanks for all the input guys, goi... read more | 04/18/2006 (12:12 am) |
| Beta 2 version not shown | John, Sorry for the inconvenience, this has been logged in our mantis bug tracker and will be ... read more | 04/13/2006 (11:46 am) |
| RotateTo bug | Michael, Thanks a bunch for this fix, I've integrated it into our repository and it will be inc... read more | 04/13/2006 (11:39 am) |
| Beta 2 t2dShape3D bug | Robert, Thanks for this report, it has been logged in our mantis bug tracker as bug #1489. Che... read more | 04/13/2006 (11:31 am) |