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Azmodeus's Forum Posts

Thread Post Date Posted
Terrain Editors for TSE??? I have seen the HCT. But i am wanting to paint very high detailed terrain tiles that I already have... read more 10/13/2005 (6:27 pm)
Terrain Editors for TSE??? NO i havnt. I have looked at some but none of them will let me load in more than 1 map so I can mak... read more 10/13/2005 (6:20 pm)
Terrain Editors for TSE??? NO i havnt. I have looked at some but none of them will let me load in more than 1 map so I can mak... read more 10/13/2005 (4:48 pm)
Horrible performance on GeForce 6800 I did some further testing, and it definatly does NOT show up in the DOJO demo... but it does in ... read more 09/29/2005 (7:51 pm)
Horrible performance on GeForce 6800 I have noticed the same problem Running the 6800 here too. The lag is when viewing the ORC charac... read more 09/19/2005 (10:03 am)
Atlas - water jitters at flat shoreline Dont really need fraps, I bet the developers already know about this bug as it is pretty obvious.... read more 09/14/2005 (8:39 pm)
Huge Terrain Creator (HTC) for TSE Pretty neat.... read more 09/13/2005 (9:55 pm)
Sphere terrain How many would use it? I was thinking having it have an "atlas" terrain for a sphere. Ie you have the texture, and you h... read more 09/11/2005 (9:19 pm)
Sphere terrain How many would use it? WOW. How nice would that be to have the TSE engine with mods so it could render a solar system allo... read more 09/09/2005 (7:19 pm)
PlayerModel.setModel is bugged/doesnt work How did you get the player to load? Everything I have tried gives a crash.... read more 09/01/2005 (12:56 pm)
TSE Starter.fps download If you get the trees reeported, could ya make a supplement download with just the changes and zip it... read more 08/20/2005 (12:59 pm)
TSE Starter.fps download Do you know if the format was changed or is it just bugged right now? (this is about having to port... read more 08/19/2005 (7:08 pm)
PlayerModel.setModel is bugged/doesnt work If it helps, the call stack goes back to GuiObjectView::renderWorld and is executing line 310: mM... read more 08/19/2005 (6:58 pm)
PlayerModel.setModel is bugged/doesnt work Yea, I tried that, and I get a hard crash upon calling: ModeLView.setObject("spaceOrc","myGame/da... read more 08/19/2005 (6:55 pm)
PlayerModel.setModel is bugged/doesnt work I found this: Basic Information Author: Duncan "OziMan" (Apr 03, 2005) Code File: customshapemo... read more 08/19/2005 (6:17 pm)
PlayerModel.setModel is bugged/doesnt work I'm getting some errors. I'm not sure if it is part of the DNA resource you mentioned or not, so I'... read more 08/19/2005 (6:09 pm)
PlayerModel.setModel is bugged/doesnt work Email sent.... read more 08/19/2005 (9:52 am)
Multiplayer getting AtlasResource::buildCollisionInfo errors EDIT: This only occurs inthe debug build...because it is a AssertFatal error. It does work perfe... read more 08/18/2005 (9:26 pm)
Client/server scripting commands??? I think I'm on the right track. %client is derived from GameConnection. And any variable not defin... read more 08/18/2005 (1:55 am)
Help with a new mission. If possible, please upload it someplace. I'm sure there are alot of people wanting to play around w... read more 08/14/2005 (4:24 pm)
DTS and Textures (convert from TGE) Ahh, so its a problem with TSE atm. Yes the foliage uses transparancies, so that must be the proble... read more 08/14/2005 (4:12 pm)
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