Game Development Community

Johan Stenqvist (neochrome)'s Forum Posts

Thread Post Date Posted
How do you usually size camera view and world view? I'll switch to using a GuiControl with a proper Profile for my real project. I tried it for this min... read more 06/14/2005 (4:42 am)
How do you usually size camera view and world view? I've uploaded a zip file to my webhost. You'll find it at: [url]http://www.stenqvist.net/shots/bug_r... read more 06/14/2005 (12:44 am)
How do you usually size camera view and world view? BTW - should this thread, or at least the latter part of it be moved to the "Report Bugs" section?... read more 06/14/2005 (12:09 am)
How do you usually size camera view and world view? Hi again! Not that my project is that secret, but I thought it would be easier for you if I strip... read more 06/13/2005 (11:48 pm)
How do you usually size camera view and world view? I fully understand you having lots to do - I really hate taking up your time with something that I s... read more 06/13/2005 (6:36 am)
How do you usually size camera view and world view? Continued... [code] function Layer::_CopyTile(%srcLayer, %srcTile, %dstLayer, %dstTile) { // ... read more 06/13/2005 (5:44 am)
How do you usually size camera view and world view? [quote] Presumably you're saying that a sprite @ (0,0) would have its lower-right visible at the to... read more 06/13/2005 (5:43 am)
How do you usually size camera view and world view? You mean it's not obvious!? *smile* The black numbers on white background to the left is my auto ... read more 06/13/2005 (4:17 am)
How do you usually size camera view and world view? I think I celebrated too soon. See this: [image]http://www.stenqvist.net/shots/t2d_strange_coords... read more 06/13/2005 (12:25 am)
How do you usually size camera view and world view? Melv, sorry I didn't get back with an answer sooner (haven't really had time to work with this). Fo... read more 06/12/2005 (11:55 pm)
Save tile layer bug? Ok, that might be the case. I wonder if there is any difference performance wise between loading ... read more 06/07/2005 (4:03 am)
Save tile layer bug? Hmm, yes - that was strange - I thought the same functions were used by the editor? I'll have to ... read more 06/07/2005 (3:02 am)
How do you usually size camera view and world view? Thanks for your explanation Melv! Just to be clear - the problem isn't that my tile-layer got the... read more 06/03/2005 (7:43 am)
How do you usually size camera view and world view? But even so, the ratio gets blown regardless what I use as logical coordinates once someone change t... read more 06/03/2005 (3:47 am)
How do you usually size camera view and world view? Is it just me or isn't it easier to have the camera's "viewport" the same size as the scenewindow? ... read more 06/03/2005 (2:24 am)
Tutorials - Hello World series Hi John, I've just finished reading your 2 *very* nice tutorials and have done some efforts to mo... read more 05/17/2005 (12:04 am)
Screen darkens when running t2d.exe I've had time to play some more with t2d and I've managed to get the screen both darker and brighte... read more 05/15/2005 (11:59 pm)
Recommended sizes of spritemaps/textures? Thanks for the input. I think I'll try to keep similar sized sprites on the same sheet since it will... read more 05/13/2005 (4:16 am)
Recommended sizes of spritemaps/textures? Sorry - I think was was i bit unclear in my question - I didn't mean which size a sprite should be i... read more 05/13/2005 (3:03 am)
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