Florian's Forum Posts
| Thread | Post | Date Posted |
|---|---|---|
| Castle Dungeon Construction Pack | Hey, I was working on exact the same thing. 0.0 A dungeon pack. I guess you beat me to it :P. C... read more | 10/11/2008 (5:46 pm) |
| I want a ....(fill in the blank)... Content Pack | @J.P. Berry We would have to research that. But I think it's worth a shot! @Everyone How wo... read more | 04/06/2008 (11:15 pm) |
| I want a ....(fill in the blank)... Content Pack | @Stephan yeah, maybe a pack like, FPS animation pack or RPG animation pack, etc good idea @Stev... read more | 04/02/2008 (9:13 pm) |
| I want a ....(fill in the blank)... Content Pack | @J.P. Berry Ok, a character pack is a classic one. So you're saying that the animations like that a... read more | 04/02/2008 (7:29 pm) |
| I want a ....(fill in the blank)... Content Pack | Hey Houssen. No, the contact pack will not be free, as that would counter the goal of the week. Sor... read more | 04/02/2008 (4:19 pm) |
| Space Orc and Gun Models | Haha, ok. Thank you :) Btw, Bones on his face :o, very nice!... read more | 03/19/2008 (6:17 pm) |
| Darker Player Shadows in TGEA | Ok, thanks. I'll post it soon there.... read more | 03/19/2008 (6:16 pm) |
| Space Orc and Gun Models | Thank you for responding. Sending an e-mail is a good idea! About the muzzle flash. Thats true, I ... read more | 03/18/2008 (10:12 pm) |
| Darker Player Shadows in TGEA | Can't anyone help me or should I post this in the TGEA forums?... read more | 03/15/2008 (9:45 pm) |
| Space Orc and Gun Models | Can't anyone help me out? Or am I posting in the wrong section?... read more | 03/15/2008 (9:41 pm) |
| Static Shape Transparancy Issue | Its, not liek that the transparacy doesnt work, its that filters out the objects behind it so you ca... read more | 09/08/2007 (7:52 am) |
| Static Shape Transparancy Issue | How do you mean add another texture, the glass is just a plane(2 triangles) you cant add 2 differen... read more | 09/07/2007 (8:52 pm) |
| Static Shape Transparancy Issue | :( ah well... i guess ill make the windows non-transparant then..... read more | 09/04/2007 (2:47 pm) |
| Static Shape Transparancy Issue | This is kinda urgent, can noone help me out with this?... read more | 08/30/2007 (2:28 pm) |
| Static Shape Transparancy Issue | Yea, but like the title says, its already a dts, the windows are static shapes sorry for making mys... read more | 08/27/2007 (12:51 pm) |
| Another church | It looks great but a bit...gray no? i dont think a roof is made of the same stone used in the walls... read more | 05/17/2007 (1:43 pm) |
| Constructor smoothing issues | Ok thanx i will try it out, and i hope the new version of constructor will be a lot more stable, my ... read more | 05/17/2007 (1:17 pm) |
| Constructor smoothing issues | Ow sorry, can someone move this tread or do i need to repost?... read more | 05/13/2007 (7:50 pm) |
| Constructor smoothing issues | Noone can help me with this?... read more | 05/13/2007 (5:01 pm) |
| Texture Impact on Framerate | XD, but thank you I think a little explanation is in place(i admit, my question is a bit akward) ... read more | 03/24/2007 (3:58 pm) |
| Texture Impact on Framerate | K, this is very helpfull to build up some basic 3D knowledge base =) also, is a standart PNG 24bit?... read more | 03/21/2007 (10:49 pm) |
| Exporter crashed when exporting characters | Ok, i will try this out as soon a posible thank you but that is one posibility but the best sol... read more | 03/10/2007 (7:37 pm) |
| Exporter crashed when exporting characters | Well, when I use max7 i dont have any problems, thats pretty frustrating.. anyway, i already export... read more | 03/07/2007 (5:49 pm) |
| Exporter crashed when exporting characters | None can help me?... read more | 03/06/2007 (6:57 pm) |
| Exporter crashed when exporting characters | Does anyone has this problem too or does anyone know how to fix this?... read more | 02/26/2007 (9:36 pm) |
| Orc Model | Someone also posted a package with all the objects made for torque in .max format for max 5-8--> -T... read more | 02/23/2007 (11:50 pm) |
| Adding specular maps in TGEA | Ok, i do not know how to write costum shaders/materials... does anyone has a tutorial on how to do ... read more | 02/23/2007 (11:36 pm) |
| Adding specular maps in TGEA | So nobody can help me out?... read more | 02/23/2007 (4:21 pm) |
| Road Collision? | Ure collision has to be convex and when u make a spiral its probebly concave(theres a good tutorial ... read more | 01/08/2007 (4:27 pm) |
| MakeHuman | The licence is the GNU licence... read more | 11/23/2006 (3:52 pm) |
| Crossbow and Max9 problems? | Tnx, i had this problem 2 :D... read more | 11/22/2006 (3:08 pm) |
| Specular mapping in TGEA | Why, its about mapping right? but anyway, stefan, ill read the docs then, tnx:D... read more | 11/03/2006 (4:30 pm) |
| Specular mapping in TGEA | No, i wasnt talking bout that, i mean a specular MAP like a bitmap image... read more | 10/31/2006 (4:28 pm) |
| How to play a animation ingame | So witch one do i need to add to my game to get my animation running, the one of jonny or the one of... read more | 08/02/2006 (9:44 am) |
| How to play a animation ingame | Ok, i'll try... read more | 08/01/2006 (3:33 pm) |
| How to play a animation ingame | As i see that more people have problems with this can someone please explain what we did wrong? tnx... read more | 07/27/2006 (1:42 pm) |
| Skyboxes | I was saving for TSE so thats works out good, but if i buy it, i should be able to build caves with ... read more | 04/10/2006 (1:01 pm) |
| Gore? | Can't U just secure the dts or encrypt it??? or something that the player can't steal ure dts??(or ... read more | 04/10/2006 (12:54 pm) |
| Skyboxes | Hi, as Jay said this is a great tread, it helped me out big time! is it also posible to build an ... read more | 04/09/2006 (7:33 am) |
| Normal maps | @mincetro well that wasn't exectly what i asked couse i actually ment for .dts but this is really h... read more | 03/23/2006 (5:48 pm) |
| Assertion failed on skin error | K, tnx a lot :D... read more | 03/22/2006 (3:45 pm) |
| Assertion failed on skin error | Btw with our character(im also on Veni-Studios) is it important that u collapse a UVunwrap modifier ... read more | 03/22/2006 (3:39 pm) |
| 3dMax and mapToDif | Where can i get Game Level Builder? just on google or something?... read more | 12/30/2005 (7:58 pm) |
| Basic vehicle | Tnx, looks promising=D... read more | 10/03/2005 (6:36 pm) |
| Basic vehicle | Tnx, looks promising=D... read more | 10/03/2005 (5:17 pm) |
| Truespace .scn to .max, .3ds, or anything 3d can import:p | Hey, tnx dude, you can export truespace to wrl, and import wrl in max tnx... read more | 07/16/2005 (5:26 pm) |
| Truespace .scn to .max, .3ds, or anything 3d can import:p | My 3ds can't import .obj or .x (i have 3ds max6)... read more | 07/16/2005 (5:22 pm) |
| Truespace .scn to .max or .dts | I'll try... read more | 07/14/2005 (3:00 pm) |
| Truespace .scn to .max or .dts | Yea, i wanted to download service pack 2 but i bought truespace in a shop and not from caligari.com ... read more | 07/14/2005 (1:50 pm) |
| Truespace .scn to .max or .dts | Yes, i already have that one but i have truespace 6.6, but i don't have service pack :(... read more | 07/14/2005 (8:41 am) |