Game Development Community

Brad MacDonald's Forum Posts

Thread Post Date Posted
Bounds scaling Could you select the 'largest' frame of animation and run the script there?... read more 05/19/2005 (12:03 pm)
Bounds scaling Ah ha! I thought the read me was suggesting places that the script could from but I didn't get that ... read more 05/19/2005 (8:10 am)
Bounds scaling Hmmm...it doesn't look like it's working. I made a box, selected it, went to the MaxScript utility a... read more 05/18/2005 (1:12 pm)
Bounds scaling That'd be awesome!... read more 05/18/2005 (10:08 am)
Bounds scaling Is there some way to automatically size the bounds box to the size of my model?... read more 05/18/2005 (9:25 am)
No more 3DS documentation? Thanks.... read more 05/18/2005 (7:13 am)
3DS modeling and scale Strange that my last post popped up twice...... read more 05/08/2005 (12:17 pm)
3DS modeling and scale Funny, I'm not fighting to maintain anything. Quite the opposite, I'm new to Max and relatively new ... read more 05/08/2005 (12:15 pm)
3DS modeling and scale Funny, I'm not fighting to maintain anything. Quite the opposite, I'm new to Max and relatively new ... read more 05/08/2005 (11:42 am)
3DS modeling and scale Funny, I'm not fighting to maintain anything. Quite the opposite, I'm new to Max and relatively new ... read more 05/08/2005 (11:29 am)
3DS modeling and scale Good to know, thanks for all of the info. In our programmers defense we're pretty new to the wide wo... read more 05/08/2005 (10:58 am)
Exporting animations Okay, so I got the simpleShape to export with it's animation but now I've created my own model and w... read more 04/27/2005 (2:58 pm)
Edit Mesh breaks UVW Unwrap? The UVW unwrapping has worked really well on all my models up until now so maybe I'll play with that... read more 04/27/2005 (2:54 pm)
Edit Mesh breaks UVW Unwrap? The UVW unwrapping has worked really well on all my models up until now so maybe I'll play with that... read more 04/27/2005 (2:07 pm)
Edit Mesh breaks UVW Unwrap? The UVW unwrapping has worked really well on all my models up until now so maybe I'll play with that... read more 04/27/2005 (1:35 pm)
Edit Mesh breaks UVW Unwrap? Hmmm... thanks for your thoughts. The model itself is pretty simple but it's not a primitive. It ... read more 04/27/2005 (9:50 am)
Exporting animations Got it, thanks.... read more 04/27/2005 (7:56 am)