Game Development Community

Jan-Ove Leksell's Forum Posts

Thread Post Date Posted
Experienced 2D concept artist and illustrator Available for more work (Updated the first post with a couple more samples)... read more 11/09/2009 (10:08 pm)
Experienced 2D concept artist and illustrator Added another sample to first post.... read more 10/08/2009 (10:10 pm)
Experienced 2D concept artist and illustrator Available for work again, added new samples to previous post ... read more 09/29/2009 (10:47 pm)
Experienced Concept Artist avaliable - Updated with a 5:th page And a fifth page: [image]http://www.narcissisticstudios.com/portfolio/portfolio%20page%2005.jpg[/... read more 09/18/2006 (5:39 pm)
Experienced Concept Artist avaliable - Updated with a 5:th page @Graydon: It depends on what kind of image, what size and what style (colour, sketch, line art, etc.... read more 09/17/2006 (12:05 am)
Experienced Concept Artist avaliable - Updated with a 5:th page And a fourth page, something a bit more cherfull this time :) [image]http://www.narcissisticstudi... read more 09/14/2006 (8:58 pm)
3d artist/ animator looking for work I think it's just misspelled, try [url]http://www.jerryartist.com[/url], works for me :]... read more 09/12/2006 (4:24 am)
Experienced Concept Artist avaliable - Updated with a 5:th page Haha, well I'll get right on it ;) Well for future reference you may want to use external "materi... read more 09/11/2006 (8:03 pm)
Experienced Concept Artist avaliable - Updated with a 5:th page Thanks for the comment, glad you like it and no offence taken, as you say it's just your opinion. ... read more 09/11/2006 (7:12 pm)
Experienced Concept Artist avaliable - Updated with a 5:th page I made some conceptual mood pictures today. I'll just keep building my portfolio as long as I have t... read more 09/10/2006 (8:53 pm)
Experienced Concept Artist avaliable - Updated with a 5:th page @Jonathon: I had some time of today so I decided to do a werewolf, thanks on the suggestions :] [... read more 09/09/2006 (9:50 pm)
Tutorial: How to make a working player model Thanks for the great response guys :) I added the tut as a resource as well at: http://www.garagegam... read more 12/19/2005 (2:30 am)
Why is this model buggy in game? @Jari: Yeah, missing faces seems about right, you need the mesh to be without "leaks" for the normal... read more 09/18/2005 (10:30 am)
Animation and Triggers, a simple question :P I'd really like to know this as well, I to have a complete model except for the footsteps :]... read more 09/18/2005 (10:27 am)
Why is this model buggy in game? Had this problem a couple of times, it usually fixes itself if you re-calculate the normals, if it d... read more 09/16/2005 (6:12 pm)
Need help with recoil and look animations. (screenshots) @Walter: Played around with it and I'm finally getting the hang of it all, and at the moment I can't... read more 08/27/2005 (3:17 pm)
Need help with recoil and look animations. (screenshots) @Walter: Once again, thanks for the help. I tried your boxman but it give exactly the same result as... read more 08/20/2005 (10:40 am)
Need help with recoil and look animations. (screenshots) @Walter: I tried both versions (the old and the new edit) but still doesn't work, the 4:th frame (ro... read more 08/15/2005 (12:31 am)
Need help with recoil and look animations. (screenshots) @Walter: Thanks for the reply, I did the changes to Dts_Blender.py that you suggested in the thread ... read more 08/13/2005 (12:13 pm)
Need help with recoil and look animations. (screenshots) Is there no one who actually made it work with blender? Not just partialy, I mean the whole thing in... read more 08/10/2005 (1:16 am)
Need help with recoil and look animations. (screenshots) Double checked and yes, they are blends. Tried to add keys to the arm bones in the root anim and the... read more 08/07/2005 (7:08 pm)
Need help with recoil and look animations. (screenshots) @Jeff: Thanks for the reply! :) I'm not sure what you mean tho, if you look at the screenshots you c... read more 08/07/2005 (10:07 am)
Death animations from Blender to TGE @Joeph: Well, all bones where already animated, so the problem is still there.. The problem with ... read more 08/06/2005 (1:57 pm)
Death animations from Blender to TGE @Joseph: Well... I only use LocRot keys for my animations, by all bones do you mean the "dummy" bone... read more 08/05/2005 (6:07 pm)
Death animations from Blender to TGE @Joseph: Yeah, I guess the ski0 and ski1 bones and the "tilt" when the character is dead is what gro... read more 07/29/2005 (2:22 pm)
Segmented meshes in blender? @Dreamer: And by "nodes" you mean?.. I havn't found anything actually named "nodes" in blender, that... read more 04/16/2005 (1:05 pm)