Germain Bataille's Forum Posts
| Thread | Post | Date Posted |
|---|---|---|
| Adding AI Players | Thanks! That was it! Now it's full of guard everywhere lol... But they just follow the player the... read more | 05/25/2005 (5:47 am) |
| Adding AI Players | Yes I call loadEntities... Here the error I get in the log : Compiling starter.fps/server/scripts... read more | 05/24/2005 (12:10 pm) |
| Adding AI Players | The bot doesn't appear at all... :(... read more | 05/24/2005 (11:13 am) |
| Adding AI Players | Thanks for the resource but I folowed all instruction, I add the AIGuard unit and save the mission b... read more | 05/23/2005 (6:10 pm) |
| Animation don't stop | I see... I don't think I have the same as TGE... I took the biped that comes with 3DS 7... Is it the... read more | 05/23/2005 (3:20 pm) |
| Animation don't stop | Can I use the same .dsq as the player object with a diffrent model? I've made only one .dsq of "walk... read more | 05/23/2005 (2:57 pm) |
| I'm blind - adding a new model to aiplayer? | I found the solution I comented this line in the engine : //AssertFatal(mDataBlock->eyeNode != -... read more | 05/20/2005 (3:07 pm) |
| I'm blind - adding a new model to aiplayer? | Please could you tell me where I'm mistaken... My enemy name is Charest. In server/scripts/pay... read more | 05/20/2005 (2:54 pm) |
| Walk don't run! | I put: %player = AIPlayer::spawn(%name,%node.getTransform()); in function AIManager::spawn(%thi... read more | 05/07/2005 (10:25 am) |
| Walk don't run! | The orc is still running.... Do I have to comment some code?... read more | 05/06/2005 (1:49 pm) |
| Walk don't run! | I have a basic question... From where do you call the Wander() function ? Thanks... read more | 05/06/2005 (9:28 am) |
| How to spawn a .dts and move it? | Ok thanks for the link. But I'm just begining and I don't even know how to add an enemy player in th... read more | 05/06/2005 (9:20 am) |
| God Mode | That's working now... What was missing is : %this.advCamera.setPlayerObject(%player); %this.s... read more | 04/14/2005 (7:28 am) |
| God Mode | Sorry, I was talking about God View. In wich script should I put the %this.advCamera.setGod... read more | 04/12/2005 (11:38 am) |