Game Development Community

Andrew Kerr's Forum Posts

Thread Post Date Posted
Whoa! freakin weird. [url]http://www.director-file.com/cunningham/rubber.html[/url] [url]http://www.rubberjohnny.tv/[/ur... read more 07/10/2005 (11:29 am)
Blender makes me crazy... [url=http://www.wings3d.com/]Wings3D[/url] is a free and easy to use modeller with beta UV unwrappin... read more 07/08/2005 (11:18 am)
Torque, weapons and the Halflife 1 trick Here you go: [url=http://www.garagegames.com/mg/forums/result.thread.php?qt=6702]The long thread[... read more 07/02/2005 (9:54 am)
Video Tutorial showing how to use exporter [url=http://www.garagegames.com/mg/forums/result.thread.php?qt=31723]Cross linky[/url]... read more 07/02/2005 (9:50 am)
Video Tutorial showing how to use Blender exporter [url=http://www.garagegames.com/mg/forums/result.thread.php?qt=31722]Cross linky[/url]... read more 07/02/2005 (9:50 am)
TGE-ODE integration 2 Dave, for all we know GG may intend to include improved CD or even ODE in TGE 1.4.... read more 06/27/2005 (3:05 pm)
TGE-ODE integration 2 I second EddieRay's enquiry about improved collision detection without improved physics. Novodex ... read more 06/27/2005 (2:52 pm)
Free graphical tools Why link to [url]www.blender.nl[/url] rather than [url]www.blender3d.org[/url]? I get a DNS error wi... read more 06/27/2005 (2:23 pm)
Questions - overdraw reduction and portalisation Thanks - I'm taking discussion there.... read more 06/19/2005 (11:38 am)
Z only pass Thanks for the replies. To be clear, what I'm after here is a means to reduce pixel overdraw. I a... read more 06/19/2005 (11:38 am)
Urban Areas Matthew,[quote]if an object (be it a dif, dts, particle emmiter, etc) is not in view it doesn't rend... read more 06/19/2005 (11:35 am)
Questions - overdraw reduction and portalisation [i]bump[/i]... read more 06/18/2005 (1:34 pm)
Where to get interior models Look at [url=http://www.garagegames.com/index.php?sec=mg&mod=resource&page=view&qid=7541]obj2dts[/ur... read more 06/14/2005 (9:23 am)
Does Blender suck or rule? What do people think about rigging and animating in Blender? I know some people use Wings3D (also... read more 05/25/2005 (10:29 pm)
Physics in Torque Someone is investigating Novodex. [url]http://www.garagegames.com/mg/forums/result.thread.php?qt=... read more 05/23/2005 (5:42 am)
Fixed) Read Unread Post problem Yep, same here. Broken in last 24 hours. Firefox 1.0.4, Win XP Pro SP2.... read more 05/19/2005 (4:11 am)
.dif Viewer [url=http://holodeck.st.usm.edu/vrcomputing/vrc_t/tutorials/editing/interiorRender.shtml]Interior Re... read more 05/09/2005 (5:35 am)
Milkshape or Blender? It is possible to export as Wavefront .obj from Anim8or, and there is an obj2dts compiler [url=http:... read more 05/09/2005 (5:30 am)
Price of havok Xander Twombly expressed interest in [url=http://www.ageia.com/novodex.html]Novodex[/url]. Apparentl... read more 05/08/2005 (12:17 pm)
Know any good modeling tutorials ? I've heard some negative things about Blender's ease of use, particularly regarding modelling. I'... read more 05/07/2005 (9:05 pm)
Ragdoll and other physically based interactions [url=http://ode.org/]ODE[/url] is being [url=http://www.garagegames.com/mg/forums/result.thread.php?... read more 05/03/2005 (11:22 pm)
Realtime Ragdoll physics You may need [url=http://www.garagegames.com/mg/forums/result.thread.php?qt=28247]this[/url].... read more 05/02/2005 (10:02 am)
Some newbie questions regarding 3D models Note the documentation which explains when to use .dif and when .dts: [url]http://www.garagegames... read more 05/01/2005 (7:59 pm)
64 bit? 64 bit on servers is likely much more significant than 64 bit on desktop (due both to upgrade habits... read more 04/21/2005 (6:08 pm)
Interest for martial art skeletal animation WRT skeletons - Jeff Gran has been working on a cross-3D package skeletal system. The orc skeleton c... read more 04/19/2005 (4:24 pm)
Page«First 1 2 Next»