Game Development Community

Ulf Maagaard's Forum Posts

Thread Post Date Posted
GetForwardVector() doesn't return forward vector? Small thing for the next person finding the code above: Watch out for the "tansform" - > "transform"... read more 12/06/2005 (2:39 pm)
ZoneManagers are only allowed to belong to one and only one zone Gonzo: When you only own a TGE license, you do not have access to that thread. GG: Do you have an... read more 12/04/2005 (10:35 am)
The unsatisfying max2dts exporter Well, we got the damn thing working in the end, so I am happy. Just a pointer to the next newbie stu... read more 11/25/2005 (1:11 am)
You do not have access to this forum thread...why? [quote] Really would defy the purpose of selling the RTS kit if they let you see forums in which th... read more 06/24/2005 (4:58 pm)
You do not have access to this forum thread...why? On a sidenote: I concur with James...even though I dont own the particular RTS SDK, there's a big... read more 06/24/2005 (4:48 am)
You do not have access to this forum thread...why? Ah, you must be right! Mystery solved, thanks for your help!... read more 06/24/2005 (4:37 am)
Tribes vl2 maps to dif? Nobody interested in answering this question, I guess. In the meantime I've found the solution: VL2 ... read more 05/31/2005 (9:17 am)
All fields are treated as arrays / (engine bug ?) Jesus, I was so sure you were talking about the stringtable stuff, that I didn't even see that. I... read more 04/15/2005 (1:16 am)
All fields are treated as arrays / (engine bug ?) And just to be even more clear: Stringtable->lookup and Stringtable->insert BOTH do string compare.... read more 04/14/2005 (4:58 pm)
All fields are treated as arrays / (engine bug ?) Maybe this confusion stems from me giving a "wrong" type in findFieldValue. Instead of findFieldValu... read more 04/14/2005 (4:56 pm)
All fields are treated as arrays / (engine bug ?) [quote]Because findFieldValue does a string compare, wherea getFieldValue does a pointer compare.[/q... read more 04/14/2005 (4:52 pm)
All fields are treated as arrays / (engine bug ?) Ben, it sounds like we are somehow not understanding each other. Let me first make my understanding ... read more 04/14/2005 (12:29 am)
All fields are treated as arrays / (engine bug ?) Thanks for you post. I now agree on the array stuff not being a problem. No I didn't change point... read more 04/13/2005 (10:53 am)
If I don't use script... Hey Tom, sorry for giving confusing messages :-).... read more 04/12/2005 (4:01 pm)
If I don't use script... [quote] Sure, you can call script code from C++ easily. However, if you're not using scripts, there... read more 04/12/2005 (9:28 am)
All fields are treated as arrays / (engine bug ?) I think I got the lookup solved. In case someone else should ever want to access dynamic fields from... read more 04/12/2005 (7:32 am)
All fields are treated as arrays / (engine bug ?) Surely it works - no questions there. Even if my assumptions are right, all we are talking about is ... read more 04/12/2005 (7:00 am)
All fields are treated as arrays / (engine bug ?) Stephen, this means that at the time of field lookup, there is no arrays. There is only strings. ... read more 04/12/2005 (6:23 am)
If I don't use script... Why are you talking about porting stuff that is already done to C++, in order to work with c++? Take... read more 04/12/2005 (3:41 am)
At Last!! Minions of Mirth Has done it!!! MoM looks great! How can I download and test it?... read more 04/10/2005 (3:40 am)
The unsatisfying max2dts exporter Thanks all, I am getting closer all the time :-). In answer to my own question regarding free art... read more 04/08/2005 (2:25 pm)
The unsatisfying max2dts exporter Joe, thanks for the quick response. I just need to have you to confirm this: Girl pack only contains... read more 04/07/2005 (3:11 pm)
The unsatisfying max2dts exporter Back again with more questions :-) We are now struggling with exporting animations from 3dsmax. I... read more 04/07/2005 (12:37 pm)
The unsatisfying max2dts exporter Pacal, thanks for the encouragement and info, which puts my LOD suspicion at rest. I will keep your ... read more 04/06/2005 (6:59 am)
The unsatisfying max2dts exporter Pascal, thanks for your reply. I will look into multires. As you correctly speculate, we have rea... read more 04/06/2005 (1:55 am)
The unsatisfying max2dts exporter Brian, thanks for your reply. I have also considered that option. However, since we've got very very... read more 04/06/2005 (12:32 am)