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Donald Teal's Forum Posts

Thread Post Date Posted
UAISK and A* Pathfinding @Richard, Yeah thats the resource i got working, now I am just tying the AI into the pathing ... read more 02/16/2012 (9:39 pm)
UAISK and A* Pathfinding thanks, I will start there. :) ... read more 02/13/2012 (6:04 pm)
Better smoothing for terrain editor! (code inside) This worked really well. I have always had a hard time getting a foot path to look right going up ... read more 01/23/2012 (10:57 pm)
T3D 1.1 Final Issue - Needs method to sync animation to sound (LOGGED - THREED-3166) Thank you Richard, I will put this to good use ... read more 01/17/2012 (9:19 am)
Request: Flying Vehicle 3ds Max Rigging informaiton Lee, the T3D script manual lists the nodes required A flying vehicle. The model used for t... read more 10/31/2011 (12:03 pm)
Request: Flying Vehicle 3ds Max Rigging informaiton http://www.garagegames.com/community/resources/view/20982 that will get you going on required nod... read more 10/17/2011 (3:16 pm)
teams install instruction error This also effects the Pet instructions Part 2 Step 6 seems to more of a visible diff than an actual... read more 08/18/2011 (11:54 pm)
T3D 1.1 Final Issue - Needs method to sync animation to sound (LOGGED - THREED-3166) Ivan, try that with T3D 1.1 Final and DAE shapes and then let me know how it works out. So far it... read more 08/16/2011 (12:43 pm)
01000010 01010100 0100110101110101011100110111010000100000011000100110010100100000011000010010000001100110011010010111... read more 07/14/2011 (7:05 pm)
01000010 01010100 0100111001001111001000000101001001001001010000110100101100100000010100100100111101001100010011000100... read more 07/14/2011 (5:50 pm)
01000010 01010100 0111011101100101011011000110110000100000010010010110011000100000010010010010000001100011011000010110... read more 07/14/2011 (12:22 pm)
01000010 01010100 01110011011011000110000101100011011010110110010101110010001000000011101000101001... read more 07/14/2011 (11:25 am)
Development plans Torque 3D. @Novack, I agree, there are some long standing issues with 1.1 that really need fixed. While GG... read more 07/14/2011 (8:19 am)
AFX2.0 and Paul's turret resource I wasnt able to get the turret to actually use any AFX mechanics. I was able to use the particles a... read more 06/30/2011 (7:50 pm)
Let's share our YouTube Channels (dev based) ! Duck's Den's is here http://www.youtube.com/user/DDPI01 ... read more 06/27/2011 (8:55 pm)
Buggy/Cheeta sink thru terrain - DUPLICATE they say its a known issue, and say it has to deal with the mass of the cheeta. personally, I j... read more 06/18/2011 (9:23 pm)
T3D 1.1preview-Bug, Vehicle Collision locks up program. - RESOLVED (THREED-1779) just so everyone knows, This issue is not resolved, the lockups still occur.... read more 06/14/2011 (3:34 pm)
T3D1.1B3 Terrain cliping issue - LOGGED (THREED-1551) Is there any progress with this issue? Changing the terrain clipping helps with the holes but reall... read more 06/12/2011 (11:05 am)
T3D 1.1 FINAL - Cheetah - on collision with trees/foliage FPS drop - LOGGED (THREED-2004) Mich, from that quote from Dave, I see what could be the issue, granted, I am not a code, so I ma... read more 06/08/2011 (4:23 pm)
T3D 1.1 FINAL - Cheetah - on collision with trees/foliage FPS drop - LOGGED (THREED-2004) Mich, Scott, Chris, its not just a matter of polys or contact tol etc, it has something to do wit... read more 06/08/2011 (11:21 am)
01000010 01010100 010010010010000001110100011010000110100101101110 011010110010000001101000011001010010000001110111 ... read more 06/06/2011 (9:36 am)
T3D 1.1preview-Bug, Vehicle Collision locks up program. - RESOLVED (THREED-1779) Scott, does this change effect hovervehicle and flyingvehicles? as the issue while improved is s... read more 06/04/2011 (9:18 pm)
Sahara Discussion Thread Has anyone had any issues with 1.1final and Sahara? getting ready to put it in and wanted to know... read more 06/04/2011 (7:48 pm)
01000010 01010100 0111010001100001011010110110010100100000011101000110100001100101001000000110100101010000011010000110... read more 06/04/2011 (10:20 am)
01000010 01010100 0100100101110100001000000110000101101100011011000010000001110111011011110111001001101011011100110010... read more 06/03/2011 (10:01 pm)
Team Spawn Locations let me load it into a fresh build of 1.1 edit okay are you using Torision? if you a... read more 06/02/2011 (9:42 pm)
Team Spawn Locations yeah just put them in the simgroups ... read more 06/02/2011 (5:54 pm)
01000010 01010100 0110111101110010001000000110000100100000011100110110010101100011011101000110111101110010001000000011... read more 06/02/2011 (5:13 pm)
Team Spawn Locations @Joshua, so your player.teamid.team is changing? thats good. then the issue is with the spawners,... read more 06/02/2011 (4:25 pm)
01000010 01010100 0111100101100101011100110010000000101100001011000010000001111001011001010111001100100000011010010111... read more 06/02/2011 (4:23 pm)
01000010 01010100 0101011101001111010011110101010000100001001000000010000000110001001011100011000100100000011010010111... read more 06/02/2011 (4:01 pm)
Team Spawn Locations okay here is something to try, spawn your player, then in console see what team that player is on.... read more 06/02/2011 (12:42 pm)
01000010 01010100 0110000101101000001000000110001001110101011101000010000001111001011011110111010100100000011010000110... read more 06/02/2011 (12:10 pm)
01000010 01010100 0101010001101000011001010111001001100101001000000110000101110010011001010010000001101111011011100110... read more 06/02/2011 (11:53 am)
01000010 01010100 0110100100100000011000010110110100100000011001110110110001100001011001000010000001100101011101100110... read more 06/02/2011 (11:47 am)
01000010 01010100 0111100101101111011101010010000001100111011011110010000001110100011011110010000001101001011100100110... read more 06/02/2011 (11:44 am)
Team Spawn Locations so, with the stock resource you can get teams to work? ... read more 06/01/2011 (11:20 pm)
Team Spawn Locations actually you can get that message and the team not switch. ... read more 06/01/2011 (11:36 am)
Team Spawn Locations okay, did you get the base team resource working properly before modifying the teamnames? ... read more 05/31/2011 (7:11 pm)
3D Game Programming All in one Frank, a few questions, just so everyone is on the same level and understands where everyone is... read more 05/31/2011 (7:01 pm)
3D Game Programming All in one Frank, make sure you join #garagegames just like my instructions above ... read more 05/31/2011 (4:12 pm)
3D Game Programming All in one frank, here is a step by step. step1 [image width=800 height=600]www.valhyre.org/beta/step1.J... read more 05/31/2011 (4:08 pm)
3D Game Programming All in one IRC has loads of information and is able to provide a much faster response. ... read more 05/31/2011 (2:53 pm)
3D Game Programming All in one did you download the .exe or the .zip file? if the .exe then just double klick on it and it will in... read more 05/31/2011 (2:32 pm)
3D Game Programming All in one copy the link I posted right above into the address bar of your browser, then enter the server ... read more 05/31/2011 (2:26 pm)
3D Game Programming All in one if you dont want to download mIRC you can go here. http://loqirc.sourceforge.net/src/frameset.ht... read more 05/31/2011 (2:16 pm)
3D Game Programming All in one you will need to use an irc client, i recommend using mIRC you can get it at www.mirc.com t... read more 05/31/2011 (2:11 pm)
3D Game Programming All in one @Frank, if the forums are too slow in response time you can also join in the IRC discussion tha... read more 05/31/2011 (2:02 pm)
3D Game Programming All in one you will have to explain what a command line is, since he insists that its windows and windows dont ... read more 05/31/2011 (1:37 pm)
How to publish an game in this website good guess, 0110111001101001011000110110010100100000011000100110010101100100011100100110111101101... read more 05/31/2011 (1:02 pm)
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