Jon Fernback's Forum Posts
| Thread | Post | Date Posted |
|---|---|---|
| Gamedev.net contest entry | To get to the tanks you need to jump the chain fence near the beginning of the level. The sidewalk ... read more | 11/02/2005 (3:48 pm) |
| Adding Icon in TBE | Roland - Thanks but I just figured out the error In conf.gcc3.win32.mk I was missing a line CO... read more | 10/18/2005 (1:55 pm) |
| Don't Buy from Amazon | Weird. I ordered mine a few weeks back and got it 2 days later. It must depend on which warehouse ... read more | 10/06/2005 (9:19 am) |
| Average Team Sizes. | Right now our team is just 2 of us with a 3rd that helps out sometimes and a freelancer doing our co... read more | 09/13/2005 (8:54 am) |
| Tim Aste Pack | Lookup map23ds in google or the search on this site. I dont have the link handy but we used it to c... read more | 09/09/2005 (6:16 am) |
| No Coding Menu? | [url]www.amazon.com/exec/obidos/tg/detail/-/159200136X/qid=1126122345/sr=2-1/ref=pd_bbs_b_2_1/104-78... read more | 09/07/2005 (12:49 pm) |
| Compile Max 7 exporter | I thought the maxsdk came with the studio max cds? I don't have it so I'm not positive.... read more | 08/26/2005 (7:55 am) |
| 4 Students -10 Weeks -1 Game -Can we make it? | Just curious, as I'm guessing your 10 weeks are up by now, how did the project go? Did you go with ... read more | 07/19/2005 (8:54 am) |
| As a beginner, what is your biggest hurdle so far? | Time, or lack of it. Thats my biggest issue. It takes me awhile to get into coding mode when I sit... read more | 07/14/2005 (10:31 am) |
| So who's making games out there anyway? | Torque 3D - Name yet unannouced. Our team is working on a humorous/hardcore-action mix fps. W... read more | 07/14/2005 (10:17 am) |
| RTS Kit Multiplayer Lobby Question | Great! Thanks for the replies. Well now I'll just wait and see what progress I can make this weeke... read more | 07/12/2005 (1:54 pm) |
| Please move sg scripts to common folder | I can also verify that this is all possible. We currently do not have a common or a starter.fps dir... read more | 06/28/2005 (10:49 am) |
| Underwarter level? | It is in the datablock density = 10; was the default. Try lowering this value. There is als... read more | 05/16/2005 (10:35 am) |
| Optimized? TBE versus C++ NET 2003, reduced framerate | I may be completely wrong on this, but doesnt .NET produce interpreted code which then uses a JIT co... read more | 05/12/2005 (10:40 am) |
| Horizontal Compass | Try changing the first if block in onRender to this: [code] if (mTextureHandle) { dglClear... read more | 05/11/2005 (9:20 pm) |
| Brave Tree content packs | I would recommend at least picking up one of them. I bought the tank pack myself and it was well wo... read more | 04/28/2005 (10:31 am) |
| TGE-ODE integration 2 | Fixing the vehicle collision with interiors and being cross-platform would be the selling point for ... read more | 04/15/2005 (11:38 am) |
| Logo Requirement Now On Product Page | I think the issue some people had was that they didn't see the requirement until after they bought t... read more | 04/05/2005 (11:35 am) |
| Hey anyone remember this mecha game | Do you mean Heavy Gear? Only one I can think of off hand but I dont think it was by jaelco. Otherwi... read more | 04/01/2005 (10:11 am) |
| Music Track Question | Thanks again Sebastien! That looks like its exactly what I need to complete the music track funct... read more | 04/01/2005 (8:14 am) |
| Music Track Question | Ok, here are the results from last nights attempt at a music soundtrack. Just as before I was abl... read more | 03/30/2005 (5:35 am) |
| Music Track Question | Sebastien, Thanks for the reply. The problem however was figuring out how to schedule the song. Yo... read more | 03/29/2005 (6:46 am) |