Game Development Community

Jon Fernback's Forum Posts

Thread Post Date Posted
Gamedev.net contest entry To get to the tanks you need to jump the chain fence near the beginning of the level. The sidewalk ... read more 11/02/2005 (3:48 pm)
Adding Icon in TBE Roland - Thanks but I just figured out the error In conf.gcc3.win32.mk I was missing a line CO... read more 10/18/2005 (1:55 pm)
Don't Buy from Amazon Weird. I ordered mine a few weeks back and got it 2 days later. It must depend on which warehouse ... read more 10/06/2005 (9:19 am)
Average Team Sizes. Right now our team is just 2 of us with a 3rd that helps out sometimes and a freelancer doing our co... read more 09/13/2005 (8:54 am)
Tim Aste Pack Lookup map23ds in google or the search on this site. I dont have the link handy but we used it to c... read more 09/09/2005 (6:16 am)
No Coding Menu? [url]www.amazon.com/exec/obidos/tg/detail/-/159200136X/qid=1126122345/sr=2-1/ref=pd_bbs_b_2_1/104-78... read more 09/07/2005 (12:49 pm)
Compile Max 7 exporter I thought the maxsdk came with the studio max cds? I don't have it so I'm not positive.... read more 08/26/2005 (7:55 am)
4 Students -10 Weeks -1 Game -Can we make it? Just curious, as I'm guessing your 10 weeks are up by now, how did the project go? Did you go with ... read more 07/19/2005 (8:54 am)
As a beginner, what is your biggest hurdle so far? Time, or lack of it. Thats my biggest issue. It takes me awhile to get into coding mode when I sit... read more 07/14/2005 (10:31 am)
So who's making games out there anyway? Torque 3D - Name yet unannouced. Our team is working on a humorous/hardcore-action mix fps. W... read more 07/14/2005 (10:17 am)
RTS Kit Multiplayer Lobby Question Great! Thanks for the replies. Well now I'll just wait and see what progress I can make this weeke... read more 07/12/2005 (1:54 pm)
Please move sg scripts to common folder I can also verify that this is all possible. We currently do not have a common or a starter.fps dir... read more 06/28/2005 (10:49 am)
Underwarter level? It is in the datablock density = 10; was the default. Try lowering this value. There is als... read more 05/16/2005 (10:35 am)
Optimized? TBE versus C++ NET 2003, reduced framerate I may be completely wrong on this, but doesnt .NET produce interpreted code which then uses a JIT co... read more 05/12/2005 (10:40 am)
Horizontal Compass Try changing the first if block in onRender to this: [code] if (mTextureHandle) { dglClear... read more 05/11/2005 (9:20 pm)
Brave Tree content packs I would recommend at least picking up one of them. I bought the tank pack myself and it was well wo... read more 04/28/2005 (10:31 am)
TGE-ODE integration 2 Fixing the vehicle collision with interiors and being cross-platform would be the selling point for ... read more 04/15/2005 (11:38 am)
Logo Requirement Now On Product Page I think the issue some people had was that they didn't see the requirement until after they bought t... read more 04/05/2005 (11:35 am)
Hey anyone remember this mecha game Do you mean Heavy Gear? Only one I can think of off hand but I dont think it was by jaelco. Otherwi... read more 04/01/2005 (10:11 am)
Music Track Question Thanks again Sebastien! That looks like its exactly what I need to complete the music track funct... read more 04/01/2005 (8:14 am)
Music Track Question Ok, here are the results from last nights attempt at a music soundtrack. Just as before I was abl... read more 03/30/2005 (5:35 am)
Music Track Question Sebastien, Thanks for the reply. The problem however was figuring out how to schedule the song. Yo... read more 03/29/2005 (6:46 am)
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