Game Development Community

Sean H.'s Forum Posts

Thread Post Date Posted
Polygon limits--a few questions... "Yes. I am sure that unless you use multires you will have to create multiple versions of the model ... read more 05/04/2005 (10:34 am)
Palletized textures? Last night i tried importing paletted textures into the game and it didnt work. i made a simple 8 b... read more 04/28/2005 (7:03 am)
Palletized textures? Any takers?... read more 04/27/2005 (10:54 am)
Which one's the Any Key? I was wondering the same thing today. how do you detect for any keypress?... read more 04/26/2005 (4:09 pm)
Object Movement/Manipulation Martin you can perform basic movement transformations on all objects. at the most fundamental level... read more 04/26/2005 (7:02 am)
Art of texture making? Thanx for the responses. very nice textures at your site adam.... read more 04/20/2005 (12:51 pm)
Walkin on sunshine? Im confused. why would you have trouble making the character fly? Blake says to mount him to an ob... read more 04/18/2005 (9:57 am)
Is it possible to make BIG Worlds like in Sacred.... If you want to increase the terrain without losing texture fidelity increase the square size. if yo... read more 04/14/2005 (9:31 am)
Run n gun Its all good because im going to name my game Run N Gun. :) its cool because it can either stand ... read more 04/14/2005 (8:55 am)
Run n gun I dont mind suggestions but some things are set in stone. the name and weapons are final. id like ... read more 04/14/2005 (8:11 am)
Compiling with dev C++ Thanks for the comprehensive comparison dreamer. i wish someone couldve told me that before i went ... read more 04/13/2005 (7:55 am)
Run n gun No roller ninja blades the games gonna be called run n gun and he'll have a machine gun as his only ... read more 04/12/2005 (5:55 pm)
How much can I do with the demo? Does object.dump() give methods and properties?... read more 04/12/2005 (8:52 am)
Adam pack? whats the difference? "The orc and elf are examples of meshes that work with the default animations included in the SDK an... read more 04/12/2005 (8:23 am)
Low fps in rw I have an ATI Radeon 7000 and i was running the game full screen at 640x480. i dont think it's my v... read more 03/29/2005 (9:33 am)
Virtual Reality With The TGE Jojimbo those pics are stunning. you must be very proud. me want!! i have to ask, how does torq... read more 03/22/2005 (1:47 pm)
Animated UV coords Could someone briefly describe how to go about creation and implementation of an ifl in torque? doe... read more 03/18/2005 (9:33 pm)
Shield based fps The main thing i would like to do is try to add some kind of twist on the fps genre. rather than jus... read more 03/17/2005 (4:23 pm)
Questions about torque Thanks for the responses. @mark: according to [url=http://www.garagegames.com/mg/forums/result.... read more 03/17/2005 (1:26 pm)
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