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Stefan Walker's Forum Posts

Thread Post Date Posted
How to stop Terrain Blocks from repeating Yes anyone please? Or can this be fixed in the next release? Its been an issue ever since TGE1.3... read more 03/07/2008 (1:46 pm)
How to stop Terrain Blocks from repeating Really, does anyone have any information to keep the water block from generating holes while tiled?... read more 02/12/2008 (7:51 pm)
How to stop Terrain Blocks from repeating Yeah, thats old news. Thanks though. The main problem is the water block, it has holes in it whe... read more 02/10/2008 (2:06 am)
How to stop Terrain Blocks from repeating Its 2008 and this is still an issue in TGE 1.5, How can we have a simple island with water that neve... read more 02/09/2008 (9:17 pm)
Tim Aste Content packs for TGEA Yup. Are you having problems with transparent textures?... read more 01/20/2008 (11:38 pm)
Which Linux to use? I use CentOS 4.4 with the Nvidia modules and the engine runs great. I compile it with gcc3.4 and I'... read more 11/08/2007 (4:00 pm)
Linux TLK 1.4 & GCC3.4 I'm guessing GCC3.4 might be the issue? Line 59 : #if defined(TORQUE_COMPILER_GCC) && ((__GNUC__ ... read more 04/15/2006 (3:50 pm)
Linux TLK 1.4 & GCC3.4 Thanks, I also followed muphicks advice from IRC: "muphicks Brokenmachine: check line 18 is inde... read more 04/15/2006 (3:36 pm)
Linux TLK 1.4 & GCC3.4 After I added that string to line 19 of targets.torque.mk I get this error now. (Line 18 had "game/... read more 04/15/2006 (3:04 pm)
Linux TLK 1.4 & GCC3.4 After I added that string to line 19 of targets.torque.mk I get this error now. (Line 18 had "game/... read more 04/15/2006 (3:02 pm)
Linux TLK 1.4 & GCC3.4 I saw that post, though I can't seem to find the targets.torque.mk file to make these changes. I'l... read more 04/13/2006 (9:25 am)