Game Development Community

Vince Gee's Forum Posts

Thread Post Date Posted
Anyone have a clue how to.... For these datablocks... datablock AudioProfile(CrossbowReloadSound) { filename = "~/data/sound/... read more 06/27/2005 (7:01 am)
Middle school 8th grade student It matters if you have an adult to help. I would not recommend this engine for someone who has no i... read more 06/25/2005 (1:09 pm)
Gui Help The best way to learn about the gui's is to look at the c++ code in the demo/gui folder. It's how I... read more 06/25/2005 (1:05 pm)
I just bought TSE!!! I'm here,... but I'm gonna have to re-learn alot it appears :)... read more 06/20/2005 (6:41 pm)
Rocket Launcher Problems: Q&A Dumb question, did you add the inventory max settings I don't remember where, but I think in either ... read more 06/10/2005 (3:55 am)
Reviving the "Roleplaying experience" thread If all people did was log in and pick a npc to play and play it then their would be a sense of disco... read more 06/07/2005 (8:25 pm)
What's going on with the AI pack. Wouldn't mind getting ahold of the code myself so I can retro fit it into my RPGCore code build.... ... read more 05/30/2005 (5:29 pm)
Need play testers... again Yes, you can define each mob via the admin tool, all aspects about them including agro range, hit po... read more 05/23/2005 (7:45 am)
Need play testers... again Decided to throw up some images taken from in game :) Enjoy [image]http://www.geeconsulting.net/b... read more 05/22/2005 (8:00 pm)
RPG Starter Kit James, The resource I've been working on for 3 months, does the basic needs for what you are ask... read more 05/19/2005 (2:34 pm)
Multithreading I don't know why I keep seeing people post about using a web browser for doing things with databases... read more 05/18/2005 (9:21 am)
Play Testers needed Well, during that phase of testing, I had some bad pointer logic that was trying to reset a pointer ... read more 05/18/2005 (7:35 am)
Electronic Arts says indie won't cut it Take the anger and turn it inward my son... let it fuel your rage to out develope them! :) hehehe, I... read more 05/18/2005 (7:11 am)
Play Testers needed I guess I have bugs then :) Back into the code lol... read more 05/18/2005 (3:43 am)
Play Testers needed Well, think I found the last bug, and I'm slowly comming to the assumption that torque wasn't meant ... read more 05/17/2005 (8:08 pm)
Play Testers needed Well everything was working great, then my server spiked in memory and crashed... hmm gonna pull the... read more 05/17/2005 (7:02 pm)
Play Testers needed I'm going to be putting a patcher in next release into my build, most of the time I only change a co... read more 05/17/2005 (1:35 pm)
Play Testers needed I'm going to be putting a patcher in next release into my build, most of the time I only change a co... read more 05/17/2005 (1:03 pm)
Play Testers needed Windows only, just cause I can't compile cause I don't have a mac. Also when logging in please give... read more 05/17/2005 (11:01 am)
Play Testers needed Actually, the final resource will be database agnostic, right now I'm using ms sql for ease since I ... read more 05/17/2005 (5:44 am)
Play Testers needed Hmm, ok what does a guy need to do to get play testers?... read more 05/16/2005 (7:37 pm)
Game Server Online ConsoleMethod( RPGCore, Item_GetMaxStack,const char*, 3, 3, "(object_name)") Returns ... read more 05/08/2005 (4:40 pm)
Game Server Online ConsoleMethod( RPGCore, Player_GetAttribute,const char*, 4, 4, "(player_torque_id,attribute_name)") ... read more 05/08/2005 (4:40 pm)
Game Server Online Current listing of console methods implement are below if anyone is curious Vince Current listin... read more 05/08/2005 (4:39 pm)
Game Server Online Fixed it, my mistake, had wrong address in. it's http://www.geeconsulting.net/... read more 05/08/2005 (1:00 pm)
I remember seeing a post for.. Ok, my solution was a tad simpler, the way I did it was set the max damage in the datablock to 1,000... read more 05/01/2005 (5:11 pm)
I remember seeing a post for.. Yeah but once the datablock is created I thought you couldn't change it. I.E. the player levels, yo... read more 05/01/2005 (12:40 pm)
I remember seeing a post for.. The method will be documented in the resource I'm writing for persistent player/skills/attributes an... read more 04/30/2005 (8:42 pm)
I remember seeing a post for.. Never mind, I figured out what I wanted to do w/ giving different players different amounts of hit p... read more 04/30/2005 (8:40 pm)
I remember seeing a post for.. Never mind, I figured out what I wanted to do w/ giving different players different amounts of hit p... read more 04/30/2005 (6:53 pm)
Class/struct/union type Error Well without knowing alot about what your doing, and I guess your not using visual studio, I'm guess... read more 04/27/2005 (8:21 pm)
Quick Survey on MS SQL2000 All of the link list loads are done this way, some I admit are link lists in link lists and some are... read more 04/24/2005 (8:53 pm)
Quick Survey on MS SQL2000 I'm using a modified version of this resource Torque ODBC http://www.garagegames.com/index.php?se... read more 04/24/2005 (8:35 pm)
Quick Survey on MS SQL2000 Believe me it will be easy enough to port this to any database or flat file system you want. Also, ... read more 04/24/2005 (4:13 pm)
Quick Survey on MS SQL2000 Also, once the game spins up, the only thing it retrieves from the database is the player info.... ... read more 04/24/2005 (12:12 pm)
Quick Survey on MS SQL2000 Also, once the game spins up, the only thing it retrieves from the database is the player info.... ... read more 04/24/2005 (12:08 pm)
Quick Survey on MS SQL2000 The problem w/ MySql (Yes I tried it) is that MySql doesn't have a complaint oledb driver out, so no... read more 04/24/2005 (12:06 pm)
Quick Survey on MS SQL2000 I also plan to provide database models (w/ documentation) as well as C++ code datamodels (w/document... read more 04/24/2005 (12:04 pm)
Quick Survey on MS SQL2000 Kenneth, Also, It's not really important how I store it, w/ the table schema documented, it would... read more 04/24/2005 (11:59 am)
Quick Survey on MS SQL2000 Makes since, I was going to build a vb program that edited the data for them, etc. So yes, their wo... read more 04/24/2005 (10:34 am)
Retired SEGA project, seeking help. Good, game, I beta'd it. Wish I could help but I haven't done any pascal or Delphi in ages. Best o... read more 04/23/2005 (9:01 pm)
Is torque the right sdk for me - mmog/database/other questions @Glynn, I had the same desire to build a mmpog as well using torque. This was 4 months ago, cur... read more 04/21/2005 (10:08 am)
New game server online.. well quite beta but up Actually, once I get it all working I plan to document it, it will probally be a resource, but it's ... read more 04/13/2005 (10:30 am)
New game server online.. well quite beta but up If you download the latest client you can type in /stoprain if it rains too long. I'm still trying ... read more 04/11/2005 (12:54 am)
New game server online.. well quite beta but up Did you type in "HTTP://WWW.GEECONSULTING.NET:81" into your browser and not "HTTP:WWW.GEECONSULTING.... read more 04/10/2005 (12:30 pm)
New game server online.. well quite beta but up Well, it stayed up all night which is a plus! If you'd like a new weapon added or models, I'm more ... read more 04/10/2005 (9:52 am)
How do I find out Who fired something? Ok, nm, found it. it is %obj.client Sorry bout that... read more 04/08/2005 (8:55 pm)
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