Vince Gee's Forum Posts
| Thread | Post | Date Posted |
|---|---|---|
| Modded' 1.5 head | Fucifer sent the email again to your email on your profile let me know ifyou got it.... read more | 12/24/2006 (3:33 am) |
| Modded' 1.5 head | I sent the link out, if you didn't get it, let me know and I will email it to you using a different ... read more | 12/23/2006 (9:34 pm) |
| GUIDragDropCtrl question | Kevin, I have used that control before, but I ended up modifying it very heavily for those reason... read more | 12/21/2006 (3:02 pm) |
| Tse Gfx Code | I too am looking to convert the drag and drop from tge to tse, Can anyone who solved it pass me the ... read more | 02/26/2006 (11:16 pm) |
| Blurred Text in text windows Help | I replaced the card w/ a ATI 1600 pro and all is working, so it must just apply to NVidia... read more | 02/21/2006 (12:54 pm) |
| Blurred Text in text windows Help | I did turn of anti-aliasing, so it must be the unicode bug... no problem, I'm assuming it will be fi... read more | 02/17/2006 (5:51 pm) |
| Blured fonts in TSE | Same here, but using nvidia card.. any ideaS?... read more | 02/17/2006 (3:16 am) |
| TSE Starter.fps download | I'm getting an error... cannot create window when I run it, yet all the other samples work fine... ... read more | 02/17/2006 (2:07 am) |
| New testing game world up | Server is up over here... hmmm... read more | 02/07/2006 (12:37 am) |
| Wierdness in ShapeBase? | Ok, since I already resurected this thread... the fix for the threading is [code] ShapeBase::Shape... read more | 02/04/2006 (4:29 am) |
| Wierdness in ShapeBase? | Hate to resurect and old thread, but this mod worked in 1.3... now it's not working in 1.4 the threa... read more | 02/04/2006 (4:15 am) |
| Downloading from database | Um, the eula for torque specifically states that code like this cannot be posted in this forum... it... read more | 09/16/2005 (6:19 pm) |
| Need some help with where to start, please | The following errors are what I get when I try to include the library.. anyone have any ideas on wha... read more | 07/15/2005 (4:11 pm) |
| Need some help with where to start, please | Any info yet Ben?... read more | 07/15/2005 (4:01 pm) |
| Need some help with where to start, please | Well, I guess it matters how your doing it. I'm using the odbc resource mod and it doesn't create a... read more | 07/15/2005 (12:16 pm) |
| Need some help with where to start, please | Well it was on my test server. It's not really an issue if all your doing is checking a password, b... read more | 07/15/2005 (11:57 am) |
| Need some help with where to start, please | Thanks Ben, I will watch the thread today :) Vince... read more | 07/15/2005 (10:48 am) |
| Community Problems: Mod theft and exploits | Dude, great game from what I see on your website. Don't let a few people ruin your game, boot them ... read more | 07/14/2005 (9:34 pm) |
| So I made my own inventory system | Todd, I've been working pretty intensely w/ inventory control for players and tieing it to a data... read more | 07/12/2005 (1:02 pm) |
| Dedicated Server... | I'm running a dedicated TSE server and it's been up for a couple weeks now, so I know it works. Not... read more | 07/11/2005 (2:34 pm) |
| How suitable is TGE for a fighting game? | Dude, to me thats what tse and tge were invented for..... it's mmo's that you have to modify ever... read more | 07/07/2005 (2:43 am) |
| Anyone have a clue how to.... | Ahhh, good call... totally forgot about that... read more | 06/27/2005 (4:21 pm) |
| Middle school 8th grade student | Cough, yep I was.. and yes I was programming back then too.... read more | 06/27/2005 (2:09 pm) |
| Anyone have a clue how to.... | For these datablocks... datablock AudioProfile(CrossbowReloadSound) { filename = "~/data/sound/... read more | 06/27/2005 (2:01 pm) |
| Middle school 8th grade student | It matters if you have an adult to help. I would not recommend this engine for someone who has no i... read more | 06/25/2005 (8:09 pm) |
| Gui Help | The best way to learn about the gui's is to look at the c++ code in the demo/gui folder. It's how I... read more | 06/25/2005 (8:05 pm) |
| I just bought TSE!!! | I'm here,... but I'm gonna have to re-learn alot it appears :)... read more | 06/21/2005 (1:41 am) |
| Rocket Launcher Problems: Q&A | Dumb question, did you add the inventory max settings I don't remember where, but I think in either ... read more | 06/10/2005 (10:55 am) |
| Reviving the "Roleplaying experience" thread | If all people did was log in and pick a npc to play and play it then their would be a sense of disco... read more | 06/08/2005 (3:25 am) |
| What's going on with the AI pack. | Wouldn't mind getting ahold of the code myself so I can retro fit it into my RPGCore code build.... ... read more | 05/31/2005 (12:29 am) |
| Need play testers... again | Yes, you can define each mob via the admin tool, all aspects about them including agro range, hit po... read more | 05/23/2005 (2:45 pm) |
| Need play testers... again | Decided to throw up some images taken from in game :) Enjoy [image]http://www.geeconsulting.net/b... read more | 05/23/2005 (3:00 am) |
| RPG Starter Kit | James, The resource I've been working on for 3 months, does the basic needs for what you are ask... read more | 05/19/2005 (9:34 pm) |
| Multithreading | I don't know why I keep seeing people post about using a web browser for doing things with databases... read more | 05/18/2005 (4:21 pm) |
| Play Testers needed | Well, during that phase of testing, I had some bad pointer logic that was trying to reset a pointer ... read more | 05/18/2005 (2:35 pm) |
| Electronic Arts says indie won't cut it | Take the anger and turn it inward my son... let it fuel your rage to out develope them! :) hehehe, I... read more | 05/18/2005 (2:11 pm) |
| Play Testers needed | I guess I have bugs then :) Back into the code lol... read more | 05/18/2005 (10:43 am) |
| Play Testers needed | Well, think I found the last bug, and I'm slowly comming to the assumption that torque wasn't meant ... read more | 05/18/2005 (3:08 am) |
| Play Testers needed | Well everything was working great, then my server spiked in memory and crashed... hmm gonna pull the... read more | 05/18/2005 (2:02 am) |
| Play Testers needed | I'm going to be putting a patcher in next release into my build, most of the time I only change a co... read more | 05/17/2005 (8:35 pm) |
| Play Testers needed | I'm going to be putting a patcher in next release into my build, most of the time I only change a co... read more | 05/17/2005 (8:03 pm) |
| Play Testers needed | Windows only, just cause I can't compile cause I don't have a mac. Also when logging in please give... read more | 05/17/2005 (6:01 pm) |
| Play Testers needed | Actually, the final resource will be database agnostic, right now I'm using ms sql for ease since I ... read more | 05/17/2005 (12:44 pm) |
| Play Testers needed | Hmm, ok what does a guy need to do to get play testers?... read more | 05/17/2005 (2:37 am) |
| Game Server Online | ConsoleMethod( RPGCore, Item_GetMaxStack,const char*, 3, 3, "(object_name)") Returns ... read more | 05/08/2005 (11:40 pm) |
| Game Server Online | ConsoleMethod( RPGCore, Player_GetAttribute,const char*, 4, 4, "(player_torque_id,attribute_name)") ... read more | 05/08/2005 (11:40 pm) |
| Game Server Online | Current listing of console methods implement are below if anyone is curious Vince Current listin... read more | 05/08/2005 (11:39 pm) |
| Game Server Online |
Fixed it, my mistake, had wrong address in. it's |
05/08/2005 (8:00 pm) |
| I remember seeing a post for.. | Ok, my solution was a tad simpler, the way I did it was set the max damage in the datablock to 1,000... read more | 05/02/2005 (12:11 am) |
| I remember seeing a post for.. | Yeah but once the datablock is created I thought you couldn't change it. I.E. the player levels, yo... read more | 05/01/2005 (7:40 pm) |