Patrick Sullivan's Forum Posts
| Thread | Post | Date Posted |
|---|---|---|
| Breakout Physics | Ooooo interesting stuff, which I was wanting to look into for myself, but you explained it so nicely... read more | 03/14/2005 (2:30 pm) |
| Pacman movement code | Yeah you'd have to make sure your velocity was taking into account so that the velocity always lined... read more | 03/14/2005 (11:46 am) |
| Pacman movement code | Personally for movement I'd use something along the lines of the following. They hit up. If they... read more | 03/14/2005 (11:27 am) |
| Problem with the collisions part of the beginner's tutorial | This is a c/p from my code, which works (I've finally done the whole tutorial, and have gone back to... read more | 03/12/2005 (11:03 pm) |
| %enemyfire script question | Hmmm interesting and handy tidbit. And so THAT is what $ vs % means. Maybe I need to sit down and ... read more | 03/12/2005 (5:06 pm) |
| %enemyfire script question | Ah HA. Note as of this time there is only one enemy, but if I still need an enemy ID I will look ... read more | 03/12/2005 (4:37 pm) |
| What convinced you to buy T2D? :) | I have been trying to work on creating a 2d scrolling game and was running into a lot of issues with... read more | 03/11/2005 (9:03 am) |