Game Development Community

William Todd Scott's Forum Posts

Thread Post Date Posted
Delete Path - Crash. If I create a fxFoliageReplicator or ShapeReplicator object and try to delete it, it crashes. This ... read more 10/21/2005 (12:32 pm)
How to get fxShapeReplicator work When I try to delete a replicator in the World Editor Inspector (by selecting it and pressing the de... read more 10/21/2005 (10:05 am)
TorqueDev, a Free TorqueScript IDE - Delta 5 I don't really understand how people can complain about free software. I can only hope that this ty... read more 10/15/2005 (1:19 pm)
Enhanced Telnet Debugger Question So....let me ask this another way... Have others gotten Torsion working with the \HEAD revision o... read more 10/10/2005 (7:46 pm)
MSVC 7.1: Clashing runtime libs Ok, thanks. If I have a followup to this I will start a new thread... Todd... read more 10/09/2005 (12:56 pm)
MSVC 7.1: Clashing runtime libs Kevin, One more (probably silly) question for this.... I went to get the latest ogg, vorbis, t... read more 10/09/2005 (8:04 am)
Quark Version Great. I'm going to work with the latest then. Thanks! Todd... read more 10/08/2005 (8:56 pm)
Linking Error That is it. Sorry, I should have caught that...the custom .asm build step was new to me and it th... read more 10/06/2005 (5:44 am)
MSVC 7.1: Clashing runtime libs Thanks! Todd... read more 10/05/2005 (2:25 pm)
MSVC 7.1: Clashing runtime libs Hey Kevin, How did you choose /MT and /MTd versus the DLL versions of the libraries? I was a... read more 10/05/2005 (12:34 pm)
Torque Tool Lib Project Ok, Cool...I'm going to push forward with the suggested structure. If no one else has run into a... read more 10/02/2005 (7:21 pm)
Torque Tool Lib Project This helps alot...thanks again for the help here... I hope you don't mind me continuing to flush ... read more 10/02/2005 (5:06 pm)
Torque Tool Lib Project Hey Brandon & Florian thanks for the help with this... What concerns me with this structure (and ... read more 10/02/2005 (3:32 pm)
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