Lee-Orr Orbach's Forum Posts
| Thread | Post | Date Posted |
|---|---|---|
| TorqueWii, congrats dudes :) | Does it include both 3D and 2D or only one of them? (if it is only one, there is a difference, I gue... read more | 07/17/2007 (9:57 am) |
| Tdn | Neither can I, and I see it on the list of products I have a license to...... read more | 07/01/2007 (8:44 am) |
| TorquX equivalent of the 'update' method in plain old XNA? | You could set the gamestate as a property of something, and then you wont need to check it, only do ... read more | 06/29/2007 (4:21 am) |
| TorqueX splash screen question | @Thomas - Thanks :) @All- could someone tell me where I can find the TorqueX logo? I need to sen... read more | 06/29/2007 (4:11 am) |
| A Strange Problem.... | OK.... Thanks...(I didn't think of that...)... read more | 06/25/2007 (1:22 pm) |
| A Strange Problem.... |
[code]
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06/25/2007 (12:35 pm) |
| A Strange Problem.... |
.txscene file
[code]
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06/25/2007 (12:35 pm) |
| A Strange Problem.... | I'll explain whats happening to me in a different way, that might help, and I'll post the code in th... read more | 06/25/2007 (12:35 pm) |
| Torque X Release and Torque X Builder Pricing | @Wicked Sunny - XNA and TorqueX make games for [b]BOTH[/b] windows [b]And[/b] XBox360, so you might ... read more | 06/18/2007 (4:28 am) |
| Space terrain (RTS) | You could, I guess, bake the sun into the terrain texture somehow, and make the baked texture look l... read more | 06/14/2007 (9:32 pm) |
| Cant access TDN's TGE/TSE/TGB/TX sections | Ohh... thanks... read more | 03/02/2007 (9:39 am) |
| Cant access TDN's TGE/TSE/TGB/TX sections | Thanks, it worked for all the products except TorqueX, why is that?... read more | 03/02/2007 (8:56 am) |
| TorqueX and TGE | You could also try to create the 3D support on your own, and use the TEX libraries for the rest. In ... read more | 12/17/2006 (11:32 pm) |
| UT2004 or Torque Game Engine? | Berserk, VS 2005 Express doesn't put any ads before execution, I have never seen an add, and I don't... read more | 11/24/2006 (9:18 am) |
| How di I get a 360 Dev kit | Why would you want a dev kit? you can use XNA game studio, and after it comes out, you should be abl... read more | 11/20/2006 (7:12 am) |
| Codeweaver for mac? | I believe Codeweaver is a .Net platform application, so I don't think it's possible to have a mac ve... read more | 11/14/2006 (7:38 am) |
| GG logo or TGB logo? | So, could a GG employee please tell me where to get the TGB logo? The only option I can think of, ot... read more | 10/16/2006 (6:58 am) |
| Gmax | I would say the workflow should be more like: 1)Model in GMax(and animate if you like) 2)Export ... read more | 07/30/2006 (10:05 pm) |
| Is this legal? | Thanks for posting, I didn't know where to post... and I'm not a member there. good luck with the co... read more | 07/16/2006 (8:39 am) |
| Is this legal? | Thanks, but I would also like to hear wherever or not it is OK from GG themselfs, so that I will be ... read more | 07/16/2006 (4:55 am) |
| A Poll: Who uses T2D | Hobbyist... read more | 06/24/2006 (4:45 am) |
| What's with the removal of TSE reviews? | Actually, I don't think they are deleting for that reason. I saw that a good review, that was there... read more | 06/23/2006 (11:22 pm) |
| Localizing/Translating TDN, will it happen? | Well, thanks for answering, I will start translating, and I guess i'll move it to TDN or something w... read more | 06/03/2006 (4:41 am) |
| Localizing/Translating TDN, will it happen? | Is anyone going to answer?... read more | 06/01/2006 (9:12 am) |
| Fleeing robots | You could get the eye vector after rotating and use it to move it forward, but I was sure(I might be... read more | 04/12/2006 (5:19 am) |
| Fleeing robots | Well, if you know how to make him face the player, then you can try adding 180 deggrees to the Z-rot... read more | 04/11/2006 (11:48 pm) |
| 3d isometric view | Yes, it's possible, but you will have to work on getting it right.... read more | 04/05/2006 (12:37 pm) |
| GID j 8th / 9th April 2006, Theme: Extreme Forces | @Tom, is there any chance of adding friday the 7th to the GID dates, since I will not be able to fi... read more | 04/02/2006 (11:02 am) |
| Cutscenes | You could create a pre-rendered movie using your 3D program, and played it using Theora in TGE/TSE/T... read more | 03/11/2006 (2:19 am) |
| Flamewar | The words scroll in penny arcade? I saw scrolling only in the two last levels, after passing penny a... read more | 03/07/2006 (11:12 am) |
| Flamewar | I died at Pennt Arcade as well :'( You really should add a save button, and make the corners easyer... read more | 03/07/2006 (10:05 am) |
| Noob question | It matters what you want to do. If you want to design, then you dont need anything, except the abil... read more | 03/07/2006 (2:27 am) |
| Torque Game Engine | Yes, I belive TGE has built in support fot joysticks.... read more | 03/06/2006 (11:45 pm) |
| TGB: Visual Scripting | I think it will be great to have such a system in the whole group of torque products. In addition, I... read more | 03/02/2006 (5:45 am) |
| RPG system : Classes vs Skills | I'd like to have a system that gives you both. What I mean is that you have a class, or proffesion, ... read more | 03/01/2006 (11:57 am) |
| Darren McGavin, The Old Man from A Christmas Story, has died | @ Ajari - maybe you can, but I cant, even thou I'm tired of my country's realationship with the Pale... read more | 03/01/2006 (9:25 am) |
| Cs Files? | Another reason that .cs might be confusing, is that if someone thinks it comes from "C Script", he m... read more | 02/26/2006 (6:03 am) |
| Need to delete my contributions | It must be per file, since you dont have anything that is uploaded to TDN. I guess that TDN will get... read more | 02/25/2006 (12:03 pm) |
| What do I want to do? (2.5D Game) | 1) I have no idea... 2) You could try, but there is no garrenty it will work(most chances are you w... read more | 02/25/2006 (11:28 am) |
| Indie License - Is this allowed? | I'm sorry, I forgot the first part... I'll have to start saving, or not make my presentation in TGE.... read more | 02/24/2006 (6:20 am) |
| Indie License - Is this allowed? | But if I create the presentation, and i'm an indie, cant I do it with the indie license? because it'... read more | 02/24/2006 (5:19 am) |
| Xbox360 | I can answer number one, prtialy: when you buy TSE, be it indie or commercial, you buy TSE for use ... read more | 02/21/2006 (8:06 am) |
| Tse, Help | My directory is set to '..\engine\out.vc7.DEGUB' when using 2005, and '..\engine\out.V6.DEBUG' with ... read more | 02/21/2006 (8:02 am) |
| Tse, Help | @ Shannon - I installed the direct x SDK, the newest version for vs 2005, and october version, for v... read more | 02/20/2006 (12:03 pm) |
| EliteNations - 2D Real Time Strategy Game. - Staff Needed. | Are you going to use some game engine, like T2D, for this game?... read more | 02/19/2006 (4:21 am) |
| Friday... | Yesterday was friday!!! I would have said its today, had today been yesterday!!! but I was ill yes... read more | 02/18/2006 (9:43 am) |
| T2d Vs. Tgb | Just a suggestion, that might lessen the confusion. Maybe you should call T2D both T2D and TGB. tha... read more | 02/18/2006 (8:35 am) |
| Tse, Help | I did, I tried with both Visual C++ 6, and VC++ Express 2005. I just couldnt compile it. Lee-Orr... read more | 02/16/2006 (5:25 am) |
| Isometric Games that use a vanishing point? | Do you mean that the tiles will be tilted, so that it looks as if it is from a prespective, yet have... read more | 02/11/2006 (11:24 am) |
| Synapse or TSE or both? | If I remember correctly, which I'm not sure, TSE will have its own lighting pack, so I guess it cant... read more | 02/11/2006 (8:32 am) |