Jeremiah Moss's Forum Posts
| Thread | Post | Date Posted |
|---|---|---|
| Unreal Dev Kit free for non-commercial use. | "@Brett Seyler I'm personally surprised anyone wants to really distribute to those markets"... read more | 11/06/2009 (10:32 am) |
| Game Distribution ¿ what do you think about this new option? | I'm personally not very excited about this indie development model anymore. Now that GG has lectured... read more | 08/01/2009 (12:07 pm) |
| R1 shader problem | Http://www.garagegames.com/blogs/34977/13731... read more | 11/13/2007 (9:39 am) |
| R1 shader problem | Okay - including (or at least detecting) DirectX does make a bit of sense - but I'm on DirectX 10 du... read more | 11/08/2007 (7:53 am) |
| R1 shader problem | [quote]If you want to use a DX Version starting with Dec 2006 and later, you can either use legacy ,... read more | 11/07/2007 (2:37 pm) |
| R1 shader problem | [quote]You release a game with 1 specific DX DLL not with 2+.[/quote] It's not a DLL distributed ... read more | 11/07/2007 (9:11 am) |
| R1 shader problem | Since the bug hasn't been fixed three revisions later, and since no more fixes are coming now that t... read more | 11/07/2007 (8:19 am) |
| Fix for the "Old Video Drivers" error in nVidia's latest | Since the bug hasn't been fixed three revisions later, and since no more fixes are coming now that t... read more | 11/07/2007 (8:12 am) |
| R1 shader problem | Thanks a lot for the info! However, there can be some improvement - from what I understand, the s... read more | 03/24/2007 (8:52 pm) |
| Shaders won't compile? | [quote]Most likely you use a DX SDK newer than Oct 06.[/quote] Umm, yeah, I got it recently. Than... read more | 03/24/2007 (8:08 pm) |
| Potential TGEA customer, problems with demo crashing | "Are you sure you have the latest dx runtime?" Oops. That was embarrassing . . . I had no dx runt... read more | 02/25/2007 (8:27 pm) |
| New to TLK (and compiling TGE) | Nix that - I re-created the problematic light and it works fine - I just hope that problem is a rare... read more | 01/19/2006 (6:11 pm) |
| New to TLK (and compiling TGE) | Ok, good :). True radiosity is still on my wishlist, but the results I get with this are pretty good... read more | 01/19/2006 (12:54 pm) |
| New to TLK (and compiling TGE) | Thanks - turns out I probably had an incomplete download or something. I re-downloaded it and found ... read more | 01/17/2006 (6:08 am) |
| Textures not working (solved) | It was the mipmapping. Any idea why mipmapping doesn't work?... read more | 03/22/2005 (5:48 pm) |
| Textures not working (solved) | OK, downgraded to earlier version of Python - to no avail. No errors again, but no textures either :... read more | 03/22/2005 (5:03 pm) |
| Textures not working (solved) | OK, found out that the Windows version of Blender reverts to an internal version of Python when it c... read more | 03/22/2005 (4:42 pm) |