Kevin James's Forum Posts
| Thread | Post | Date Posted |
|---|---|---|
| Position question | Now that I think about it, how is it that all of these people are able to make health bars that grow... read more | 03/17/2007 (1:46 pm) |
| Position question | Hi David, TextObject.TextAlign = "Left" Keeps the left side at its original position no matter... read more | 03/17/2007 (1:26 pm) |
| Searching these forums | Hey Gary, that trick works like a charm. Thanks a million!... read more | 03/16/2007 (4:47 pm) |
| Searching these forums | We just started using Sharepoint at the office and it comes with a respectable search engine (includ... read more | 03/16/2007 (12:16 pm) |
| T2dTextObject | Thanks David, that is a major help! I always forget about the dump function...... read more | 03/16/2007 (12:11 pm) |
| Searching these forums | Its almost so completely worthless that its quicker for me to manually scroll through the forums, lo... read more | 03/16/2007 (11:46 am) |
| T2dTextObject | Tom, This is great! Exactly what I needed to see for the TextObject.... read more | 03/16/2007 (11:42 am) |
| ArchMage | Hey Pavel, This game is sweet! The GUI is very polished and appealing and the gameplay is addicti... read more | 01/27/2007 (6:44 am) |
| What I did in my first month with TGB | Hey, as long as you're happy with where the game went, that's all that matters. You can check out on... read more | 01/26/2007 (1:04 pm) |
| What I did in my first month with TGB | You're doing great Maurice. If you haven't already, you may want to plan out where you want to take ... read more | 01/25/2007 (4:39 pm) |
| Recording TGB to Movie File | Is VirtualDub the only program that requires new hardware, or does every capture program need one?... read more | 01/25/2007 (4:30 pm) |
| Packaging Utility not exporting GUI profile | What occurs in the packaged game that you know the mainScreen GUI didn't get packaged? Or is it just... read more | 01/24/2007 (1:15 pm) |
| Recording TGB to Movie File | David, Thanks for recommending VirtualDub, I'll test it out and report the results. If VirtualDub... read more | 01/24/2007 (1:12 pm) |
| Recording TGB to Movie File | Thanks for the info, Simon and David.... read more | 01/23/2007 (4:38 pm) |
| Recording TGB to Movie File | Thank-you everybody. Steve, Yeah, I read that there was a limit for FRAPS, so I'm going to try... read more | 01/23/2007 (1:31 pm) |
| Recording TGB to Movie File | [url=http://www.youtube.com/watch?v=WpNh2vLRphc]Example[/url] This video was recorded by Steve Ge... read more | 01/22/2007 (2:27 pm) |
| Grimm's Hatchery | Pretty much all of Amaranthia's art brings tears of joy to my eyes . . .... read more | 01/22/2007 (2:16 pm) |
| Where to buy sprites and 2D animated images for my game? | Oh, alright. Glad you find it useful.... read more | 12/05/2006 (5:54 pm) |
| Where to buy sprites and 2D animated images for my game? | I just saw [url=http://www.garagegames.com/index.php?sec=mg&mod=resource&page=view&qid=11525]this[/u... read more | 12/03/2006 (2:54 pm) |
| Where to buy sprites and 2D animated images for my game? | A good place to start is the [url=http://www.garagegames.com/products/90/]TGB Adventure Kit[/url]. A... read more | 12/03/2006 (2:51 pm) |
| x | Hmmm, what's it made with David?... read more | 11/27/2006 (1:43 pm) |
| Trog Killer Promo | Thanks for the heads up and the links, Jason! I was aware of the ninja-to through CEP for Neverwinte... read more | 11/27/2006 (7:47 am) |
| x | Gish is TGB just so you know. You'll probably have to give more background info if you want any s... read more | 11/26/2006 (4:28 pm) |
| Phantasia 2 | You'll probably want to change up the visuals a little more, make it look like more of a different g... read more | 11/26/2006 (2:45 pm) |
| And Yet It Moves | I see, that makes sense, Peter.... read more | 11/26/2006 (9:35 am) |
| Phantasia 2 | Wow, a sequel already. . .I still remember the first one clearly, Pavel... read more | 11/25/2006 (5:40 pm) |
| And Yet It Moves | I played the demo and had a lot of fun with it. I would suggest that either you step up the difficul... read more | 11/25/2006 (11:26 am) |
| I can once again show screens of an upcoming title..Enjoy | Wow, that was an amazing clip! I hope you are releasing a demo soon!... read more | 11/24/2006 (6:28 pm) |
| And Yet It Moves | I'm downloading the demo right now. From the screens and the description, it sounds like you hit ... read more | 11/24/2006 (6:21 pm) |
| Trog Killer Promo | Thanks for the advice Jacob.... read more | 11/24/2006 (7:44 am) |
| I can once again show screens of an upcoming title..Enjoy | The quality of art from the sprites to the gui is astounding. Good work Steve! Mind telling us an... read more | 11/23/2006 (5:22 pm) |
| Trog Killer Promo | [b]1024x768 Wallpaper[/b] [image]http://www.metalbuildingreplicas.com/clan/TGB/TrogKiller-promo.j... read more | 11/23/2006 (5:18 pm) |
| What a half hour can do for you | Good hussle, Matt ;D... read more | 11/10/2006 (7:11 am) |
| Fashion Fable almost done | Thanks Jason.... read more | 09/22/2006 (4:10 pm) |
| Fashion Fable almost done | What's wrong with TorqueScript? It seems a bit drastic to make your own engine because of a few i... read more | 09/21/2006 (4:59 pm) |
| Script controlling particles you created in the level editor? | Glad you got it working! :D... read more | 09/19/2006 (7:06 pm) |
| Lower Layer = Higher Mouse Priority? (1.1.1) | Hmmm. . .are you sure that onMouseMove is a callback available to sprites? I think it only works on ... read more | 09/18/2006 (2:30 pm) |
| Lower Layer = Higher Mouse Priority? (1.1.1) | If you give the chicken a class, then reference that class in a specific onMouseMove callback it sho... read more | 09/17/2006 (5:39 pm) |
| Script controlling particles you created in the level editor? | You may want to look at some different callbacks in the Reference doc. If you specify a class for yo... read more | 09/17/2006 (5:35 pm) |
| Changing GUI Color | I'm not sure about the text edit slider ctrl, but I know that some ctrls can use: [code] fillColor... read more | 09/17/2006 (5:31 pm) |
| What tools are you using? | I use the best program any of you have heard of: Paint! But seriously. . . I learned to draw b... read more | 09/14/2006 (4:16 pm) |
| T2d mount-point based skeletons (for character art) | What do you think of using DTS objects over static sprites??... read more | 09/11/2006 (6:41 pm) |
| Sprite Maker | Take a look at [url=http://charas-project.net/charas_bc/index.php]this.[/url] It's a pretty impressi... read more | 09/11/2006 (6:37 pm) |
| 4-way sprite animation tutorial? | Amaranthia, Wow! I can't believe that the maker of [i]Aveyond[/i] is on the GG forums. . .sweet! ... read more | 09/11/2006 (6:35 pm) |
| Shellcore | Sorry for the lull guys, I've been busy with life and thus have had no time for game making. I'm try... read more | 09/11/2006 (5:59 pm) |
| Old School Side scroller | That's some pretty impressive drawing in my opinion. Though I'm interested in why the portrait is di... read more | 09/11/2006 (5:57 pm) |
| Help a non-art guy out! :) | [i]Sickhead's Adventure Pack[/i] may be of interest to you. Here's a [url=http://www.garagegames.com... read more | 08/22/2006 (11:36 am) |
| RPG's---How much is TOO much? | I would imagine that it would be hard to keep roleplaying alive in a MMORPG. Considering that at any... read more | 08/21/2006 (8:09 am) |
| Images in the Layer Editor (TGB 1.1.1) | Hey Unk! Thanks for your help and concern! I also apologize for the delay in replying, I've been bus... read more | 08/20/2006 (3:09 pm) |
| RPG's---How much is TOO much? | [quote]If it furthers the game, let 'em stuff a whole suit of armor in it! =)[/quote] Or 11. . . ... read more | 08/20/2006 (2:40 pm) |