Game Development Community

Kevin James's Forum Posts

Thread Post Date Posted
Microsoft Visual Studio 2005 makes me want to die. Hey, thanks Mark; you're a good guy! Unfortunately, I've already installed VS2005 SP1 -- I was pr... read more 05/19/2008 (6:24 pm)
Microsoft Visual Studio 2005 makes me want to die. Nice. Could I get a link?... read more 05/19/2008 (4:43 pm)
Microsoft Visual Studio 2005 makes me want to die. Thanks, Dan -- I've already tried reinstalling the Windows Script component. I'm thinking my problem... read more 05/19/2008 (4:49 am)
PowerPong: Sprint 1 "Classics Sorry for the silence! Your behavior code looks good. The thing I can't get past is what if the d... read more 05/17/2008 (7:03 pm)
Box2D integration The more I learn about C++ and the more I look at code from TGB and Box2D: the more I realize I have... read more 05/17/2008 (7:26 am)
TGB on a website? It [i]would[/i] be nice indeed.... read more 05/17/2008 (7:18 am)
Two Windows When Launched? That's weird. Have you messed with the initialization process at all?... read more 05/17/2008 (7:13 am)
Updated Shooter Game Tutorial for TGB 1.7.3 Awesome, Seth! Brings back some good Early Adopter memories.... read more 05/17/2008 (7:10 am)
Friday... A concept I wish I knew better But instead I am bound to this fetter Of Pre-Calculus homework and ... read more 05/16/2008 (4:55 pm)
Addons & Plugings Buying TGB is like buying a [url=http://bp1.blogger.com/_GhQPEsC85gA/RpW3fj_UuZI/AAAAAAAAAWI/oNwGH2A... read more 05/15/2008 (6:44 pm)
TGB 1.6 Cannot create brushes from multiple tiles Mark, The whole brush system in the tile map editor used to be a lot better, but for some reason ... read more 05/14/2008 (6:47 pm)
Box2D integration All my skepticism has been washed away in a flood of pure amazement. At first, I wasn't too impresse... read more 05/14/2008 (6:42 pm)
Box2D integration I'm a little skeptical that a little 1 mb physics engine is going to be better than TGB's physics sy... read more 05/14/2008 (1:42 pm)
Popping through walls Craig, I was working on a similar platform game, (are you stealing my ideas??) and I encountered ... read more 05/14/2008 (1:26 pm)
Asking about Game made by TGB 1.3 's System Requirement [url]http://www.garagegames.com/products/torque/tgb/requirements/[/url]... read more 05/14/2008 (1:16 pm)
PowerPong: Sprint 1 "Classics Sorry man, I forgot to mention the beta test results: Awesome changes from the first version: ... read more 05/14/2008 (1:12 pm)
Alt tab issues and Game System Requirement The question is: does going fullscreen crash Vista, or does just that key combo crash Vista? Y... read more 05/14/2008 (12:54 pm)
PowerPong: Sprint 1 "Classics I'd be overjoyed if you used it. ;) Yeah, someone else mentioned making a behavior out of it, but... read more 05/14/2008 (9:07 am)
Gamebase.dll (AES/Rijndael) Looks useful, Thomas. I can't wait to incorporate it, my friend.... read more 05/13/2008 (1:27 pm)
PowerPong: Sprint 1 "Classics Don't mention it. ;) Glad to hear that there are plans to incorporate flaws into the AI. I'll have f... read more 05/13/2008 (1:14 pm)
PowerPong: Sprint 1 "Classics Nice solid base, my friend. Although I just played the first iteration. Is there a new one out alrea... read more 05/12/2008 (6:53 pm)
PowerPong: Sprint 1 "Classics I just downloaded the demo, Charles. I'll let you know what I think.... read more 05/11/2008 (5:59 am)
Changing Hue problem... Amaranthia, Kalle hit the nail on the head. If you want to be able to have any color in TGB, then... read more 05/03/2008 (3:14 pm)
My first attempts at music . . . free mp3's Hehe. That gives me some ideas . . . !... read more 05/03/2008 (11:28 am)
TGB 1.7 loads in wrong resolution In the common folder of your game directory, open the "commonConfig.xml" with Word and change your d... read more 04/26/2008 (7:23 pm)
Looking for 2-7 members Quite possibly the biggest wall of text since the Great Wall of China. You are going to make an MMOR... read more 04/26/2008 (6:06 pm)
Should I post my Idea? Enriching the community with idea-oriented discussion is more important than keeping a good idea a s... read more 04/23/2008 (1:22 pm)
SWORDS OF KIRFOIUAH!!!!111!one oneoneone oen Mr. Morgan, you clearly underestimate the powers of totalitarian game development methodology. All t... read more 04/22/2008 (1:16 pm)
Behavior fish tutorial very slow after some backgrounds The [url=http://www.garagegames.com/products/torque/tgb/requirements/]minimum requirements[/url] for... read more 04/21/2008 (3:09 pm)
My first attempts at music . . . free mp3's Thanks Deborah! I appreciate your encouragement. I'm still working on some new songs, but I just got... read more 04/21/2008 (2:43 pm)
2D pixel artist available (freelance) Very impressive stuff, Taufan! You are an exceptional pixel artist. Very nice iso tilemaps and chara... read more 04/21/2008 (2:41 pm)
How to rectify "Dont Send" error" while run game in TGB? The only way I've discovered to make TGB crash consistently is to press a button mapped to a command... read more 04/20/2008 (10:47 am)
Some new models coming And to think that I believed Maxim to be good at only making techno stuff like cyborgs and space shi... read more 04/20/2008 (10:45 am)
Behavior fish tutorial very slow after some backgrounds It sounds like a memory overload. What are the specs are your machine?... read more 04/20/2008 (10:41 am)
I want to create a NON-FPS MMORPG. Is Torque Capable? Is there any engine that you can buy that has all the functionality you need, [i]built in[/i]? If it... read more 04/20/2008 (10:38 am)
My first attempts at music . . . free mp3's Thanks, eedok! Dimensions really only sounds good with a subwoofer, or headphones with strong ba... read more 04/15/2008 (4:53 am)
A Big Thanks To Gg.com Glad to hear it, J. Could you point me toward a demo? Thanks. ;)... read more 04/13/2008 (3:04 pm)
Where is TankBusterScripts.zip these days? Cool. You can download the Tank Buster scripts here: [url]www.metalbuildingreplicas.com/clan/... read more 04/13/2008 (3:02 pm)
Where is TankBusterScripts.zip these days? Charles, Email me the files and I'll put them on my FTP. Drop an email here: syreal [at] syre... read more 04/13/2008 (10:29 am)
Game startup I think what is causing it to lag is all the image datablocks being loaded. You probably don't have ... read more 04/13/2008 (10:27 am)
Glow S.Y.S. is looking phenomenal, Taras. Too bad TGB didn't have shaders, huh?... read more 04/13/2008 (10:24 am)
T2dPath in code Create a level in the Level Builder with the likeness of the path you want to create in code. Then o... read more 04/13/2008 (10:21 am)
A good Western [quote]I could use something to take up my free time.[/quote] Indeed. I can assure you that makin... read more 04/08/2008 (5:48 pm)
Future mmorpg So basically it's MMO Morrowind. Is this your first game development endeavor?... read more 04/08/2008 (5:43 pm)
Flash? [quote]Can you import Unreal 3 maps into GameMaker?[/quote] Ah dude, don't you know about [i]Unre... read more 04/08/2008 (1:05 pm)
Lighting in 3d objects As in dynamic shading?... read more 04/08/2008 (1:02 pm)
Parody Of Mmorpg I had an idea for an MMORPG once. It wasn't even going to be online. It would just make you think th... read more 04/08/2008 (12:59 pm)
Load level Instead of: "Moveables/game/data/levels/Gameover.t2d" Try: "game/data/levels/Gameover.t2d" [Ed... read more 04/06/2008 (6:24 pm)
Alignment with line particles When you use the effect in your game you must use either findEmitterObject or getEmitterObject and t... read more 04/05/2008 (6:11 am)
A New Tutorial Series - The Breakout Tutorial TorqueScript is case insensitive, but I will usually change the capitalization of a variable if I ca... read more 04/05/2008 (6:06 am)