Game Development Community

Jeff Wellock's Forum Posts

Thread Post Date Posted
Its Fishin...Only its Online...and Massive Multiplayer...! wee, im gonna go get it then drive my boat into all the serious fishermen mwuahhaha... read more 09/13/2002 (6:16 am)
The Game Tower oh dear, this is quite possible the funniest thing ive seen all week... read more 08/26/2002 (4:58 am)
An ugly logo ;p hehe I'd put on some AA before taking screenshots, jaggies!... read more 07/11/2002 (3:54 am)
Am I loosing my mind? lol if you want to see it I can host my little game thing if you want :) 8mb... read more 05/21/2002 (2:44 pm)
Am I loosing my mind? Playing online with friends, ive watched them drive about in circles, into walls for ages etc. doing... read more 05/21/2002 (2:02 pm)
Torque Vehicles OK, i got mountable = true (set it in vehicle.cs: function WheeledVehicleData::create(%data, %tea... read more 05/21/2002 (9:29 am)
Am I loosing my mind? Can any of the GG people shed anything on this?... read more 05/20/2002 (2:44 pm)
Torque Vehicles Uhm... third post in a row but... I have a really wierd problem when I'm playing online. I see... read more 05/20/2002 (2:13 pm)
Menu Music bumpity bump bump... read more 05/20/2002 (11:01 am)
Torque Vehicles Is there any way to enable people getting damaged by cars again? I re-add the damage bits and nothin... read more 05/20/2002 (10:39 am)
Turrets? would a mountable gun that the player holds be counted as a turret or would it be so different it ne... read more 05/20/2002 (8:49 am)
Multiple mount points on vehicles Thankyou loads, just sending my gamething to a friend now (he has 56k) so i'll tell you my results o... read more 05/20/2002 (6:50 am)
Torque Vehicles [image]http://62.31.12.67/torque/loveyou.jpg[/image] weee thankyou very muchly! I can now get o... read more 05/20/2002 (12:56 am)
Torque Vehicles [image]http://62.31.12.67/torque/oops.jpg[/image] woops made no difference :( thanks for the help... read more 05/19/2002 (5:24 pm)
Torque Vehicles Sorry to be SUCH a pain, you're a fantastic help! I got the vehicle to spawn into game (via edito... read more 05/19/2002 (3:29 pm)
Torque Vehicles Unfortunately I use milkshape so I'm a little confused by Badguy's tutorial (very nice though, got s... read more 05/19/2002 (12:03 pm)
Torque Vehicles Sorry to sound dumb, but how do I get the player to mount in the vehicle? (get in and out and show t... read more 05/17/2002 (2:22 pm)
GG's been /.'ed www.slashdot.org ok, how long until GG goes down? :)... read more 04/23/2002 (6:04 am)
Wheeled Vehicle Update I'm still trying to get the vehicle mountable (im not very good, i admit) if anyone else has got thi... read more 02/23/2002 (3:52 am)
Racing Demo I can't get it to work :( Can someone post their player.cs and any other scripts they have modified ... read more 02/17/2002 (2:41 pm)
Racing Demo I've tried all that, but it still doesn't work. It's definately acting as a vehicle, the suspension ... read more 02/17/2002 (12:52 pm)
Racing Demo I added the mount0 joint to my car, compiled it, got it into fps (through mission editor, it bounced... read more 02/17/2002 (11:58 am)
Wheeled Vehicle Update Is there any way to alter the speed of turning? Because for my game, the vehicle steers way too quic... read more 02/16/2002 (4:24 pm)
Recent Screenshots! (Come on everybody!!!) I guess you wanna see other screenshots yeah? go here for some of ours: [url]http://dynamic2.g... read more 11/29/2001 (4:23 pm)
Best game machine? if you're looking for a really good gaming system, check out www.astrodogindustries.com damned fine ... read more 11/29/2001 (1:12 am)
Wierd thing with milkshape exporter nope, it's all invisible, nothing there. Basically, what i did was load up your gun, and deleted you... read more 10/20/2001 (11:31 pm)
Wierd thing with milkshape exporter Yeah, i'd like to use 3d max, but it refuses to run on XP... read more 10/20/2001 (8:00 am)
Wierd thing with milkshape exporter yeah, i tried show. Do you number meshes in milkshape? and there is no dump file... read more 10/20/2001 (6:27 am)
Projectile Weapon working? well, i pick up the rifle, press fire and nothing seems to happen?... read more 10/15/2001 (11:59 pm)
my deathmatch demo released that's very nice! I don't suppose you have time to write a few tutorials do you? about player and we... read more 10/02/2001 (9:56 am)
Terrain Display I would LOVE that code, if you like, I would really appreciate it if you sent it to: brad@nightstrik... read more 08/25/2001 (2:31 pm)
footpuffs & prints I have made a custom map, and neither the particlestest or the footprints show up, the propmap.cs fo... read more 08/25/2001 (8:24 am)
Complete Working Weapon Example Erm, when the player stands still, the gun points away and looks stupid (and unreallistic when you s... read more 08/25/2001 (6:04 am)
Licensing for non-game products Yeah, are we allowed to give away our stuff if we want to? (for free)... read more 08/25/2001 (5:51 am)
Setting up MY(!) game the test app IS your game, when you change the source and compile it, the output is v12test.exe, so ... read more 08/25/2001 (5:49 am)
Death messages thanks... read more 08/23/2001 (11:16 pm)
Another set of Energy / Health Gui Objects OK, my game is in a different folder, so what i need to do is copy over any files that the last comp... read more 08/23/2001 (11:29 am)
Another set of Energy / Health Gui Objects Erm, when i run a new compile, it doesn't add the new files to the build, is there any way to force ... read more 08/23/2001 (10:48 am)
Complete Working Weapon Example ahhh, sorted it, it's not addrifle, it's addweapon any ideas on how to add effects?... read more 08/23/2001 (5:07 am)
Complete Working Weapon Example Thankyou so much Labrat and all others who contributed to this. Sorry to be a pain, but dummy w... read more 08/23/2001 (1:25 am)
Complete Working Weapon Example Erm, i sound really stupid saying this, but nothing seems to happen, or do i have to call the gun wi... read more 08/23/2001 (1:04 am)
Extended Loading GUI I found what was making it not work, it was on line 296: %index = getField(JS_serverList.getRowText... read more 08/22/2001 (1:17 pm)
Extended Loading GUI this is with my mod of the example app, i havent made any changes to the source, other than rename t... read more 08/21/2001 (3:57 pm)
Extended Loading GUI Labrat, the gui stops working after the first time i close the program. it just joins the server at ... read more 08/21/2001 (2:19 pm)
Extended Loading GUI That's great labrat, I do get a wierd error where it always tries to join the top server, but i thin... read more 08/21/2001 (5:54 am)
World Craft and V12 question. well bassically, the T2 editor creates massive landscapes and playing areas (levels) you dont have t... read more 08/20/2001 (2:38 pm)
New Milkshape exporter yeah, when i make a clean install of milkshape even, it crashes when i try to export. I have a gefor... read more 08/20/2001 (2:37 pm)
Respawn Code i have tried this, and it doesn't seem to do anything, i made a map with a high spawn point, so you ... read more 08/20/2001 (2:19 pm)
Putting player names in the hud Bump, I would really appreciate help with this.... read more 08/20/2001 (11:43 am)
Respawn Code nope :(... read more 08/19/2001 (3:07 pm)
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